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BurgerBB

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Posts posted by BurgerBB

  1. I prefer the existing design of the sprites already. The suggested sprite changes are exceptionally close to already existing guns, and the design of the hypospray currently really looks like a gun more than a medical tool.

     

    image.png.9cdfaf93569caa6f9a357e8ab576f07e.png

  2. BYOND Key: BurgerBB

    Total Ban Length: Permanent

    Banning staff member's Key: Cnaym

    Reason of Ban: Aftering using all their TC to buy 4 boxes of EMP grenades, they stole another traitor's PDA to buy 4 more boxes of EMP grenades. They then unloaded all 8 boxes (which contained 5 emp grenades each) of them into the security lobby, killing every security officer and the HoS as they were IPCs.

    Reason for Appeal: 

    I use EMP grenades, you know why?

    Cause an EMP grenade doesn't miss, and unlike shitty escalation rules it stops IPC sec in their tracks in two hits. Wooo, wooo and they're fucking done. I use four grenades just to make damn sure. Because, once again, I'm not there to coddle a buncha roleplaying scum sucking IPC mains, I'm there to 1) Survive the fucking round. 2) Complete my objectives. So you can absolutely get fucked. If I get unbanned, which I won't, you can guarantee I will continue to use EMP grenades to apprehend sec. Because it's quick, clean and effective as fuck. Why in the seven hells would I fuck around with roleplay, which take half my time just to involve a department, or use escalation which is slow as balls, impossible to really do and do about next to jack shit, fuck all. The EMP Grenade is the superior antag weapon. Because it stops IPC mains interrupting my ERP. And it stops IPC mains interrupting by ERP by reducing the number of IPC mains roaming the fucking halls.

  3. 9 hours ago, Cnaym said:

    Please provide round IDs, screenshots or other evidence. I will leave this open for 24 hours to give you a chance to provide such.

    Round IDs and screenshots don't exist because this is shit that has happened 6+ months ago and that people have thought was dealt with. His behavior should be described in notes because I recall having ahelped these situations before and being told it was "dealt with." so I felt no need to start a collection of screenshots or round IDs for when he would act like this.

    I can however refer you to his massive criminal record as well as a feedback thread here describing this sort of behavior 2 years ago: 

     

     

  4. BYOND Key: BurgerBB
    Game ID: b5F-dClu
    Player Byond Key/Character name: Kryostro, Shane Castrallo.
    Staff involved: ShesTrying, ParadoxSpace, Aboshehab
    Reason for complaint: Absolutely despicable behaviour OOC, extremely unrealistic behavior IC.
    Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? ShesTrying said it was being handled. I ahelped later asking for the ckey for the complaint and I was told it was dealt with by ParadoxSpace and shouldn't need to worry. Aboshehab handled another ticket where they bragged about getting bwoinked and generally acted like a dick.
    Approximate Date/Time: February 12th, 5:00pm PST

    Despite me making a thread in general talking about the ongoing sexual deviancy like a Karen who wishes to speak to a manger, I come back after a short break to someone unironically writing what I can only describe as something a little short of erotica of my character. It was some of the weirdest fucking shit I've seen in all my time of Aurora and honestly Space Station 13, and I've been on degenerate servers. I'm not going to post it here, but the gist of it that they decided to do an audio-visual description of my character doing something extremely NSFW via a CENTRAL COMMAND announcement. One of the worst things about this whole situation is that they spent a total of 2/3rds of their telecrystals doing this. With those TC, they tried to do a gimmick (and honestly I'm not even sure if it was a gimmick) that managed to backfire spectacularly when the person who it targeted was so creeped out OOC, they cryo'd to go play some Corporate Mercenaries.

    After finding it out who made it in OOC after the round ended, they then proceeded to show 0 remorse or any sort of sympathy and even went as far as to say "worth it" when mentioning that they got bwoinked for it despite it very clear that it was inappropriate and that the person didn't appreciate what they did. They attempted to justify their announcements by saying "it was in your exploitable, so fair game" despite the exploitable information being roughly:

    Quote

    Known Alias
        ScaliesNStuff Alias: xXxThighQu33nxXx
        Attached Video: Watermelon.mp5

    And nothing more. Like, Image for a second that in my exploitable information there was a traffic cam footage of my parents dying in a shuttle crash caused by terrorists. Imagine if that was followed by a sentence saying "Parents tragedy died in a shuttle crash." Imagine that an antagonist saw that, decided to write a paragraph or two intensely describing the blood, gore, and whatever the fuck that they thought that happened, and broadcasted that in a central command announcement without any sort of escalation or anything whatsoever. Imagine for a second my exploitable information for a Skrell character featured "Subject to racism in Tau Ceti." and an antagonist saw that and decided to jump to 11 and publicly call for unironically lynchings and death specifically on my character instead of doing something a little less fucking weird.

