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Tenenza's Squid-Kid (Skrell) Application

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BYOND Key: tenenza

Character Names: Sabrina Song, Yusif Asher, Alexis Shaw, A Window of Past Reverance, A Window of Dire Reversal, The Apotheosis of Chance, Gordon Ellis, A Dream Hidden Away, Aira LI, MCXXXVIII, Nina Arouet, Tracing The Sky, Lobsang, Lobsang Gold, Robbie, Yang, Trajan, Astrid, Muse and Dimethylaminoethyl

Species you are applying to play: Skrell

What color do you plan on making your first alien character (Dionaea & IPCs exempt): #B85C8A, rgb(204, 102, 153)

Have you read our lore section's page on this species?: Yep

Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question

Why do you wish to play this specific race: I kinda want to try something new with my roleplay. Skrell I guess are interesting to me because they're closer to humans then IPCs or Diona in their mindset. In a way, I kinda view them as foils to IPCs. IPCs have a alien, artificial way of thinking, but often can articulate in such a way that humans can understand. Skrell are human-like in mindset, they experience many of the same emotions and personal shortfallings as humans, but they aren't human. They don't articulate as humans do, to humans they appear distant and cold.

Identify what makes role-playing this species different than role-playing a Human: Face is everything. Pride, honor, wealth and wisdom all are subservant to Face. It's not enough to be the best, you need to let every know you are the best, while at the same time avoiding the appearance of arrogance or boastfulness. Do not bring yourself down to the level of those beneath you. To lose Face is to lose control, and vis versa.


Character Name: Laine Kaisa

Please provide a short backstory for this character, approximately 2 paragraphs


The sea does not yield to any, and neither shall my hands.

It is in dark days you would cower, before the tide of force

You would hide then, behind confort and safety and peace.

But suffering is the stuff of life, it reminds us why we toil.

It is not for the strong we that we suffer a wounded pride.

It is not for the wise we teach and study our world's ideas.

It is not for the wealthy we save each and every little coin.

It is for those without pride, no strength to call their own.

It is for those without wisdom, who see ever in darkness.

It is for those without wealth, not a cent to save their life.

There is not justice to our worlds, no balance nor equality.

Suffer, for it is only by pain call by contrast to be pleasure.

Preach pain, teach joy, and give all to those who need it.


What do you like about this character?

I've never had a chaplain before, and the few I see never seem to be quite on their rocker. There have been a few who were good and nice, but there are very few who are empathetic. I'd like to try to make an empathetic chaplain.

How would you rate your role-playing ability? 10/Tenenza. So that's like, 3/7, I guess? Sure, why not.


This isn't poetry. It's a sermon. There's a difference. Now excuse me, I need to go buy a black beret and a saxaphone.

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And here I was thinking I could use witicism and slam poetry theology to get through all the challanges of life, but alas, here is my tale of warble:

"Have you ever been to Eriuyish? Wonderful city, lovely place, grew up there. Silver spires, ivory towers, and two tangled skies of blue and green. But the very greatest part of the city is a small garden in the south east quarter. I heard it's all overgrown now, and has linked up with the neighboring gardens to become a small park now.

But when I knew this garden, it was just a bare handful of square meters of soil. The soil was rich, darker then the skies at night and at once more vast then any ocean and as small as a puddle in a storm. Some days, this garden was a verdient sea of life, a rolling tide of greens and reds. Other nights, it was a cold, empty place, a stark dark fabric dotted with a few shining seeds.

The garden was a Dienabi place of worship, a sanctum for them and their Dionae. For me, it was just another haunt of mine, a place to rest between moments and events and things. There are too many things in life. We're always walking from one thing to another thing and most of these things we never seem to enjoy or even want to do. And when we're not doing things, we wait around, like toys on a shelf, waiting to be call upon for usage again. But here, in the garden, in the time between moments, they whispered to me;

In the east end of the city, someone killed their mother yesterday, and no one will catch them.

In the fair marshes above, the dying faithful sink into the soil for one last chance at immortality.

In a city far from this place, those fleeing horror and seeking aid were turned away into a furnace.

Injustice. It lies between the fall of each moment, ubiquitous in life as the blood that churns under our skin.

I must have walked for months in stupor, shuffling around as their whispers drew me back and back again in abhorant fixation.

But their knowledge was only so deep, only so shallow.

So I sought more, more injustice, more suffering.

And the stars were drenched in this woe, bleeding broken lives from every orifice.

But on ever world I visited, there was always more.

Lives mended themselves, wounds closed with only scars to mourn their passing.

On earth, the land itself was healing from ancient tragedy.

In the dark, new homes were shaped for new lives.

I still intend to visit those outer-systems, those systems still growing their broken hearts and shattered souls.

But for now, I am content to working here, at least until I can pay the travel fee."

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