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[WIP] AI Core Design Overhaul


BurgerBB

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Posted

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The goal of this the following:

- Prevent emitter memes

- Prevent dropping items on AI memes

- Encourage people to go through the AI core to access the AI core instead of drilling (less doors/walls to get through)

- Make the AI core feel alien.

- Require engineering training (EVA) for law changes and modifications.

Posted

- This does not prevent emitter memes. In fact, in a sense it facilitates them as the AI core is now completely linear, e.g an emitter can be set up easily from the lift area.

- How does this stop people from dropping items on the AI? It is still just as possible to drill from above.

- Yes, people will not need to drill because you have made the core more vulnerable by removing walls...How does that make sense?

- Makes it look more ugly, more like. Why exactly does the core need to look "alien" anyways?

- You already require training for law changes. If people are going to ignore that training, they're going to ignore the need of EVA training also.


Meanwhile, you've made the core infinitely easier to breach from below, which previously was not really possible.

Posted

- This does not prevent emitter memes. In fact, in a sense it facilitates them as the AI core is now completely linear, e.g an emitter can be set up easily from the lift area.

- How does this stop people from dropping items on the AI? It is still just as possible to drill from above.

- Yes, people will not need to drill because you have made the core more vulnerable by removing walls...How does that make sense?

- Makes it look more ugly, more like. Why exactly does the core need to look "alien" anyways?

- You already require training for law changes. If people are going to ignore that training, they're going to ignore the need of EVA training also.


Meanwhile, you've made the core infinitely easier to breach from below, which previously was not really possible.

 

Emitter exploits are fixed with the introduction of a wall shield generator. If emitters can go through this shield generator, a custom one will be made that blocks emitter shots. In order to emitter the AI core, one of the pylons will have to be destroyed first, which is digging through 4 tiles of reinforced walls from the elevator, as opposed to just 5 feet of non-reinforced walls.


The above level will be made out of reinforced walls.


There are still turrets that exist that can fend off people who end up breaching that core through other means. If there are competent cyborgs, then the ai core could easily be fended off since it creates such a small breach.


I suppose I'll add more walls, then?


Don't know what to say to this, honestly. This really isn't feedback.


Then they'll be twice as likely to get banned.


Explain to me how someone can breach the core from below.

Posted

The current core already has shield generators.


That will be incredibly ugly, not to mention it is independent of this rework.


There are already turrets in the current core.


You can do so, but you are only fixing a problem that you yourself introduced.


I disagree with your objective to make the core look alien, and I think this current core looks rather ugly. It spreads like a cancerous mass, such as to say that it is needlessly massive and open.


Once banned is once enough. EVA training is not a positive of this rework.


You have introduced massive chasms that lead below. From which someone can easily breach, instead of currently where they either have to come from the bridge or wander the asteroid.


Altogether I don't see the necessity of this remap. The only real vulnerability with the current AI core that needs to be fixed is the ability to throw rods from above, which this does not really fix, and does not need a total remap to fix otherwise.

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