    People have done gimmicks with the flavortext before. One instance was someone roleplayed a fan who wanted to get my autograph for it. Another instance, someone casually mentions the username to get me to shut up about something I witnessed. Never has anyone decided to do something as stupid as that, so they were talked to about it. They got a warning for both the incident and then bragging about the fact that they were bwoinked in the incident.

    They were talked to and warned for their behavior in the round and in the game but I honestly don't think that this is enough for this person. Shane Castrallo has been and always been played this way. When they are antagonist, they always escalate from 0 to 10 regardless of the other people involved. When not antag, they start fights that 100% definitely wouldn't happen in a workplace like this and over-escalate, as proven by their record breaking criminal record length. Whenever I see Shane as traitor, their gimmick is always the same "I WILL SHOW EVERYONE." shit that involves shooting up a Bar full of people who don't give a shit, or trying to assassinate some Head of Staff who called them a mean name or something earlier. There was a round where they literally started 3+ fights with the entirety of cargo over some trivial shit which caused headaches for me, the AI at the time, as well as several command staff who were sick of their shit. No one was taking is seriously because it was more comedic than actually realistic. No sane person behaves this way.

    I really don't think this sort of OOC behavior is appropriate for Aurora. I really don't think this character is appropriate for Aurora.

  5. SS13 combat has always been shit. Like if you just take a step back from all the noise and then break down every way to kill someone and how easy it is to kill someone with it, then you'd realise that SS13 combat is the most terribly balanced thing in general. Aurora is honestly worst than some of the MRP servers because it's HRP and combat is rarely "tested."

    Aurora is HRP but a different kind of HRP where combat rarely happens and people like to focus on realism rather than balance. In my years contributing here, trying to get some balance PRs in, the number one criticism to them was "It's not realistic." rather than the actual balance of it. However, that argument is always a euphemism for "I DON'T LIKE IT." rather than an actual concern for realism. I know this because if you just spend 2 seconds thinking about how damage and medical works, you'd come to the conclusion that it's just as far away from realism as "if you take 200 damage, then you die."

    Like there are so many metas with combat. There are genuinely so many tryhard antag mains who play Aurora just to robust people with metas and then unironically brag in OOC and IC channels about it. They're the same people who bitch and moan about a contributor or developer then patching it out because of concerns of realism. Like, whenever I see an antagonist or a validhunter exploit metas I fucking laugh my ass off for 30 minutes and then cry myself to sleep later that night over the state of combat and the state of server rules that allow that behavior.

    You probably think I'm over exaggerating. I remember the metas over the years. Some have died. Some have gotten worse. Here are some metas to kickstart your memory to tell you that I'm not talking out of my ass.

    • Stealing achem dispenser at round start as merc/raider before you do literally anything else for healing/explosive chems.
    • Stealing the Captain's spare at round start using window rotation manipulation as merc before you do literally anything else because of agent IDs.
    • Purchasing a .357 revolver every round and aiming at the feet exclusively because there was no foot armor and it would always gib on the first hit.
    • Purchasing EMP grenades and throwing literally all of them whenever you want to kill a synthetic.
    • Emitter + AI Core. (Somewhat justified because the AI core is ass to fucking raid. and malf is a shitty gamemode.
    • Using the ninja sword and aiming at feet to disable officers and for easy decap.
    • Raiding the Armory first thing as ninja and stealing/spacing the Ion rifle.
    • Of course, grab spam and limb dislocation as mentioned in the OP.

    I have a memory disorder. These are all that I can remember talking about. Aurora combat is trash which is part of the reason I refuse to play certain antags or sec, other than warden.

  6. It's been 3 months and the original ban request bordered on hateful spite rather than actual concern. Hell on another server, the exact same language was used to describe a feature that I added by one of the devs involved in the complaint towards a PR I made.

    3 months is incredibly excessive for a situation where everyone involved was trying to start shit. Like, look back at the ban request and notice how the people involved were constantly trying to provoke after the situation was made.

