Bsmiffy78 Posted December 24, 2014 Share Posted December 24, 2014 BYOND Key: Smifboy78 Character name: Hunter Scofield's Item name: Pocket Watch Why is your character carrying said item to work? Personal item carried by character most places; due to his near-OCD-Professionalism, he likes to make sure he is on time. Could also be used to check the time more quickly then pulling a PDA out of your pocket (speed and efficiency is key). Item function(s): Same functionality as a wrist watch (already in game), but more practical and convenient. Not wearable on wrist (hands). Item description: It is a small item. It appears to be gold-plated, with the initials D.M.S on the back. Item appearance: I'm horrible at spriting, but I figure with the amazing sprite work I've seen, a small item such as this will not be too much trouble. Here's some motivation: clicky (Chain would be kewl but not necessary. Also, the cover can be closed, so you don't have to sprite the Roman numerals or arms.) Additional comments: Really excited for some feedback!! P.S. Won't be on for a little while, away for Christmas! P.P.S. HAPPY HOLLYDAYS!!!!! Link to comment
TishinaStalker Posted January 22, 2015 Share Posted January 22, 2015 Item has been approved and is currently in the works. Keep checking back in the archives as I will change your topic's prefix to [Processing]. Once it is set to [Completed], then the item will have been implemented in the code. Locking and archiving. Link to comment
Recommended Posts