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[Accepted] Skrell Lore - Kir'gul Expansion


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Lore Impact: Medium-Small

Species: Skrell

Short Description: Overhauls Kir'gul, as seen in my deputy app the week gone. I pinky promised Meep I'd have this up sooner rather than later ❤️

How will this be reflected on-ship?: Kir'gul will become a more unified philosophy instead of one left fully to interpretation, making it easier for players in-game to discuss Kir'gul themes. It also expands on Kir'gul's place in Nralakk society, opening some lanes for character backgrounds featuring Kir'gul.

Does this addition do anything not achieved by what already exists?: Kir'gul is a pre-existing thing, so this just expands on what's already in-lore.

Do you understand that the project may change over time in ways you may not foresee once it is handed over to the Lore Team?: Yeah.

Long Description: The proposal has the following aims:

  • to make Kir’gul more uniform such that all Kir’gul skrell have a similar vision in mind, they can then play with this ICly with other Kir’gul skrell without there being vastly different interpretations with different cherry-picked elements.
  • to allude to a more defined role that can be played as a counsellor/chaplain,
  • to elaborate on individuality and self-expression as well as the journey that comes with this – it provides something solid Kir’gul skrell can discuss among one another, instead of just having vague concepts to work with,
  • to isolate Kir’gul from other faiths which really don’t meld well with it, despite it previously saying it works in harmony with other belief systems. Kir’gul already preaches non-violence, yet it’s allowed to coexist with Suur’ka – a bit weird.
  • to create conflict between Kir’gul skrell and those subscribing to more mainstream beliefs – Kir’gul skrell avoid dreaming and psionically communicating with those who they are not really close with.
  • to add a belief system that has Srom more in mind than others. Srom is a vivid, lucid dream that can be explored alone or with others – tack on some Jungian ideas and it’s set up for some really cool ingame discussions.
  • there aren’t many ascetic belief systems in lore that I know of – Si’akh is the only one that comes to mind. While it’s not going to be forced with Kir’gul, it’s there as an option for the incredibly devout Kir’gul skrell. Psionic monks are always pretty cool and a trope I imagine people’ll enjoy playing with – an easier, alternative means for people to get into Kir’gul than with a character who’s an artist/writer/similar which may not grip as many people.

Link: Kir'gul Expansion

Edited by WhatsUpBrotendo
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Hi, I'm glad to see you decided to offer your proposal as a lore canonisation app. We will be accepting it almost fully but certain details and formatting will be changed. I'll be more than happy to send a link to the final writeup before it gets posted so you can review it yourself if you would like.

We'll be incorporating this into a wider religion update that's currently being worked on, so its presence on the wiki will likely be delayed.

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