Building off of the already present changes, I just have some mild suggestions (especially to that of surgery and some decal positions. Obviously, this is all entirely my opinion and the design is based upon how I enjoy medical being layed out upon a server. Going to provide a general list of the changes along with a quick mark-up I made on DD/DM.
Surgical layout has been altered so that the surgeon attending to the patient can access the IV, tools, computer, and any other table-based equipment without having to move/be pushed around by those also in the room. Along with the addition of a cohesive freezer to the back with two wall-mounted blood lockers which could house two O- bags each and a freezer for harvests, spare blood bag box, etc. Instead of forcing the surgeon or surgical intern to leave the theatre and go to the next theatre to grab a bag.
The recovery wing of the Infirmary was modified and oriented in a personally more friendly direction, allowing for IV stands and patient closets to be present.
The surgical-hall desk was switched to a horizontal orientation, in attempts to 'shrink' the room so that the space was not so open. This was also done through floor decals, I personally enjoy the look of them but obviously that may not be a widely shared opinion/view.
ICU beds were merged to be aside each other with the IVs on opposite ends, so the attending can easily see to two patients if possible/having a wider range of mobility.
Ignore the cyro-cooler room, I accidently put that O2 can in the back right corner and then realized that such would be nearly impossible to replace.
EMT facilities were modified to have two chairs for both present EMTs and either rack upon the wall for the rescue-rig to be secured within. Table space has plenty for kits, radios/trackers, and then toolboxes. If a second rack is kept, such could be for rollers but I know it makes it a bit cramped, just seems silly to have two EMT slots but only 1 chair.
Nothing changed in psych/chemistry/lift/foyer
I did modify/change the floor decals, adding them entirely around some room to try and decrease the wide expanse of white that filled some. This Infirmary is definitely smaller than current Aurora, but I thought (personally) it might look better keeping its current size but with a floor decal outline that kinda 'shrunk it' at first glance? (I just hate white tiles by themselves usually)
Storage above the foyer desk was also changed to have 2-L tables. One can fit all kits and the other any can handle any excess supplies (crutches/etc).
I did not go into detail on wall monitors, nano med inclusion, etc. Those spots have not changed and it seemed like a waste of time since this was just a layout alteration/suggestion.
Oh! I forgot to say so I am including this now! I added a trashcart incase somebody wanted to make/nab a biohazard sprite from somewhere. Seems silly to be throwing away like removed parts or something in the general trash, so I figured having a biohazard cart might be neat instead of just a reliance on sharp-boxes for disposal and general disposals!
Thank you for your time!