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Coalf

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Posts posted by Coalf

  1. 42 minutes ago, Pratepresidenten said:

    You are bold to assume common sense is common at all!

     

    3 hours ago, Carver said:

    Someone has to be awful thick in the head to not realize the entirety of those role descriptions are joking.


    To clarify, the complaint has not been that people might THINK it's correct information or something they can do. But that it does not match the tone of the wiki and the server as a whole as it has a sort of LRP/MRP feel to it and thus does not fit our server.
     

  2. Yesterday a complaint was brought up by a user named Kaed which raised a concern over the amount of articles on the wiki, which feature rule-breaking jokes or jokes that suggest rule-breaking behaviour and mindsets.


    Many of these jokes feature rule breaking behaviour, general low-RP play and other unacceptable forms of conduct for a player, such as dropping rods onto the AI, stealing the captains ID and others.
    The Job Guides page was brought up as the main example which can be viewed here: https://wiki.aurorastation.org/index.php?title=Job_Guides


    The main concern by the player was as thus:
     

    Quote

    I suppose I can understand that, but from my viewpoint as someone who joined well after all these jokes and memes were old news, and plays on this server because it's one of the few servers where I can reasonably expect people to act like they are roleplaying instead of being SPESSMENS, I place a higher value on my immersion than what is, to me, a frustrating fixation on old jokes and memes that aren't relevant to me


    While I argued that being a Wiki Developer is a boring experience, and these jokes are the few times staff gets to relax and unwind in their own work and further, that it has never been raised as an issue or contributed to any rule-breaking behaviour as far as I know.

    Ultimately, while the decision to keep them is up to me I am frankly impartial and don't really care which way it goes.
    However, one must remember that it would set the precedent for any future wiki writers and would impact the style of the wiki, perhaps forever.

    Thus I proposed to make this thread in the players stead to gauge more public opinion and see how interested, uninterested the community is on this issue.

  3. On 31/05/2020 at 14:30, Cnaym said:

    I have planned to stay with the Aurora until spring / summer of next year. This is connected to my current work situation, which might force me to stay away during weeks from then on out. That would still allow me to spend my weekends on the Aurora and wiki, but depending on workload and my time to spare during said weekends I would put that as a milestone to reevaluate my stay.

    HTML was mandatory for me during school, which was over a decade ago though. I dabbled into the basics of CSS back then but that's about it. I'd go with a "experience but not relevant knowledge". Reading and reworking code is not a big issue for me, writing it from the ground takes a lot of effort though since I tend to start at the drawing board before writing anything on a computer. Usually I can find what I need and figure out how to change it to make it work the way I would like to.

    Thank you for your honesty, I don't see a reason why I shouldn't accept you.

    So consider your application accepted.
    I'll have this closed and archived in the next 24 hours.

  4. On 01/06/2020 at 01:10, UnknownMurder said:

    Confusion cleared. I was thinking of Web Interface thing was similar to Wiki or at least be involved with something. I've tried to understand the SS13 code (what does what again and how to create an instance scratch and see IT Project), it doesn't bode well. Best thing I could do is give something a sprite. I've made one/two PR. I'll be very honest with you, the code that I have learned my whole academic year and government research job and I'm known for excellent bug fixes, I don't think I will be to apply my skills on it as it appears to be somewhat ambiguous to me. Sometimes, I'm always on a lookout and checking in with #code channel in aurora discord and making some statements about code. Skull's lessons are for new coders. So, there you have it. The real reason I sought out for Wiki Maintainer somewhat hoping to see/try to get involved in some experience from coders working on the GitHub. Starting out as a contributer seems tough when you're on your own and everyone's busy doing their thing. I wouldn't mind applying for developer but I'll be assigned tasks but I wouldn't know how to handle from the start due to lack of understanding of byond ss13 code.

