Skull132 Posted September 26, 2015 Posted September 26, 2015 Update tres: http://puu.sh/kpenJ/5da8250517.png The brute modifier is gone/reset to 1. The addition of the eyes makes them flashable. I may add a neat little "X seizes up and sparks" deal, just for the shits and giggles. The hacks required for robotic components to act as organs are done, and now it's just a matter of making the organs work. A redundant object per organ class isn't too terribly bad, could have been a whole lot worse. I am still open to new proposals/continuing this discussion, and will probably review the massive fuck-off list at the start of this thread again, once I'm done with these.
SilverTalismen Posted September 26, 2015 Posted September 26, 2015 Personally? I want more robotic chasis designs to choose from [Cue me making Mix look a protocol droid from star wars if I could] It would be nice to have more robotic options
jackfractal Posted September 26, 2015 Posted September 26, 2015 Make the sprites and I'll put them in. They take about five minutes of work provided you've got the sprites for it.
Zidanyia Posted September 26, 2015 Posted September 26, 2015 The plan sounds like a solid start. If you want, I can make you a list of what organs an IPC should have, and for what reasons :3 I am interested in what you have to pitch on that front. However, I advise sticking to the principle of K.I.S.S.: Keep It Simple, Stupid. The way I see it, there's little need to add fluff organs, the function of which only becomes apparent whenever they're damaged or removed. My personal suggestion is to add to the existing brain and heart (whatever the fuck it's called -- it's a heart) a bladder for storing the chemicals, eyes and maybe like a radiator unit? Update uno: It turns out, one reason why IPCs can't be flashed is their lack of an eye organ. So it looks like flash immunity wasn't even intentional, just a byproduct of something being overlooked. More to come. Update deux: Coming up with a neat name for IPC eyes is apparently difficult. Now taking suggestions. photoreceptors (eyes) central processor unit (heart? alternatively, possibly a motherboard?) radiators (regulating heat and such. battles with coolant intake to prevent the chassis from freezing over. likewise, coolant intake prevents the chassis from overloading.) coolant intake valves (for whenever an IPC decides they want to pump themselves full of liquid nitrogen for coolant to keep them, well, cool. doubles up as lungs as it has to do with body circulation.) more ideas when i'm not awfully tired.
Gollee Posted September 26, 2015 Posted September 26, 2015 Wouldn't the heart be a battery? And the posibrain already is a motherboard-CPU thingamy.
Skull132 Posted September 26, 2015 Posted September 26, 2015 The thing is. They already have a heart, a central pump or whatever the fully mechanized version of a heart is. I'm kind of inclined to just leave it there. Also, anyone who suggests the heart to be a CPU is silly, because the brain already is their CPU.
jackfractal Posted September 26, 2015 Posted September 26, 2015 I'm not sure what an IPC's heart does right now. Giving IPC's a real power cell would be doable, but it would mean properly implementing their power supply rather than the hack with nutrition we're doing now. As for extra organs... You could go with "serial bus", which would regulate movement. The more broken it is, the more random your movements become. It might mess up your 'selected hand' as well, flipping it randomly while damaged. I like the idea of pairing a fan with the radiator, making them regulate temperature together. With that added vulnerability, I do recommend that we let IPC's shut themselves off, so they don't overheat. This would let them 'survive' in space, but be unable to recover themselves.
Skull132 Posted September 29, 2015 Posted September 29, 2015 Quick update: RL took priority, and I'll be looking at that for a day or two. I should be able to get back to this at the second half of the week, and hopefully done by the end of the week!
spacevoidagent Posted September 29, 2015 Posted September 29, 2015 Quick update: RL took priority, and I'll be looking at that for a day or two. I should be able to get back to this at the second half of the week, and hopefully done by the end of the week! What code editor is that? I really like the look of it. Sublime?
Skull132 Posted September 29, 2015 Posted September 29, 2015 Quick update: RL took priority, and I'll be looking at that for a day or two. I should be able to get back to this at the second half of the week, and hopefully done by the end of the week! What code editor is that? I really like the look of it. Sublime? Atom.io A couple of packages, and you have an environment which can also compile DM code.
Killerhurtz Posted September 29, 2015 Author Posted September 29, 2015 WELP sounds like I have to get a new editor now. But yeah - Skull, don't worry about RL stuff taking priority - I'm 99% you're volunteer, so don't sweat it. (Unless you're driven by your own desire to see it happen. THEN DO IT )
Skull132 Posted October 3, 2015 Posted October 3, 2015 Update... Uh... Quatra? Idfk anymore. The organs are coded, and currently undergoing testing. Well, all minus a powercell type contraption. The only thing I would have it do, though, is mess with the rate at which they get hungry (the more damaged, the faster they get hungry). Here's the list currently: http://puu.sh/kxjDL/158e9f3f8f.png Sprites are needed for the radiator and the chemical containment. I've also coded it so that whenever the chemicals inside an IPC happen to be acids, you damage the chemical containment. Once the chemical containment is ded, you literally lose the ability to hold chems in you. IPCs can also be flashed. And. I don't know what else there is to do for now. Other than to test, and push if all works out. Also. A shit tonne of debugging before the code can even be compiled: http://puu.sh/kxla8/a380137d42.png Fixed now. All of them were silly mistakes v.v Wee~
Killerhurtz Posted October 4, 2015 Author Posted October 4, 2015 Did someone say radiator and chemical containment sprites? Disclaimer: I wasn't TOLD to do them - but while I'm dissatisfied with the chemical containment sprite, it's more stuff to add to my portfolio as a spriter
Skull132 Posted October 4, 2015 Posted October 4, 2015 You did pick up on my hint, though. Also, a destroyed sprite for both of these would also be nice. EDIT: Fifth update. The organs work. Surgery on IPCs, however, is impossiblé. Which means I'm stuck between the choices of enabling organ surgery for them, ooor by coding a whole new set of surgeries for them. Sod. And surgery works again. Weee~
Killerhurtz Posted October 4, 2015 Author Posted October 4, 2015 Destroyed sprites? Do you mean... like, these?
Skull132 Posted October 4, 2015 Posted October 4, 2015 Eeeyup. Danke! I no longer have to do with my silly placeholders. Now I just need to keep debugging surgery code.
EvilBrage Posted October 5, 2015 Posted October 5, 2015 I am still open to new proposals/continuing this discussion, and will probably review the massive fuck-off list at the start of this thread again, once I'm done with these. I'm just going to throw out a ton of mechanical parts along with probable function, cherry pick as you please. Gyrostabilizer - Regulates the IPC's ability to remain upright. Auditory Sensors - As opposed to ears. Photoreceptors - As opposed to eyes. Actuators - Located in the arms, legs, and anywhere requiring movement or rotation. Disabling these would be the equivalent of breaking a bone on a human, minus the pain and whatnot. Heat Sink - IPC's don't need to breathe, but they do need to maintain a specific temperature. Damaging this would result in being swiftly overheated if not repaired soon (think of the lethality of a popped lung on a human.) Micro Engine - The "heart" of an IPC. Insert your favorite power source here.
Skull132 Posted October 21, 2015 Posted October 21, 2015 https://github.com/Aurorastation/Aurora/pull/748 Sorry this shit took long. I found a job ;-; As it notes in the comment, this is round 1. We'll see how this goes, and then probably have round 2, and perhaps give them some thing sback.
Killerhurtz Posted October 21, 2015 Author Posted October 21, 2015 All good, I know how it can be. I'm really excited though.
Recommended Posts