BYOND Key: Art of WASD
Character Names: Joeseph Steel, Joe Steel, Jerold Steel (All related, Jerold is main character)
Species you are applying to play: Dionaea
What color do you plan on making your first alien character: N/A
Have you read our lore section's page on this species?: Yes
Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question.
Why do you wish to play this specific race: Science jobs are my favorite of all the occupations. The Diona are supposed to be curious experamentive beings so i felt like it would fit how i play and RP the game already. Also, through reading the lore of the species many RP ideas popped into my head. On top of that, I rarely see anyone playing Diona on the server, to the point where new players don't even know what they are.
Identify what makes role-playing this species different than role-playing a Human: Diona, unlike humans, are beings that consist of many smaller beings. Essentially like a hive mind that acts one, but not a hive mind. (because each individual nymph still has a mind. They just work all as one). Because of this, Diona take a little longer to respond to conversation, or take action on something. This is why they are "Slow". While 1000x faster than what a council of humans could do, the "Council" of diona still have to communicate and reach a decision/finish a sentence.
What is also unique is the Dionas ability to survive in many environments, given that they at least have some form of radiation to feed off and stay functioning. They also have remarkable intelligence. Even the smallest nymph has an amount of intelligence, even understanding language (other than root song).
On the subject of Language, the Diona can understand almost all languages given preparation (AKA some DNA) but cannot necessarily SPEAK all languages due to their physical limitations. The Diona are more likely to speak only their native language and common, with other languages being more of emulations of said speech.
Character Name: Drifting On Debris (ID Name) Drifter (Nickname)
Please provide a short backstory for this character Drifting On Debris (previously known as Planter Of Many) was once a well valued crew member on a research and transport ship further studying the various forms of life found throughout space. Including but not limited to: Fungi and spores that drift on solar winds, Less documented but ultimately unimportant plant life on planets, Space carp and their behavior, and how various forms of life (other than Diona) deal with "metabolizing" radiation (Drifter's personal favorite). This is all that Drifter On Debris can recall in detail.
While out researching, some unknown force (not anomalous, just unknown) violently tore into the research vessel, venting key crew and passengers into space. Drifter was able to save some crew, getting them back into armosphere environments, but was not nearly fast enough to save many. Shortly after that again the force tore the hull. Now, nearly completely destroyed the ship was useless. And to make things worse, a school of space carp had been attracted by the commotion. In a quick decision of survival, Drifter split apart and the nymphs scattered into remaining ventilation ducts, lockers, and anywhere else they could go to escape being torn to shreds. The crew floating in space however, were not so fortunate. A better death than suffocation and freezing in space at least. When the carp had migrated away, and the ship was relatively safe, the nymphs formed back together. The sudden tearing apart to hide and survive the carps had resulted in a loss of memory.
Some of the nymphs did not survive. Once Drifter pieced his mind back together (Literally = P) he took a moment to look out into space from his chunk of debris. The torn clothing, some frozen blood, and the light from their PDAs was all that remained of the crew. Having lost some of his nymphs in the process and losing many bits of memory, Drifter dawned the name "Drifter In Debris". It was 3 years floating in space before the wreck that was once the ship was discovered by traveling salvagers. They took in Drifter and promised to drop him off at the nearest habitable station. Aurora.
What do you like about this character? I like Drifters new identity and the aspect of essentially starting a new life and learning things all over again after the destruction of the ship.
How would you rate your role-playing ability? 6/10 My roleplay style has had to adapt to the more serious lore focused roleplay of aurora, but i feel like i have been coming along well. Developing my characters along side others.
Notes: I had a little bit of a rough start on the server while i got used to all the RP rules. A few warnings were issued. (When i started playing i did read and follow the basic rules, but had not gone and seen all the important lore, specifically how NT operates and the higher standards of RP)