    For the wiki maintainer, what's laid in stone tenure is, I can give the entire summer dedicated to helping out because of more free time besides internship during the daytime. What is not laid in stone is continuing the wiki maintainer past end of September. The "concrete" time estimation would be the entire summer and time to wrap up the work sometime September (four months) to deliver to wiki maintainer. 

    Thank you for being so honest with me, but this is what has me worried.

    I really can't offer you anything you describe there.
    We look at the Github publicly available to everyone, we transcribe code, if we don't understand it we ask the developers. Ultimately our relationship with coders is about as deep as the players or contributors, if you ask they'll probably explain the code to you.

    With all that cleared, I'd still be willing to accept you but I'd need a promise that you won't leave/become dead and innactive in a month or two of your existance.
     

  5. On 29/05/2020 at 13:53, Cnaym said:

    Additional Comments:

     

    I am used to explaining things. I am used to being the first experimenting with and breaking new things. Keeping the wiki stuff up to date and easy to understand is imho the best way to reach and teach new players. Made the joke that I am a wiki main more than once during my staff time due to always having the links on hand and a fairly good memory of what is on there or not. Used to joke a lot about not being a lore person but somehow had to keep all that stuff in my head for the whitelists and the time as admin. Overall pretty decent with remembering things, explaining things and keeping records of them. Fairly used to discussions, not a politics person, seen as rude by some, seen as open and honest by others. Would like to help you with doing the spring clean on the wiki. If you want me on the team or have questions let me know.

    Well we don't really send people links or inform them, but we do maintain the wiki.

    In terms of arguments, I don't really care, as a wiki developer you won't be expected to argue with anyone outside of maybe me when we talk if the background is Magenta or Fuchsie.

    But there are two things I want to ask you about.

    How long do you estimate you'd stay on the wiki team? This doesn't have to be a concrete thing, but a rough estimate or even a guest on how long you plan to stick around.
    Do you have any experience in CSS/HTML/Yadayada/ungabunga? This isn't really a deal breaker or anything, I'd just be interested in knowing.

  6. On 28/05/2020 at 00:12, UnknownMurder said:

    I hope it helps me be more little involved in the developer aspect of the Aurora Station and prepares me to work with people in real life at a later time. I'm also seeking to do a project related to Aurora Station.

    Just to clear up if there is any confusion, you won't really get involved in the development process.
    We get information after development is finished, at the soonest when it's approved on the github and it just hasn't been implemented into the game yet, outside of that we have as much input and overview on development as you do right now.
    If you are mainly interested in Projects/Development overall, you'd be better off trying for the Development team in terms of coding, rather than wiki development.

    Further, for me the main thing is retention rather than skill and talent. While HTML/CSS/CBT is important to having a nice looking wiki, all of that can be taught, but retention can't.
    The way you have phrased your application it seems like this is a short term thing for about a month or two, it's of course completely understandable that nobody wants to stay here forever and it's not a deal breaker, but I'd appreciate if I could get a more "concrete" time estimation on how long you plan to stick around.

  7. Disregard the above, I'm stupid and can't read since you already said you have no experience.

    Regardless, it's nice you want to contribute. But you can contribute already by editing the wiki even as a user.
    Why do you think you'll need the role of a Wiki Maintainer just to contribute? Ease of access? A team that could possibly assist you? Coordination?

  8.  

     
     
     
     
    Spoiler

    light.thumb.png.49cbee712cfa955f4cf7100dc1b67785.png

     

    Do you wish to be my pupil? Very well, then hear the first lesson of the blade;
    Behold the greatest blades ever made, and see them used for the same task one could use a sharp rock for.

    Now leave me alone, if you come back after you understood, then you're stupid enough to follow a path of violence.

