NerdyVampire Posted March 14 Posted March 14 I don't know why they were removed, but I miss them.. They allow for some alternative antag gimmicks and are a useful tool - or a chaotic emergency escape, that can nonetheless easily by countered once security/command takes control of the teleporter room. 1
Owen Posted March 14 Posted March 14 (edited) turns out it was in the medical cabinet the whole time Edited March 14 by Owen 2
NerdyVampire Posted March 14 Author Posted March 14 At round start as soon as loading was done, but I think it was looked into during the round.
NerdyVampire Posted March 14 Author Posted March 14 (edited) 1 minute ago, Owen said: turns out it was in the medical cabinet the whole time Ah, hilarious! Edited March 14 by NerdyVampire 1
NerdyVampire Posted March 14 Author Posted March 14 A bug report has been submitted instead with the closet-issue. This thread can be killed
Gem Posted March 14 Posted March 14 being fixed in https://github.com/Aurorastation/Aurora.3/pull/22045. 1
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