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Rename the revolution game mode.


Mogelix

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Posted

Been beaned for a while and I just had a thought.

While reading some player complaints, I saw one in particular from a round I remember pretty well. Hivefleetchicken does cool shit in a clown mask. I fucking die. Fun stuff.

About then I realized Rev was my favorite game mode, because the increasing divide in the station almost always results in a boiling point where it becomes a massive battle, and it gives alot of room for unique RP.

One thing that I dont like is in the very naming. Generally, I think "Loyalist" and "Revolutionary" are pretty outdated and restrict the scope of the game mode, preventing it from being 'Two ideologies fight to change the order on the station' and instead making it 'Sec officer valiantly defends incredibly poor decision making and amoral choices by NT from protesting assistants'. So why not rename it? Something cool like Rev is 'Chaos' and Loyalist is 'Order'. This name change alone would allow so much more freedom and allow for gimmicks other then 'What really stupid thing did NT do this time?', and would allow for loyalists to have more freedom in fighting the Rev, as loyalist is a very loose definition.

Posted

Oh, I love getting more freedom in interpreting gamemodes! Though Chaos/Order doesn't do much in removing the "sec officer valianty defends ORDER". But I definitely, definitely support moving it away from just revolution and more of a general internal conflict. Maybe Red/Blue? Given how antags have AOOC anyway, you could determine who's reds and who's blues in terms of what they're fighting for.

Posted (edited)
47 minutes ago, VTCobaltblood said:

Oh, I love getting more freedom in interpreting gamemodes! Though Chaos/Order doesn't do much in removing the "sec officer valianty defends ORDER". But I definitely, definitely support moving it away from just revolution and more of a general internal conflict. Maybe Red/Blue? Given how antags have AOOC anyway, you could determine who's reds and who's blues in terms of what they're fighting for.

This is more what I meant. While the usual win conditions stay, (Revs kill heads of staff and loyalists) The words revolutionary and loyalist narrows the scope of the game mode, and lowers the variation of RP.

I dont support just turning it into gangs, it should still be about revolutions. Maybe just rename loyalist to something like counter-revolutionary, something like that, to imply they dont have to be 100% to NanoTrasens code, to give the loyalists more breathing room in 'I wanna do a thing' 'NT wouldn't allow you to do that thing to suppress a revolution' 'fuck guess I can only fight the revs and not generate my own interesting RP'

Edited by Mogelix
explaining it better
Posted
10 hours ago, Mogelix said:

Maybe just rename loyalist to something like counter-revolutionary

Loyalists also have a role of setting up the cause for revolution sometimes. For example, one rev round I was part of, the loyalists were a VIP NT club, and only they had free medical help and free food, and that's why the revs revved. Renaming it to counter-revolutionary would make that kind of dynamic unintuitive.

Posted (edited)
1 hour ago, VTCobaltblood said:

Loyalists also have a role of setting up the cause for revolution sometimes. For example, one rev round I was part of, the loyalists were a VIP NT club, and only they had free medical help and free food, and that's why the revs revved. Renaming it to counter-revolutionary would make that kind of dynamic unintuitive.

I was in that round, and I was psycho-bitch McStab who stabbed some kid to make them publicly bleed out and not receive medical service.

Anyway yeah, I agree, thats why I chose the 'Order VS Chaos/Freedom' names. Counter revolutionary and loyalist both restrict.

Edited by Mogelix
extended my argument
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