    - On the way of the Blade
    Master Meow Meow Catfood

     

  9. Borya has been a recent addittion to the lore team, but a great one. I have found myself working with him again and again, even talking about lore which neither of us are responsible for simply because he's a great person to bounce ideas off of.
    His personality is nice and fresh and his view on the lore are nice, although I'd consider them naive to some degree.
    I do have a few questions I want to ask about:

    1) The human race is fucking gigantic compared to every other species. How do you plan to tackle this hugeness, since I believe it is physically impossible to give every faction "the same" coverage.
    2) Would you ever consider seperating corporation lore responsibility from the human developer position?
    3) Which species would you like to see cooperate with human developers more?
    4) As both a developer and a moderator, if the circumstances came about where you would be unable to do one or the other. Would you rather continue being a developer or a moderator?

  10. image.png.97a9a1cecc2c79b9fcc3af903f9d0173.png.5da37efcd71cd89a95ecc9fe1fd7a44e.png

    Adhomai Celebrates Peace: You Can Join Too!

    As our readers may know, it has been 3 months since the armistice between Adhomai nations was established, ending a terrible conflict that had claimed countless lives. While the wounds may never truly heal, the nations of Adhomai are working diligently to mend the divides between them.

    Now with the help of the Interstellar Aid Corps, the nations of NKA, PRA and DPRA are building bridges between Tajara, with a project called, “Stories of War and Peace”.
    This ambitious project seeks to find and publish any work related to the Adhomai civil conflict, life before it or the relief that came after it. Applicants may submit their work over Extranet, mail, or directly, as a group of representatives will be traveling all over known space to directly talk to and understand the pain those not present on Adhomai during the conflict might have felt.

    “They arrre simply hoping that everryone who wrrites will wrrite in good spirit and that they’ll have fun doing it,” says Kasha Orlova, one of the representatives and a co-lead of the project.


    So do you have a story, song or poem about the war? Write now, and win the chance to be published in one of the official articles with millions of readers!

  11. 4 hours ago, FreshRefreshments said:

    I do think that it would work in the same manner- simply denying the gamemode if enough people fall under "I do not want this game at all and opt out", the same as it would people unreadying because they do not want to play a gamemode.

    The question is also how you define "enough people"
    Is a 29 to 23 majority valid or not? Should the gamemode be blocked after that? It's still a very high number of people who don't want it.
    Is a 30 to 20 too much? Too little? Why? What did those extra 4 people achieve besides an arbitrary increase in pleased to displased people? 20 is still a lot of players in this case.
    How about deadrounds? 9 to 4?  9 to 3? or even a bit more normal like 20 10? What is the exact number of people needed to be upset in order to cancel a round?
    Plus what about the people that DO want a gamemode? Antag cross-over events and borers are largely unique to Aurora, isn't it a bit unfair that someone who really likes this gameode and has literally no other server to find it on, has to basically suck his thumb because the minority wants to play the Xth round of wizard?
    In this system good gameodes don't get passed, just the ones that are the least offensive to most people.

    1 hour ago, BurgerBB said:

    some reason we're still doing first past the post voting

    What other system should we use?

    Condorcet method? Well this wouldn't solve the issue, if voting was based on numbers that people assign to their gamemodes from favorite to least favorite, we'd just keep getting secret and extended.
    Two round voting? Where people vote for their favorite gamemode and then the 2 with the most votes have a second voting? Technically the fairest vote, but also bound to get the most people upset as they might get stuck choosing between two things they don't want.
    Electoral College? Give the admins a stronger vote so they can sway public votes in whatever direction they deem is best for the round?
    Seperate players into voting blocks and give each block a single vote like in ancient rome?


    The issue is our gamemode selection, we can't MAKE a fair vote because there is so many choices that all votes always get split up, so people HAVE to  vote in a way to counter their LEAST favorite gamemode. Or vote for what they want and possibly get disregarded for picking the 3rd party.

