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[Accepted] Best Homeworld: Invasion Player on the Horizon --- geKo's Skrell Application


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BYOND Key: GeKo124
Character Names: (Dynhquarra Ahkdrrazi, Vezhalli Riyamek, Ka'Akaix'Zeevh K'lax)
Species you are applying to play: (Skrell)
What colour do you plan on making your first alien character: (Purple)
Have you read our lore section's page on this species?: Yup! I've done a really good dive into all the lore pages over the past few days.

Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question.

Why do you wish to play this specific race:
Well, A few days ago I recently went on a really deep dive into Skrell lore on the wiki. I got really interested in Skrell culture and history and ended up being like, "I really gotta make a character, this is too cool not too". Skrell are unique compared to most of the other species in the Spur in that they are struly a stable and powerful state with large amount of influence in politics on Human states. As well, I really like the Federation and it's "aesthetic". I would love to play a loyalist that fully supports the oppressive actions of the Fed in the name of protection and the benefits that the Fed brings. Another reason I think Skrell are interesting is just how old the Skrell are as a species, both personally and collectively. This is partly the reason I'm interested in Tajara, but the opposite reasoning. While Tajara are extremely young relative to the other species in the Spur, the Skrell are extremely old as a society. Depending on if you include Dionae or not, Skrell are THE first species to leave their home planet and start colonising other planets and systems. I would like to use this as a character as ammunition as to justify the SCS system and the Federation's actions (Especially since it's flawed logic). Overall, trying to condense all this rambling, I really like the idea of how old Skrell society is and how the Federation is a super powerful state that out powers many Human states, especially since the Horizon is in Human space currently I just like the dynamic of that. Most other species are coming from places of lower technological progress, such as Moghes or Adhomai, and are experiencing the Horizon as a wonderland of Human advancements. Skrell however, are coming from places that are either equal or BETTER then the Coalition, which is a very important difference between how individuals would view Humans as well. 

Identify what makes role-playing this species different than role-playing a Human:
I guess I touched a lot on this in the last section accidently....(whoops) but Skrell have been around in the Spur sooo much longer then any of the other species that they are genuinely more advanced then Humans in their core worlds. Since Aurora takes place on the Horizon, a Human ship owned by Human corporations and operating in Human space, playing a character from another Species is always interesting. Especially with this, a character from a species more advanced and experienced then Humans i think would make for interesting character interaction and stories. 

Character Name:(Mruqila'slii Zriuulm)
Please provide a short backstory for this character
Mruqila was born on Aliose on [(32-viq)(1-viqi)(Avrozi-qog)(2382-oqq)], specifically in Fedas'qlip. They are an Axiori Skrell, being born to a Quya of 6 Skrell. Their Fe'ed'Qa and F'ez'Tra moved to Aliose seperatly to work on the Aliose Terraforming Project, where they met and formed their Quya. Mruqila's birth was a huge deal for their family, and they were raised enthusiastically by all 6 members of the Quya. Above all these relationships was their Qrri'Myaq, Lilishq'arl Myunri. Lilishq was a very eccentric Skrell, being from Qerr'Malic but moving to Aliose due to a need to explore. Within Mruqila, Lilishq both taught the Federation's ideals alongside fostering a sense of adventure within them, with the large majourity of Mruqila's Ukutanii being provided by Lilishq. 

Once Mruqila was ready for their Odurserr, they were given the ceremonial gifts from their Quya. Among the most important was a model of Aliose, a collection of books about Skrell anatomy, a toy model of a Jarqo and a collection of Qwei’Paqui. Mruqila chose the Jarqo model and it was promptly burned away, signalling their choice to follow in their Qrri'Myaq's steps. They then started their time at Untuk'mak, during this time they developed greatly as a member of Skrell society. They developed a love for Homeworld: Invasion and LeviathanTail alongside that, looking up to them. They are an avid player of Homeworld: Invasion to the current day, and have gotten really good at it. It is also around this time that they became much more exposed to the wider culture of Aliose. They were exposed to lectures and teachings from the Veterans Lodge, which promoted their sense of pro Federation. Mruqila heard the horrors of Glorsh-Omega and is part of the reason they dedicated themselves to the practice of Sqai'Laaq. Sqai'Laaq is very important to Mruqila's identity, and they practice the art alongside applying it's doctrines into their everyday life. Throughout their time Reefgardens, they fostered their sense of adventure and love for the many different parts of the Spur. Particularly, they were interested in Dionae and their unique way of life. By the time their time at Unyuk'mak was almost finished, they had emerged as a young Skrell who was fascinated by the space around them, and hungry to learn more. 

Their love of Dionae and their species caused them to seek something irregular for their Uyi'vesi. They wished to travel to the EUM and attend the Ruqax’Daaq for anthropology. With permission from their Quya and being given financial support by the Federation to attend the school, and prepared to move to the EUM for the next twenty years of their life. Upon arriving in Nral’Daaq, Mruqila was both terrified and uncontrollably excited for this next chapter of their life. They lived close to the sea in the heavily pro Federation section of the city, and up until they left would visit the sea regularly. Their time at school was spent largely studying both Dionae and the different cultures that resided across the Spur, but also studying excotic life and other fauna. During their schooling they made friends with Dionae, Humans and Skrell alike, being like a dream for the curious Mruqila. As time went on, they would become more comfortable exploring further and further out form the core city, but found the anti Federation districts of the city to be distasteful. Their experience in school however, would only get better. The slow and relaxed nature of the school allowed them to make many friends, developing a close friend group of 2 Skrell and 3 Dionae. They also joined a club for Homeworld: Invasion, even playing on a team as a part of extra curricular activities. Heading into the later period of their school career, they would begin to focus their studies specifically on the Ekane and their way of life. They would visit the waters often to speak with them and learn as much as they could about their society, which they Incorporated into their studies. Their final project they did before achieving their junior graduate was a paper on the Ekane. For this, they actually left Nral’Daaq and lived with the Ekane for a year, living on an Ark and living amongst the Dionae there. This experience effected Mruqila greatly, truly making them appreciate the life around the Spur and how they wish to study across all of space. 

