Doomberg Posted September 15, 2015 Posted September 15, 2015 BYOND Key: Doomberg Character name: Hayden Green Item name: Hayden's Mech Helmet Why is your character carrying said item to work? Mech piloting and racing have been a hobby for him since long before he received his formal medical education. The helmet is a bit of a memento (and an occasional ticket to show off), along with a practical addition to his equipment considering that his position as a paramedic involves piloting an Odysseus, often into dangerous or damaged areas. Item function(s): It's wearable. It serves no protective functions, mechanically speaking. Item description: A sturdy green helmet with a dark visor. Not brand new, but well maintained. Item appearance: Additional comments: Sprite's already done and has been tested on the server with Scopes' assistance. Also, sprite is made by Swat holy shit I forgot to mention this and should hang myself. Thank you, Swat.
Doomberg Posted September 15, 2015 Author Posted September 15, 2015 BYOND Key: Doomberg Character name: Hayden Green Item name: Hayden's Mech Helmet Why is your character carrying said item to work? Mech piloting and racing have been a hobby for him since long before he received his formal medical education. The helmet is a bit of a memento (and an occasional ticket to show off), along with a practical addition to his equipment considering that his position as a paramedic involves piloting an Odysseus, often into dangerous or damaged areas. Item function(s): It's wearable. It serves no protective functions, mechanically speaking. Item description: A sturdy green helmet with a dark visor. Not brand new, but well maintained. Item appearance: Additional comments: Sprite's already done and has been tested on the server with Scopes' assistance. Also, sprite is made by Swat holy shit I forgot to mention this and should hang myself. Thank you, Swat.
SierraKomodo Posted September 15, 2015 Posted September 15, 2015 Can you toss me the .dmi file(s) for the sprite?
SierraKomodo Posted September 15, 2015 Posted September 15, 2015 Can you toss me the .dmi file(s) for the sprite?
SierraKomodo Posted September 15, 2015 Posted September 15, 2015 Got the sprite file. Code's ready for if this gets approved. It layers nicely with the medHUD, too [attachment=0]esarhgers.PNG[/attachment]
SierraKomodo Posted September 15, 2015 Posted September 15, 2015 Got the sprite file. Code's ready for if this gets approved. It layers nicely with the medHUD, too [attachment=0]esarhgers.PNG[/attachment]
Doomberg Posted September 16, 2015 Author Posted September 16, 2015 Got the sprite file. Code's ready for if this gets approved. It layers nicely with the medHUD, too[attachment=0]esarhgers.PNG[/attachment] Thank you and Swat <3
Doomberg Posted September 16, 2015 Author Posted September 16, 2015 Got the sprite file. Code's ready for if this gets approved. It layers nicely with the medHUD, too[attachment=0]esarhgers.PNG[/attachment] Thank you and Swat <3
TishinaStalker Posted September 30, 2015 Posted September 30, 2015 Don't really see an issue with this and the sprite work seems to already be there. Consider your application approved.
SierraKomodo Posted October 1, 2015 Posted October 1, 2015 Sprites done, code's done. This will be in the weekly pull request this upcoming saturday.
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