  7. 26 minutes ago, Carver said:

    Wasn't there a reverse form of this for Nuke Ops/Mercenaries? To where they get more men based on station-pop, but if there wasn't enough with the role enabled then they'd still start the mode - albeit with less men.

    Yes. Basically what this does is make it so that if they can't find any additional players when they should have more men, then it won't start at all.

  8. BYOND Key: BurgerBB

    Staff BYOND Key: SonicGotNuked

    Game ID: Forum

    Reason for complaint: Warning for something that isn't against the rules.

    Evidence/logs/etc:

    image.png.6c3941adeedb941fffa2918724ba969c.png

    Additional remarks:

    My post was the following, from memory:

    "I love how we're porting a lot of features from Bay."

     

    The rules for the suggestions subform are:

    Quote

    The usual forum rules still apply here.

    One Suggestion per Topic.

    Make sure your suggestion has not been suggested before. (Search the Suggestions Sub-Forum)

    Please don't title the topic in all capitals.

    Don't respond to idea's with gif's, +1/-1 provide reasons on why you like an idea or not.

    Do not derail the topic.

    Read the whole topic before you post in it. (Yes, that means all of it)

    Developers will delete all posts that violate any of these rules or are not contributing to the discussion in a suggestion.

    The reasoning behind a suggestion should be elaborated upon in the initial post to a reasonable extent.

    It's not really derailing? The off-duty role was from baystation. The information my post was conveying that it works on Bay and it should work here. I really don't see how that was off topic or "useless" information or even rule breaking.

  9. The gist of it is this: A gamemode won't be allowed to start if there aren't enough antagonists per player.

    For example, Take vampire. it only has a requirement of 1 fucking Vampire to start. If there is at least 1 vampire, it will start it regardless of antag pop. The PR I am making will prevent that by forcing it so that if There isn't 1 vampire per x (let's say 10) additional people past the initial player requirement (2) PLUS the initial antagonist requirement,  then it won't start.

    So if there is 30 players, and one vampire, it won't start. Vampire at 30 people will need 3 vampires to start.

     

     

  10. BYOND Key: BurgerBB

    Total Ban Length: Permanent

    Banning staff member's Key: Garnacus

    Reason of Ban:  

    Reason for Appeal:

    I've been in other communities and discords and I have shown 0 signs of negative behavior. I know I'd say I'd appeal in 6 months, but I think that 2 months of good behavior in these servers is pretty acceptable justification for an unban. I've been primarily posting and playing in the Bastion of Hestia discord, and I'd say my behavior is pretty good to the point where they unironically gave me a contributor role and an "Additional Access" role which lets me freely make fun of people in the NSFW channels shows that I have some maturity. Also, some Aurora Regulars have tried to trip me up there but I didn't even bother to respond to them.

    The ban request was made because I was rude about reporting a bug and given that I've been stepping away from Aurora, I don't think you'll see me giving a shit about a bug because of reasons above.

  11. 7 hours ago, Skull132 said:

    Psure you can ditch the spreadsheet and just look at the secret weights for this output. There should be nothing else weighing them in code, if you presume that all of them can run.

    The spreadsheet used that data. The extra weights were basically chance to role the antagonist types rather than the gamemode. Ninja is incorporated in several different antagonist types, so it has a higher chance to occur in a round.

  12. A lot of gamemodes have the same chance to roll as others even if they have one or two or four people in them. The chance to get the gamemode isn't based on how many people like the gamemode or how well designed it is, but rather just most of them are given all equally. Exceptions apply to mixed gamemodes.

    I remember doing a spreadsheet on this and calculated the TRUE chance for a certain antag type to occur. This is outdated, but the findings showed that ninja was pretty damn common. Malf occured a lot too if you combined chance to be a traitor and chance to be a malf. https://docs.google.com/spreadsheets/d/1peEImzfnToz4i5UVUz1GpIcL8Op-9HenMpRjugyKDv8/edit?usp=sharing

    Another thing too is that you need to be aware of the psychology of players and enjoyment. Players will remember bad rounds more often than good rounds. Even though malf doesn't occur that much, people are going to remember there being more malf rounds than most rounds just because MALF is such a phenomenally shit gamemode. Discussions about gamemodes also helps with this. I've noticed that the hatred for certain gamemodes rotates every few months when new PRs are made and discussed. Currently, MALF is being discussed the most because everyone is sick of it now.