After their junior graduate was finished, sadly, they choose to leave Nral’Daaq and return to Aliose and begin their graduate education at a smaller school for archaeological anthropology. They still stay in contact with their friends from their time in the EUM however, considering them to be their closest friends. Living with their family again, the attended the school for an extra ten years to achieve this graduate, doing work both in Azeq'iix'xlip for geology and Fedas'qlip for the archaeology part of the study. They even started a Quya with three Skrell they met, but this fell apart by the time of their graduation. Upon their return home as well, their Qrii'Myaq gifted them a sqamp, which their family had named Slii. Mruqila grew deeply attached to the pet, loving it greatly. 

After they graduated, they spent some time with their family, thinking of where to go next. After the Work Exchange Program was passed, Mruqila decided that the best way to be able to explore and learn more about the Spur was to try and get a position at Zeng-Hu. Due to the already ingrained relationship between Zeng and Aliose, they were able to get hired by the company in order to work as a xenoarcheologist. At the age of 83, Mruqila has been assigned to work on the SCCV Horizon during it's mission to uncover more phoron in the Spur. Mruqila views this as the perfect chance to not only to work, but meet members of countless cultures. They also have brought Slii with them, and as part of their great appreciation and love for the pet and their Qrii'Myaq they have added Slii to the end of their name. 

They have received training on dealing with synthetic coworkers, but they still would view them with blame and anger. Their anger is largely directed at Humans for creating them in the first place, but would never say anything negative directly to an IPC unless provoked as they fear being punished for so. They view non Federation Skrell as a threat to the Federation's stability, and with confusion for why they give up a life of protection and stability for a worse one non under the Federation. 

Their current SCS is 6.54

What do you like about this character?
Once again, I really like the idea of the Federation and all the lore that comes with playing a Skrell. But also over writing this I've grown really attached to Mruqila and their love of learning. I really want to play a happy go lucky, young (for a Skrell) archaeologist who's also a gamer lmao. A lot of my other charactures have much sadder backgrounds, which I LOVE but also thought it would interesting to make one with a happier story. I really would looove playing this character and really hopes this gets accepted:)

How would you rate your role-playing ability?
I've been playing on Aurora for a decent bit now and would like to say I've gotten the RP down pretty good. My previous characters seem to be well reaceved (I really hope lmao!) and feel comfortable with the lore enough that I can use it.

Notes:
Genuinly thank you so much for reading this! I'm sorry if grammar is bad or it's rambly as english is not my first language. If theres any advice or feedback you want to give i'd be soooo appreciative so throw whatever you have at me! And once again truly thank you so much, and I hope you have a good rest of your day:)

 

Also I created a doc using the citizen template thingy! 

https://docs.google.com/document/d/1Ub5PPGJXFVhMULdgCer5DnWDrB-z8nFrMXoafPCd1w4/edit?usp=sharing 

on dud email ofc

Edited by WhatsUpBrotendo
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Hi, thanks for applying.

Your backstory is fine, but I do want to bring one thing up:

15 hours ago, geKo said:

They were exposed to lectures and teachings from the Veterans Lodge, which promoted their sense of pro Federation. Mruqila heard the horrors of Glorsh-Omega and is part of the reason they dedicated themselves to the practice of Sqai'Laaq. Sqai'Laaq is very important to Mruqila's identity, and they practice the art alongside applying it's doctrines into their everyday life.

The Surr'ka/subversive elements of the Veteran's lodge are not well-known to the wider public, which includes Sqai'Laaq. While they consider themselves pro-Federation this particular part of the lodge would be considered anti-federation by the authorities. While it's possible that your character was recruited into the "inner circle" of the Lodge as it were I get the impression in your app that you were not aware of its Suur'ka practices being secretive.

You have answered pretty much everything I typically ask applicants, so I only have two questions:

  1. How does Mruqila feel about Vaurca?
  2. How have recent events in the Federation impacted Mruqila?
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Ah! I had thought like the Lodge tought Sqai'laaq at a surface level and only got to Suur'ka when you got deep into it, with Mruqila is not, however I do still believe their backstory works just as well if they are a practitioner of Sqai'Tzi. 

Now for my answers to your questions:

1. 

They are both interested and unnerved by Vaurca and their society. They are fascinated by how their social structure and biology work, and how unique they are compared to Skrell. However, they struggle to see past their use of viax and see them as a synthetic analogue. They believe the number of viax within the Federation should be kept much much lower and blame the Vaurca in a similar way they do Humans for creating them. On a individual level though, they are friendly and interested in akaix Vaurca. 

2.

I would say the events that have impacted Mruqila the most are both the opening of the workers program and the recent reorganising of the counsel, leading to new parties within the Federation. In terms of the Federation opening up work opportunities, this is extremely important to Mruqila as they rely on the program in order to even be able to get a position with Zeng and be able to explore the Spur like they want to in the first place. With the new reorganising of the counsel, Mruqila is a supporter of The United Federation Party, as they believe the opening up and de-isolation of the Federation will allow more Skrell to seek learning opportunities outside of the home systems. Alongside that though, the party still promotes the enforcement of Skrell ideas and ideologies, which lines up with their upbringing. 

Edited by geKo
spelling...guh
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  • WhatsUpBrotendo changed the title to [Accepted] Best Homeworld: Invasion Player on the Horizon --- geKo's Skrell Application
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