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Bedshaped

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Posts posted by Bedshaped

  1. TO: Skyler Ward, Chemist, NSS Exodus

    FROM: Darren McHugh, Central Command Internal Affairs, NMSS Odin

    SUBJECT: Re: Incident Report - Security, Hydroponic, and Head of Personnel

    --------------------

    BODY:

    This is an automated message to inform you that an investigation has now been opened regarding your incident report, and assigned to CCIA Darren McHugh (Bedshaped)


    You may be contacted by the duty officer for an interview, or you may contact them directly if you have any questions.

    --------------------

    DTG: 01-09:19-TAU CETI STANDARD-07-2458

    SIGN: Darren McHugh

  2. TO: Skylar Ward, Chemist, NSS Exodus

    FROM: Darren McHugh, Central Command Internal Affairs, NMSS Odin

    SUBJECT: Re: Incident Report

    --------------------

    BODY:

    This is an automated message to inform you that your incident report has been received and logged, and placed within a queue for the CCIA Bureau to review.


    You will be contacted, if necessary, by a CCIA Agent when and if an investigation begins.

    --------------------

    DTG: 01-07:10-TAU CETI STANDARD-07-2458

    SIGN: Darren McHugh

  3. There's no such thing as a private frequency with a SBR. The entire range of their frequencies are routed through Telecomms, can be disabled (actually they can't be disabled I think) and can be discovered and listened into. The mechanics of Hivenet and SBR are so different that trying to draw a comparison is befuddling.

  4. Technically yes, this is true, you can take away a SBR. But it can also be placed in a great number of awkward places (including inside your chest cavity maybe, depending on if that's still a thing in code) that you have to search, allowing them to call for help long before you can find it, making this mostly kind of a moot point. The idea of a jammer is fine, but comparing something to something else is a nuanced prospect.

     

    That's sounds like a really creative way of hiding your communications. Creativity shouldn't be stifled.

  5. Global communication has been something specifically limited to bound synthetics because of it's inherent power. Cyborgs have it because they have drawbacks to the extreme plus being subservient to literally every grey jumpsuit wearing clown who rolled off the shuttle.


    When you start dishing it out to other races suddenly you shine a big light on the idea of giving global communications out as a feature. Since Vaurca have it, surely IPCs shouldn't have to use radios anymore when they can have thought transmitters implanted in their chassis; reasons to restrict it become less and less believable.


    As a lore concept, it's tenuously believable at best. If Vaurca evolved from something less technologically advanced and surely this "something" had a way of communicating with the greater hive that wasn't technology based. What happened to this mechanism? Human ancestors uses cords in their throats to vocalise noises and grunts, then evolved intellectually to the point that they could combine their vocal cords and tongues to create complex and unique words. Did somebody just come along to the Vaurca someday and present them these Hivenet implants and eureka they could now behave as a hive.


    Should we really be adding a copy-paste of binary talk with little notice to the community or should we be exploring new ways of communication that are less lazily implemented and actually allow for interesting things to happen?

  6. I didn't realise the extent of it before I played AI today, so it's pretty much a cursory reading:


    Bound synthetics have to listen to it constantly and it's hyper-annoying.


    It gives Vaurca an incredibly overpowered advantage.


    It doesn't appear to make lore-sense (up to a loremaster). This part bugs (:B) me the most; what mechanisms can a bug use to have conversations with another bug an unlimited distance away? I would expect hiveminds, are more about conveying feelings or simple directives; not so much about having entire conversations about the goings on in the station.

  7. The ability for Vaurca to speak to each other globally as well as listen to and speak to binary.


    This is a terrible idea and should be removed. Does it even make lore sense?

  8. I'd like to see the more basic aspects of the lore better implemented and maintained. It's great that we know what colour the insects are on Qerrbalak, but if you were to do a random server poll today on the name of the current space station; I would guess not a lot of people know the answer isn't "Aurora".


    Finding a way to inject the whole player-base with basic lore would be a positive step in my eyes.

  9. Plasma is basically fire. When you strike a match; the stuff on the tip of the match is plasma. When you collapse a molecular cloud and the pressure and density around the point of collapse increases until deuterium fusion happens; that bright star thing is made of plasma.


    So technically speaking, until it's on fire (which according to Murphy's law should happen very quickly after it's release) you should call it phoron.

  10. shutter lights already tell you the direction and problem, at least for temperatures, the light appears only on one side


    personally i don't think windows would make sense because these shutters are designed to be solid. adding glass to them would weaken them structurally

     

    I think they're actually broken right now. From what I've noticed the lights only seem to update when they're triggered again; like opening and closing them.

  11. I had first heard of this "positronic drift" scenario while reading Issac Asimov's "Robots of Dawn", in which was used by Fastolfe as a possible explanation for R. Jander's "death."

     

    I had no idea where I remembered the name "Positronic Drift" but now it's all coming back to me; Robots of Dawn.

     

    ... if transferring data to a new positronic brain renew restores the IPC's positronic functionality, it seems that an IPC dying by "old-age" is a rather easy work-around.

     

    I didn't think it should affect an IPC's ability to potentially live forever, but Positronic Brains are expensive to build and contain very valuable materials; I don't think it's beyond the realm of possibility for certain personalities to be seen as "undesirable" and not worth paying to have transferred into a new brain.


    Perhaps it could be another goal of Unity; that all IPCs are afforded the right to be provided brains in the case of positronic drift.

  12. I would be concerned that someone looks through emergency shutters, thinks they see nothing wrong, opens them based on not enough information.


    I would rather see the flashing light system improved so you can have information on the direction of the warning and what type (vacuum or superhot).

  13. I was thinking about this myself recently. Examining an ID in your hand might open a more detailed window showing a blown-up picture of the owner's face and some of the other background details we put into character creation that don't seem to have any bearing: Home system, Citizenship, Faction, Religion.

    +1 for all of this except Faction, because your affiliations/employers wouldn't likely end up on an identification card, especially an employee's access card for NanoTrasen.

     

    Someone was talking about adding "Papers, please" features in some form in future. ID cards could be reformed into universal identity cards which I think might be cool. They could hold everything in them; records, employment, encrypted data for airlock access. Creating records for a record-less person could be as simple as inserting a card and downloading to the computers (would make records being deleted easier to deal with).

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