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[Accepted] Fairness and Honor - Healing Tree


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BYOND Key: Fairness and Honor

Character Names: Aekossae Airkoss, Ikaei Assori, H.E.L.P.E.R.

Species you are applying to play: Tree

What color do you plan on making your first alien character (Dionaea & IPCs exempt): it is a tree

Have you read our lore section's page on this species?: Yes



Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question


Why do you wish to play this specific race: I've had a thought about my previous characters for quite a while, they are always a reflection of my own personality, therefore tend to be blunt with their words, so why not try something new? The diona seemed the right choice, although they are not all peaceful, they fit that type of character well. Another thing that made me want to apply is how alien they are, being a group of beings helping eachother as one to gain more knowledge.


Identify what makes role-playing this species different than role-playing a Human: A diona is a single creature of plant-like appearance covered by a bark-like armor, but that is only one of them. They join together, forming bigger and bigger creatures, all of which can feed on nearly any kind of energy, including light, said groups of creature tend to be slower, both talking and moving, than their smaller friends. The trees lack a government, instead drifting across the stars seeking for more knowledge, which, while normally only a matter of asking civilizations for genes, can sometimes get violent, they are capable of absorbing other beings, there are reports of groups of diona who attack ships.

 



Character Name: We Roam The Stars Seeking To Heal Open Wounds

Please provide a short backstory for this character, approximately 2 paragraphsThere was the ship, roaming across space, sent by the Alliance on a diplomatic mission with the Hegemony, it was equipped with amazing technologies. A small signal began to rise upon the ship, but they did not know what it was, they did not know where it came from, it was just there on the radar, blinking, rising. They knew that there was something there, but what was it? Shadows crept across the ship, darkening their view, it was only then that they noticed it. Senseless shrieking and creaking was heard as a massive creature appeared on the windows, it looked like many beings fused into one, tendrils ripping into the walls as the crew ran into the escape pods, it didn't take much for the creature to destroy most of the ship.


Everything seemed to freeze, a flash of bright light blinding us, what had happened? Had we separated from the gestalt? We did not know, until we regained our senses as our bodies recovered, pieces of the gestalt were spread across the area, along with the damaged ship, we could go back to the gestalt, but we were already sick of their actions, we valued life, but they destroyed it for knowledge, we joined together, roaming across space for hours, no, days. The seven of us noticed that we were moving toward a planet, most of it's surface covered by sands, it didn't take long until we were pulled into the atmosphere, our bodies surrounded by flames as it ripped us apart, but we wouldn't die, we resisted, we fought, until we felt our bodies falling against the sands, covered by wounds. It took some days for us to recover from our wounds, eventually realizing that we were on a vast ocean of dunes, no signs of civilization nearby. It looked like we were bound to roam that place endlessly, so we wandered, it had plenty of resources to sustain us for a while, what we saw was truly amazing, a small village full of lizard-like creatures, they were initially frightened by our appearance, but soon began to relate us with their god, the one that was called Sk'akh, we fed on the radiation there, allowing us to survive our injuries. They seemed to be happy about that, as radiation was probably harmful to them, we requested a sample of their blood, and they allowed us. A new world was open, full of knowledge, we now knew the basics of what they called medicine.


A group of men approached us on the night, carrying flags with pride, they talked on a serious tone, stating that they were part of some kind of hegemony and wanted to take us for research, we accepted their requested, although reluctantly, for they didn't seem to be like the rest. The gestalt walked the fastest that it could to the inside of that metal thing, it looked bulky and armored, the machine roaring to life as it moved across the dunes, there was life on that land, grass spread across the ground and strange buildings everywhere, they placed the seven of us on some kind of white cell, examining us with a series of machines before releasing us near some kind of shuttle, we walked in, the thrusters humming to life as it flew into the skies, landing on a massive city, it was filled with ape-like beings who called themselves humans.


A man who worked on a hospital noticed our habit of staying near the hospital observing them treat other beings, it was truly interesting, they treated any kinds of ilnesses or wounds with strange machines, he spoke with us, allowing us to live in there and watch them work, and we eventually decided that we had to repay for the acts of our previous gestalt by healing people, and gave the doctors a warm goodbye with hopes to return to them soon, taking a shuttle to work on a research station where we spent some years going through a learning process, eventually getting the position of medical doctor.




What do you like about this character? He is my attempt to play a more peaceful character and change myself by doing that, and I like the concept of a wise ancient character who follows the hippocratic oath and helps people because he wants to help, not to earn money, I also like the fact that I can explore the different nymphs of the gestalt and their interactions.


How would you rate your role-playing ability? I'm average and can immerse myself on my characters, but can sometimes let things that happen IC make me salty, and would like to change that.



Notes: Please, tell me how I can change if you -1 it so I can improve the application.

Edited by Guest
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Guest Marlon Phoenix

Hello! Sorry for the delay. Your story is well written and you have a clear writing talent, but there are a few red flags that I would like to address about the backstory specifically. Your seven individual nymphs broke away from the main shell and look back to say they disagreed with the action of its former gestalt - such a thing is not really done. A diona is a fully coherent, singular being and its nymphs are in harmony. From the many there is only one.


The next red flag is how your diona gets the qualification to become a doctor. I do not think it is reasonable for them to have learned through just observation. It would make for a stronger qualification history if he took blood from a qualified doctor and acted as an intern before taking some sort of test - Dionae wouldn't need to spend 8 years getting a doctorate like other races do.

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The seven nymphs disagreed with the actions of the gestalt because of the genes that they had collected, said gestalt tended to send workers away to get information due to the fact that the gestalt spent most of it's time on space, so the nymphs had gained the view that there were better ways to get knowledge (getting blood, getting genetic samples).


2. The gestalt actually got a few samples from qualified doctors, but I can make it start out as a intern


EDIT: are sleepy's words still valid even though he isnt the loredev anymore? He said that nymphs breaking away from a gestalt is a possibilities.


I can make it so the nymphs just happened to be flung away too far to join back into the gestalt if sleepy's words don't count anymore.

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Guest Marlon Phoenix

Thank you for addressing my concerns. Your additional insight into why the nymphs disagreed with the gestalt make more sense with this information. There was some communication between myself and another loredev about Diona, and we did not realize Sleepywolf had made this possibility. So I will say that nymphs can disagree with the gestalt but it has to be through situations in which the individual nymphs are given that autonomy - ie being sent away. It provides larger gestalts greater reach and mobility at the cost of nymphs breaking off - another layer of reasoning as to why they are reclusive.


Application accepted!

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