I_speak_money Posted August 29, 2015 Posted August 29, 2015 With the current console system, here's some issues you normally run into: Your console was destroyed? It's time to start anew. You'll need some parts to make the console, as can be referenced from the wiki, and you'll need the board necessary for the console. Security camera console? Security board. Shit is going down. You need to call Central Command for some reinforcements. You'll need to.. wait, you want me to walk through a war zone all the way to the Bridge, just so I can contact Central Command? Yep, that's what you have to do. Want to have a symbiotic connection with another department? Let's say, Cargo and Science. You could use the communications, but you would be super cool if you used those request consoles. No, it's not cool. It's clunky. It's goofy. If you manage to get the thing working, now, you'll have to assume that someone on the other end is actually noticing that blinking request console sprite, and then, they'll have to.. NO. NO. NO. Let's cut out all of this nonsense. Where's the WiFi? Where's the connections? Why does it have to be a pain in the ass to do something so simple? Well, we can make it simple. And easy. Simple and easy to use, as it was meant to be. Introducing.. the revamped computer system!
I_speak_money Posted August 29, 2015 Author Posted August 29, 2015 Peripherals ID module Necessary for logging into a computer Data Module Adds more data to the computer PDA Interface Module Allows the computer to interface with PDA attachments Restricted Wireless NIC A wireless NIC that is stuck to one frequency of operation Wired NIC If computers are all connected, this will give the computer an IP address to see and communicate with other computers in the network Wireless NIC Allows computer to interact with any other computer on any frequency Programs ByteSniff Packet sniffer. Allows you to sniff packets. ByteCraft Packet maker. Write your own packets. ByteWrite Word processor ByteConnect Direct connection to a computer. Any commands you run through your computer will be sent to another computer as if you were there PingPong Pings and records ping data The Explanation Consoles are pretty limited. You can do X amount of things on them and... that's it. Anything else, you'll need a new console which means. You'll need a whole new set of parts to build it, and then you'll need to find that pesky board somewhere for it. How goofy is that? Why do we need to go and waste time, resources, and energy to do all of that when you can easily have it all in one computer right where you need it. You no longer need to have a X by X workspace to have your secret lair consisting of Security console, Engineering console, X console for you to have oversight on the station. You can do it all in one. If your computer is damaged, you don't need to go egg hunting for a new one. Salvage some parts from the busted one, grab some new ones, and tada, you're good to go. Note: this revamp doesn't mean you get to be Bill Gates and change the schedule records so that you're the only boy in a classroom full of girls. If you want to start hacking into computers, it's going to take work. Real work. Port scanning. Packet capture, and duplication. MITM attacks. The works. You're not going to be able to connect to a computer, hack into the Captain's computer, and get all the access you need in 30 seconds. It's just not going to happen. Leave your thoughts, critiques, applause, whatever. As always, thanks for reading.
afitz Posted August 30, 2015 Posted August 30, 2015 I do see the problems with everything. Maybe it would be a better idea if there was a small "Backup Bridge" somewhere around the station. If the bridge is under siege you can go to this other location and contact those you need to contact. This would be a small and lightweight version of the bridge.
I_speak_money Posted August 30, 2015 Author Posted August 30, 2015 Who's going to code all this? Everyone who is competent with BYOND code can take a crack at it to offload some of the burden this places on SoundScopes. Hell, I'll be taking to the books to see if I can write the code to implement this. I do see the problems with everything. Maybe it would be a better idea if there was a small "Backup Bridge" somewhere around the station. If the bridge is under siege you can go to this other location and contact those you need to contact. This would be a small and lightweight version of the bridge. What? No, the solution isn't more consoles. The solution is to remove then so that we don't need a lightweight version of the bridge. The lightweight version of the bridge should be a computer that with appropriate access levels or hacking should connect to the bridge's computer.
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