    45 vote Traitor > Extended > Borer
    40 votes Extended > Borer > Traitor
    30 votes Borer > Traitor > Extended

    I.e If Traitor has the most votes, it would be the winner. However, if Extended was not in rotation, Borer would be the winner, as more people prefer Borer over Traitor. Same goes for us, the less choices people have the more they'll be upset they couldn't pick their favorite, but the more choices there are the stronger the bigger the split and possibility of a gamemode that the majority REALLY doesn't want, being picked.
    Which is why secret is so popular, regardless of how unpopular your favorite gamemode is, you still might get it. Further it rids you of the moral choice of having to pick something that other people are going to hate, picking you want and weakening a vote, or having to pick between two things you hate.

     

    tl;dr there is no "fair" way to do voting on server, revealing the gamemode is going to be convenient for the few people who just cannot stand a gamemode so much they have to leave the game every time its voted, but very inconvenient in terms of actually inspiring slight paranoia those 20 minutes before the first kill appears

    2 hours ago, BurgerBB said:

    People are becoming extremely frustrated with the gamemode system and are fucking off to other servers because of it.

    Which servers don't use the voting system we do?

  12. 15 hours ago, BurgerBB said:

    If the Tajaran arc tomorrow is just another faction war between the tajara factions and don't involve anyone else remotely then I'm going to sigh. Like honest to god, the events sometimes feel like advertisements for the race rather than to get players interested in the lore as a whole.

     


    On a serious/longer note, tajara were in a civil war for about 7 IRL years, are the most technologically regressed faction, the smallest/least expansionist faction and are the further away from the system where the setting takes place. Basically we were the most screwed in terms of in-setting relevance, outside of the playerbase having a large playercount.

    But now the war has ended, and while we are still going to continue the echo of the Tajara conflict we plan to do more "open" events in the future.

     

    On 30/01/2020 at 09:34, Zundy said:

    Lore team, what's going on big guy, you don't seem to be doing any cross species lore or lore arcs. Lore team we're talking about our lore here for Christ sake you just don't seem to be doing any cross species lore arcs or lore, it's all individual, I'm watching potential lore arcs pass by with my own two feet. Lore team, our lore is laying here bloody and bashed, c'mon, let's get some cross species lore. When my field hockey wife human lore and corporate lore asked me to be a lore dev years ago, I made a vow to stand by her, so don't you go pulling back and removing cross species lore and lore arcs. 

    Are you guys fighting :( please you need to be friends, make peace. I miss our cool arcs and events. I know some people HATE the arcs but some people LOVE them and miss them. Please. I'm dying I need this please. Thank you for reading. Community, what do you think of the current state of lore arcs and cross species lore? Do you miss them? Glad they're gone? Post below and let's have a discussion.

    As usual if you enjoy this content remember to like and subscribe to my feed and remember to donate to my PayPal [Link redacted by Skull].

    To answer a bit longer than I had before.
    There is a lot of tying up loose ends and trying to actually finish some story arcs we began on our own. The Tajara species has never had a good track record of interacting with other species, even way back when, due to its ass end of nowhere location, little relevance to the universe at large and internal conflict. This year we've finally had the chance to start wrapping that up and shifting our focus outwards into space and towards Aurora.

    Further there was a huge amount of restructuring happening in the team with people leaving and coming in.
    Human team has two new deputies, Vaurca team is new with Jam taking the lead, Dionaea team is essentially completely new, Unathi team got new deputies, New Lore Masters were selected, Tajara team was shuffled around, IPC team is completely brand new.
    People are right now more interested in fixing the holes that previous developers left either due to some obscure piece of lore somewhere in the ass end of the wiki or working on their own ideas. Recently Aut'akh saw a rework, Tajara wiki was shuffled around and some content was cut down to include the more important bits, we fleshed out the notable persons part of the wiki, fixed a few inconsistencies regarding dating/time etc.

    Lastly I wouldn't even say cross-species arcs are that important, sure they are nice but Unathi haven't really had a cross-species arc in a while and they saw one of the biggest rises in playerbase recently, same goes for Skrell whose warbling event was majorly skrell based but still got people interested in playing skrell and the universe as a whole.
     

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