  13. When people talk about miners making more money than command, I would like you to look at this video.

     

     

    This isn't a shitpost. The video was about Margaret Thatcher's construction boom in 1988 where construction workers were making a shitload of money. The current universe is is experiencing a massive mining boom because of phoron. It would actually make some sense if Miners made more money than some command staff.

  14. The post I was quoting seemed to be deleted so now it looks like I'm addressing someone completely different.

    There is a psychology in using non-lethals vs lethals. Security and the crew at large are more willing to use non-lethal methods more often than lethal even if they have roughly the same outcome. Flashes are incredibly strong, and honestly it would be very fair to say that the strength of the flash combined with the access card of robotics leads to the same general outcome of someone's gimmick getting shut down.

     

    As I said I've had experiencing playing borg antag and experience playing AI. Whether or not the borg is killing is irrelevant; you will easily get shut down with a flash.

  15. The greatest illusion that has ever graced Aurorastation is that most people don't know the roundtype.

    • I can hit the observe button, go play a round of something else, and then come back to see what the round type is and join based on that.
    • I get PMs from other users, unsolicited, of what the roundtype is and they're usually right.
    • I can look at the manifest and take an educated guess of what the roundtype is.
    • I can even look in game and make a guess based on station announcements or what people have to say to what the round type is.
    • Hell, if the gamemode is voted for, it can tell us the roundtype. And do you know what? MOST PEOPLE DON'T OUTRIGHT METAGAME.

     

    Like legitimate there is no reason not to tell us the roundtype if people want to. Like this whole voting system is corrupt as shit where the only two viable options for a gamemode is secret or extended because for some reason we're still doing first past the post voting and we're still in make-believe land where people think players don't know the roundtype within the first 20 minutes. Recently, Aurorastation has become absolutely unplayable for me and others because of this insistent that we're not allowed to know the gamemode as well as the fact that bad gamemodes are usually rolled because you guys PR'd out my antag requirements PR.

    People are becoming extremely frustrated with the gamemode system and are fucking off to other servers because of it.

     

     

  16. I'm pretty insulted that you think my suggestion is a "Random balance change" and I honestly expect a better post from someone who wishes to become a server moderator.

    I have news for you, all the posts in here were thought out. My post was thought out as I worked on the flash before and have expressed my disappointment the time when it was nerfed and also expressed concerns of the balance of it, some of which are being said in this thread.

    The flash is dogshit against humantypes and super powerful against borgs. EMPs aren't as strong as everyone thinks they are against IPCs, and there would be MINIMAL difference if you add an extra ion rifle to the armory in order to defend against malfunctioning borgs. As for others affected by EMPs, there are now two ninjas now and the balance of was misaligned as there is only one ion rifle and double the antags. In the current balance right now, 4 security officers with 4 flashes is stronger than one with an ion because the flash gives an extremely long stun and can be stacked/spammed.

    And it does. Frequently. The crew love to validhunt with flashes against borgs because no one gives a shit if a regular crew has a flash OOCly and ICly and it isn't really powergaming since they're easy to make and find and a borg who has changed laws makes them valid for it. On the other hand, something like an Ion Rifle, which is a lethal weapon, is something security only use in a last resort and if the borg shows hostility. The Ion rifle is also more dangerous to use ICly and OOCly, so you better have a very fucking good reason to use it.

    What I find funny is that you can get a box of like 10 EMP grenades with a range of like 12  for 10TC or some bullshit. EMPs are common and VERY easy to make if you're a cargo tech or a chemist. They can also go through walls and can really fuck shit, even killing organics if the RNG hits just right.

    Despite all that, when security gets 2 ion rifles, everyone loses their minds.

     

    Source: Played AI with rogue borgs for a long time and seen crew validhunt with flashes. Played traitor borg several times and seen crew validhunt with flashes. Been here for 3 years almost.

     

     

  17. I've witnessed plenty of round as AI where my malfunctioning borgs were valided the fuck out of using flashes. I wasn't traitor or MALF, but I noticed that when tracking them, you'd have people DESPERATELY try to secure valids via flash despite the robot in question not doing anything lethal or bad.

     

    Here is what I propose.

     

    Flashes do not stun borgs, but just blinds them.

    Add an extra ion rifle to the armory.

     

    If you don't need to shoot a borg with an Ion rifle, then you don't need to flash it;. If it's not a threat to shoot it with an ion rifle, then it's not a threat to flash it and unlock it. There should also be some lore guidelines for what you should do in case of a malfunctioning borg as well that are recommended, but not forced, to follow.

     

     

     

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