Jump to content

[Accepted]Drooling Cowboy's Dionae application 2: Featuring Dante from the devil may cry series


Recommended Posts

Posted (edited)

BYOND Key: Drooling Cowboy

Character Names: Alwyn Harper, Peter Topside, Brave Bumbling Idiot (Ghostrole)

Species you are applying to play: Dionae

What color do you plan on making your first alien character: N/A

Have you read our lore section's page on this species?: Yes

Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question.

Why do you wish to play this specific race: I became interested in Dionae after playing the off-ship xenotamer role, I found it incredibly fun to play as what is essentially a bunch of small animals assembled into one larger animal. I also think their lore abilities and generally just their concept is very unique and interesting compared to most of the other races and aliens on baystation. I mostly just want to play it because it gives me the opportunity to play as something different and experiment with character ideas that I wouldn't usually be able to.

Identify what makes role-playing this species different than role-playing a Human: Dionae are comprised of nymphs, these nymphs act sort of like a hivemind, although are all separate individual beings, in some cases even having rather pronounced different personalities that may even conflict with one another. The nymphs work together in order to form a humanoid body which allows them to more easily interact with the world around them. They have a multitude of various mind-types that greatly effect how you can roleplay as them, along with the fact that their age also has a factor in how you play them, with coeus dionae being far more curious and usually not as smart as fully grown or even elderly dionae. Dionae also have the longest lifespan out of any other species, allowing for certain characters to have been around for longer than almost anyone else.

Character Name: Broken Memories Lost in Sand

Please provide a short backstory for this character: A small cargo ship belonging to the orion express was traveling through deadspace, out on the frontier. The ship was delivering supplies to some backwater world in the coalition of colonies, with most on the ship being apart of the CoC themselves. The crew had recently decided to begin growing nymphs after being recommended to by a skrell onboard the ship, deciding to grow six pods in hopes of forming a gestalt. The nymphs were grown, and soon scuttled off to hide or play with the various members of the crew. The captain was a little concerned with just how many nymphs were now scuttling about his ship, and decided to take a detour to drop them off on a nearby inhabited world. During his detour however, the ship just so happened to get struck by a rather large asteroid, cutting their engines and sending them careening towards a nearby uninhabited planet. None of the crew survived the impact, the nymphs however, did. They scurried out of their hiding places, eating their former play-mates and caretakers. The young nymphs, having never consumed blood before soon became overwhelmed with the personalities and memories of the people they consumed. There just so happened to be six crew aboard the ship, which gave each nymph a single body to consume. The nymphs then all realized, they were fucked. Some began running around screaming, others were convinced they were in fact the person they had consumed, trapped inside the body of a nymph. However, the nymph who had consumed the skrellian crew member managed to rally everyone together, appealing to their memories of all of them being friends, and their desire to survive in what they soon realized to be a desert world. The nymphs formed into a gestalt, and gathered up as many glow sticks and other light sources they could find in preparation of the night. Each passing day gave way to a freezing night, causing them to huddle around the few emergency glow-sticks they had managed to salvage, and burning embers of the wreckage. After a week, they began to give up on ever getting off of the planet. That is of course, until they saw a ship enter the atmosphere, and land a fair distance away from them. They let the recovery team drag them back to their ship, where they were questioned, and soon the recovery team pieced together what had happened. Realizing that the missing crew were now oddly enough a gestalt, they took the newly formed gestalt back to Xanu, where they were rather easily granted citizenship after proving that they were in fact sentient. The Orion express washed their hands of the incident, and let them go. The newly formed gestalt was extremely confused, although they were still rallied under the nymph who absorbed the skrellian crew member, who appeared to have retained the most of their victims personality.

The gestalt soon found itself wandering from home to home, each nymph asking to visit their families, so they could talk to them. Some could remember names, faces, while others had a hard time recalling much outside of surface level experiences or knowledge. Either way, they made their way across Xanu, with some of their families reacting with horror and demanding they leave, while other surprisingly seemed to be fine with their former loved ones memories now being in a nymph. Some even went as far to attempt to keep them, using them as a replacement of sorts of the family they had lost. They eventually settled in the skrellian crewmembers former home, who's family seemed to be wary, although understanding of the situation. Allowing the gestalt to stay there so it could adjust. They were happy that at least some of their child had survived, although talking with any of the nymphs, especially the speaker, the skrell, was almost like talking to a ghost of a person. Unable to recall most events outside of vague generalizations, although sometimes giving vivid accounts of experiences that never happened to them.  After about a year of just trying to get used to their rather odd life in the skrellians home, they decided to finally get back to work again, as most of them enjoyed working for the orion express. They began focusing on getting an education, with their memories they easily "re-learned" most of what was required to obtain their former jobs. Within two years, they were back to working with the orion express. Another year, and they were showing themselves to be amazing workers. They were good enough that they decided to send them to the horizons, to work as a cargo tech.

They're four years old, a harmonious hym, and a a coeus. Their opinions of the coalition are almost entirely positive, due to how easily they were able to obtain citizenship. They like that the coalition is rather free-form compared to other factions. They don't really care much about the SCC and other corporations, instead being rather loyal towards orion, and greatly enjoying working for them. They're very accepting of most other species, although have a strong disliking of the federation, along with machines due to the absorbed skrellian crew member's memories. They also strongly dislike sol, due to all former members of the crew that they absorbed being from the coalition. They're rather neutral about most other companies, not having a lot of memories of experiences with them.

 

What do you like about this character?: Dionae as a species interest me, I've played a lot of them already as ghost roles, and their lore and abilities interest me. They just seem fun to play as.

How would you rate your role-playing ability?: I'd say I'm decent, I'm not incredible but I can play a character fairly well.

 

Edited by Drooling Cowboy
  • Like 1
Posted

Hello, thank you for applying. Just have a few quick questions.

  • Does Broken follow any religion? If not, are they aware of, or have any opinion on the Eternal Church?
  • Does Broken differentiate themselves from the absorbed crew, or see themselves as a continuation of the deceased crew?
  • How did Broken feel about being turned away from the family members who did not appreciate their appearance?
  • Does Broken have any cognitive obstacles relating to their memories they received?
  • Does Broken's conditional pacifism conflict with the memories of the previous crew at all?

 

Posted

Broken does not follow any specific religion, although many of the individual nymphs have memories from their former crew of being an agnostic, an atheist or christian. They as a collective have just agreed to be agnostic. They are currently not aware of the Eternal Church.

A few of the nymphs comprising Broken have attempted to differentiate themselves from the former crew, although most see themselves as continuations of the former crew. Broken as a gestalt sees themselves as a continuation of the friendship the crew had.

Only two families turned them away, although the nymphs sometimes breaks away from Broken to attempt to contact their former family again, usually to no avail. Broken themselves feels confused, although sort of understands. In a sense, they know they're not who they used to be, although it still hurts knowing the people they have memories of loving, and still do love now reject them.

Broken does have a few oddities related to the memories they've received, most noticably with them sometimes acting as if they are one of the crew that were absorbed, without any recollection that they're even a gestalt. They can be snapped out of this haze rather easily.

Their memories actually did conflict quite a bit with their pacifism, although they've never really wanted to hurt anyone. As a sort of middle-ground they abide by a strict self-defense only doctrine, never going out of their way to attack or provoke anyone to violence, and only defending themselves when they are in danger or being attacked.

  • Yonnimer changed the title to [Accepted]Drooling Cowboy's Dionae application 2: Featuring Dante from the devil may cry series
  • Yonnimer locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...