Erik Tiber Posted November 8, 2014 Posted November 8, 2014 So I recently read a bit about lung injuries and blast injuries. Then I read Kane's "Grenade" thread and thought to myself, "Wait, brute brain damage represents a concussion. So why don't explosions cause concussions?" Then I realized that there are several other effects missing as well. If an explosion is powerful enough, the over pressure can cause your lungs to collapse. Flying debris can get into unprotected eyes. TL; DR My suggestion is as follows: Have explosions inflict a few extra injuries. The new effects would include: Random chance of brute eye damage as well as having shrapnel embedded in the eye, which would show up as [foreign object detected] on the full-body scanner. This could be fixed using eye surgery. This would b accompanied by the message "You can feel something inside your eye!" If you are directly next to them and examine them, you would see the message "You think you can see something in their eye." Random chance of flying shrapnel embedding in limbs, chest, groin, or head. Similar to how bullets work. Collapsed lung if the victim is sufficiently close to a sufficiently large explosion. They could recieve a concussion, shown with brute damage to the brain, dependent on distance.
Chaznoodles Posted November 8, 2014 Posted November 8, 2014 I'm sure we had shrapnel at one point from explosions and gunshots. It was the worst time.
Erik Tiber Posted November 8, 2014 Author Posted November 8, 2014 (edited) I'm sure we had shrapnel at one point from explosions and gunshots. It was the worst time. We still have shrapnel from gunshots. I do figure that this would be a bit hard to code, however, and it does seem like more trouble than it is worth. EDIT 2: I edited out my quote of Sue. I'd revert it if I could. Edited November 8, 2014 by Guest
Susan Posted November 8, 2014 Posted November 8, 2014 It is literally realism for the sake of realism. It adds nothing but a few extra clicks and unwanted time in surgery and in medical; it will also rarely ever be a thing because of the frequency with which explosions happen; either it's a tiny ass blast and nothing happens or it vents the whole place and if you're close enough to get hurt you're going to die.
Erik Tiber Posted November 8, 2014 Author Posted November 8, 2014 It is literally realism for the sake of realism. It adds nothing but a few extra clicks and unwanted time in surgery and in medical; it will also rarely ever be a thing because of the frequency with which explosions happen; either it's a tiny ass blast and nothing happens or it vents the whole place and if you're close enough to get hurt you're going to die. Thank you for explaining.
Guest Posted November 11, 2014 Posted November 11, 2014 Have to agree with Sue on this point. I don't want to ever die of internal bleeding because the surgeon forgot to take the bullet out of my ass before I was discharged. Don't think anyone else would want to either.
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