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[1 Dismissal] Cloning Tweak: Require scan to be cloned


LanceLynxx

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Posted

What it says on the title. Make it so people have to scan themselves first before being able to be cloned.

This would make people either be more careful with their lives, or take the time to go through the scanning procedures.


In any case, it makes cloning "harder" for people who don't act like their life is a priority. What's 5 minutes of your time vs dying for the rest of the round? If you truly care about it, you would obviously get a scan. or at the very least be more cautious.

Guest Marlon Phoenix
Posted

This would not make me value my life any more. Causing really long lines in medical is not fun and would just be really frustrating. I would just quit the game after dying.

Posted

This would not make me value my life any more. Causing really long lines in medical is not fun and would just be really frustrating. I would just quit the game after dying.

 

How does knowing you cannot be brought back to life not make you more cautious????

I've seen a lot of people, especially in science and mining, be super disregardful about their lives because of competent medical rescue staff. they literally think "oh if this goes bad I can always get cloned"


Knowing you only have a single life would increase your cautiousness unless you are a retard. Taking 5 minutes from your time to guarantee that you can be brought back looks like a worthwhile investment. Also, medical would have something to do at round start besides waiting for chemistry to finish making meds.


After death you can join as a new character, become a borg, a pAI, a drone, a mouse, sometimes ERT. so if you want to quit after dying, it's a player problem, not a character one.

Posted

I don't really see how a body scan would be required for cloing. However slightly altering the concept i'd suggest that the chance of getting a bad side-effect after cloning would be slightly increased and a body scan added to the cloner would reduce it significantly

Posted

I don't really see how a body scan would be required for cloing. However slightly altering the concept i'd suggest that the chance of getting a bad side-effect after cloning would be slightly increased and a body scan added to the cloner would reduce it significantly

 

Wouldn't you need "brain scan" data to know whose consciousness is which in the database? A dead person has a dead brain, so I figure it wouldn't work to just drag the dead person and clone it. You could make the body, but consciousness wouldn't be there

Posted

Cloning, a process which exists in real life, does not deal with the transfer of consciousness. When you grow a human in a tube like our spacemen do, it doesn't need to 'take' a consciousness floating around in space somewhere - it simply is conscious by virtue of becoming alive. Already, we acknowledge that clones don't remember what happened to cause their previous death - the fact that they still remember their job skills and personal history can be hand-waved by saying they were scanned at any point PRIOR to the round starting (a likely scenario - it's possible that a company like NT would even mandate such a thing).

Guest Marlon Phoenix
Posted

This is no different than being asked to fill out a bunch of paperwork every round. It is busywork. It would not be fun. Waiting in line to get scanned is not why anyone plays this game any more than filling out bunch of paperwork is why they play the game. This is obtuse. You can already have your body scanned so that you can be cloned when you die irregardless of the state of your body. If you are gibbed in deep space you can still be cloned. Most people still do not do it.


Calling me and everyone else that doesn't want to participate in your Wait In Line simulator retarded is doing nothing to sway me.


Why don't you ahelp rambos instead of forcing everyone to wait in a line to access a fundamental game feature?


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