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[Feedback] Prevent Hivebots Spawning Without Armoury Access


Sparky_hotdog

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On 30/08/2023 at 08:48, Evandorf said:

Bugs aside, your death can generate RP for others even though it might not be canon.

There’s also the crew armory and ops even if the security armory is unavailable.

Hivebots are not antags and so the rules surrounding whether or not deaths caused by random events are canon have always been iffy. There's a certain peer pressure expectation, or what feels like one, to treat them like they are. At least that's the impression I have, and am not alone in feeling.

If it was made explicit somewhere, probably the wiki, that "yeah you still get to choose whether that actually happened or not" I don't think as many people would care if people die to them. As is, community expectations and precedent set by those expectations really makes people afraid of non-antag threats.

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I think a lot of the issues people have with hivebots comes from their sometimes jank, often unclear, and usually totally uncommunicated mechanics that most people don't interact with until they do and it absolutely dunks them.

The oil slicks that aren't seemingly any different from maintenance drones yet will slip (and almost certainly kill you) being spammed when any of them die, for example. Or the ones that rush you and explode, hardstunning you, against enemies that will continue to attack you even while in crit. Or the infamous permanent fire that never goes out bug. I'd rather see a lot of the annoying parts of hivebots addressed and made more clear rather than removed. They feel like unfair relics of 2018 code that would never pass modern inspection at times.

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