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Handily Handling how Handguns Handle


SomeGuy9283

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Posted

Now, in many forms of media, you will notice that people are holding their pistols with both hands.


I suggest that, while firing a handgun, such as the 9mm or .45, one-handed stay the same(ie with recoil), you should be able to wield it with both hands in order to not have the recoil penalty.

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You will have to chose between having a hand free and being able to aim better.


I'm not a coder, but does this sound feasible?

Posted

As far as I know, from what's already in the game as weldable such as pickaxes, having an option between one and two handedness for effectivity is already feasible. I had this idea myself more than a few times, though admittedly with the laser carbines and non-pump shotguns. I mean, fuck, why not change it all around? The carbines even have little offhand grips on them.


Only issue I see is mild balance issues, having lower tier guns being able to be much more accurate. I say that in addition to the increased accuracy, one handedness should have slightly less accuracy than what is now. I don't know exactly how the screen bouncing mechanics work, but I assume that's what OP means by the recoil penalty, and having that be less for handguns that are two handed would be fucking lovely.

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