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Interchangeable Parts


I_speak_money

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Posted

With the current console system, here's some issues you normally run into:

 

  • Your console was destroyed? It's time to start anew. You'll need some parts to make the console, as can be referenced from the wiki, and you'll need the board necessary for the console. Security camera console? Security board.
     
  • Shit is going down. You need to call Central Command for some reinforcements. You'll need to.. wait, you want me to walk through a war zone all the way to the Bridge, just so I can contact Central Command? Yep, that's what you have to do.
     
  • Want to have a symbiotic connection with another department? Let's say, Cargo and Science. You could use the communications, but you would be super cool if you used those request consoles. No, it's not cool. It's clunky. It's goofy. If you manage to get the thing working, now, you'll have to assume that someone on the other end is actually noticing that blinking request console sprite, and then, they'll have to.. NO. NO. NO.

     



     
    Let's cut out all of this nonsense. Where's the WiFi? Where's the connections? Why does it have to be a pain in the ass to do something so simple? Well, we can make it simple. And easy. Simple and easy to use, as it was meant to be.

     
    Introducing.. the revamped computer system!


     
     
     
     
     

Posted

Peripherals

  • ID module

    Necessary for logging into a computer
     
  • Data Module

    Adds more data to the computer
     
  • PDA Interface Module

    Allows the computer to interface with PDA attachments
     
  • Restricted Wireless NIC

    A wireless NIC that is stuck to one frequency of operation
     
  • Wired NIC

    If computers are all connected, this will give the computer an IP address to see and communicate with other computers in the network
     
  • Wireless NIC

    Allows computer to interact with any other computer on any frequency

 



 

Programs

 

  • ByteSniff

    Packet sniffer. Allows you to sniff packets.
     
  • ByteCraft

    Packet maker. Write your own packets.
     
  • ByteWrite

    Word processor
     
  • ByteConnect

    Direct connection to a computer. Any commands you run through your computer will be sent to another computer as if you were there
     
  • PingPong

    Pings and records ping data

 



 

The Explanation

 

Consoles are pretty limited. You can do X amount of things on them and... that's it. Anything else, you'll need a new console which means. You'll need a whole new set of parts to build it, and then you'll need to find that pesky board somewhere for it. How goofy is that? Why do we need to go and waste time, resources, and energy to do all of that when you can easily have it all in one computer right where you need it.


You no longer need to have a X by X workspace to have your secret lair consisting of Security console, Engineering console, X console for you to have oversight on the station. You can do it all in one.


If your computer is damaged, you don't need to go egg hunting for a new one. Salvage some parts from the busted one, grab some new ones, and tada, you're good to go.


Note: this revamp doesn't mean you get to be Bill Gates and change the schedule records so that you're the only boy in a classroom full of girls. If you want to start hacking into computers, it's going to take work. Real work. Port scanning. Packet capture, and duplication. MITM attacks. The works. You're not going to be able to connect to a computer, hack into the Captain's computer, and get all the access you need in 30 seconds. It's just not going to happen.

 



 

Leave your thoughts, critiques, applause, whatever. As always, thanks for reading.

Posted

I do see the problems with everything.


Maybe it would be a better idea if there was a small "Backup Bridge" somewhere around the station. If the bridge is under siege you can go to this other location and contact those you need to contact. This would be a small and lightweight version of the bridge.

Posted
Who's going to code all this?

 

Everyone who is competent with BYOND code can take a crack at it to offload some of the burden this places on SoundScopes. Hell, I'll be taking to the books to see if I can write the code to implement this.

 

I do see the problems with everything.


Maybe it would be a better idea if there was a small "Backup Bridge" somewhere around the station. If the bridge is under siege you can go to this other location and contact those you need to contact. This would be a small and lightweight version of the bridge.

 

What? No, the solution isn't more consoles. The solution is to remove then so that we don't need a lightweight version of the bridge. The lightweight version of the bridge should be a computer that with appropriate access levels or hacking should connect to the bridge's computer.

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