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Toska

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  1. Oh boy here's hoping I do this justice. I'm not entirely sure if you're asking me to integrate these answers into the story, or if it's like a.. quiz of sorts, but here goes nothing: Mining aside, Xiv would be trained in construction, perhaps architecture, maybe even demolition to help clear their routes. He'd be able to create and help set up the plasteel reinforcements used on the tunnels. Xiv is relatively indifferent about Zo'ra, though It is one of the many who reject their claim of rule over the K'lax. Its not fond of C'thur Vaurcae, bandwagoning on the political beliefs of some of the unbound It associates with. Its interaction with the other races would be somewhat limited to those that reside on Tret. As with most of Its hive, It generally dislikes humans. Its feelings toward Unathi would be mixed, steering clear of the Sk'akh who visit, but otherwise somewhat warm. As for the others it would be on an individual basis, though Xiv would probably keep to Its own. This one about the Queen feels like a bit of a trick question. From my understanding the general belief of the K'lax is that the original High Queen is dead and the other Sub Queens are pushing Zkaii'xay'yil to take her place. It sounds like she doesn't want to do this, however, because her and her brood believe that if their VR (which they see as a piece of Mother K'lax's mind) is still intact it means the Queen is still alive. It would most likely share this belief. I super appreciate the suggestion, by the way. Finding a way to tie it all in has been a pain in the ass. Edit: I've gone and tweaked the story to make some things a little more clear and to include some of these answers to the best of my ability.
  2. I did some reading on Tret itself and it says there are mining colonies on the planet that the hives encroach on. I'm updating my story to include what I've learned.
  3. Don't apologise, it's actually incredibly helpful. Gives me a chance to flesh my story out better honestly. Dead answered real well, but I wanted to expand on the other questions. As far as I know, non-vaurca don't live in the hive. I think this is poor wording on my part, as the lore page for this particular brood says, or insinuates, that they have access to the machinery from the mining companies that are around. I took it as meaning that perhaps there were non-vaurca workers present (though not particularly in the hive), but now I'm thinking they may be lent the equipment. It's not clear, but that makes a little more sense imo. As for why he chose NanoTransen. You're right. I probably need to explain that better. From my understanding, the workers in this brood usually end up offering their services to the companies on the planet, and it would just be happenstance that he was sent to be that station in particular.
  4. BYOND Key: Toska Character Names: Sioz Leksaruk, Tsezar Kondrati, Khiani Tavakhir, Xurim'qrrvol Qilgulzi Species you are applying to play: Vaurca What color do you plan on making your first alien character (Dionaea & IPCs exempt): Ta'Akaix'Zkaii'xay'yil K'lax unbound worker (RGB 51, 81, 21) Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: I find their lore incredibly fascinating. I’ve never been particularly fond of bugs, but ants and their colonies have been an exception. The connection they have with their queens is touching. I also enjoy the distinct differences not just between each hive, but between each brood within the hive as well. Not to mention that they are fairly under-represented on station. Identify what makes role-playing this species different than role-playing a Human: Mechanical differences aside, Vaurca are wildly different to humans on a biological level. They’re giant insectoids who require an entirely different chemical to even breathe. Some are mindless drones, little more than living synthetics set to do specific tasks, while others have the ability to think and feel much like the other races. They have a caste system not dissimilar to ants or bees, with Warriors and Workers doing their respective duty for the benefit of the hive. Vaurca are very hive oriented. It’s all for the betterment of the hive, something you don’t get with the other races. Character Name: Ka’Akaix’Xiv Klax Please provide a short backstory for this character, approximately 2 paragraphs. As with most Vaurcae, Ka’Akaix’Xiv’s life began relatively quickly. Being Unbound meant It was given a entire six months to fully develop, a privilege bound are denied. Following Its hatching day It was implanted with its neural socket, just like all the others of Its caste, and thrust into another six months of training in Ta'Akaix'Zkaii'xay'yil K'lax VR. There it developed a love for machinery and architecture, training alongside Its fellow workers to help with the hives ever-growing expansion project. However, the VR being predominantly used to train the Subqueens’ Za, Xivs’ time there was short and after It turned one It was disconnected and put to work in the labyrinthine caverns of Tret. Ka’Akaix’Xiv spent much of Its time assisting with reinforcing the tunnels dug by the Bound, occasionally helping with directing the drones to different sections that needed excavation. When It wasn’t enthralled with Its work, Xiv would offer Its assistance to the nearby outposts. It saw it as mutually beneficial for both parties. The Outposts gained an extra hand and It was given an opportunity to study the various equipment available. Much like many of Ta'Akaix'Zkaii'xay'yil’s brood, It had a nagging curiosity and fascination with machinery. This made Xiv very unpopular with the locals, who would rather their tools stay as they were. Its goal was to improve upon the designs by taking apart and piecing different tools together, creating Frankenstein-esque contraptions. It took little heed of the increasing ire it was garnering from those residing at the outposts, and instead spent a good deal of Its time avoiding the general population as a whole. The few interactions It did enjoy with Its neighbours were with the Unathi, save for the Marazites that could be found wandering the hive on occasion. Ka’Akaix’Xiv was one of the many who offered themselves to be shuttled off to work for NanoTransen. It did not care for being away from Its new home, but what funds the Za and Ka could bring in were a welcomed boon to the colony as a whole. Many of the hives, C'thur exempt, struggled financially since settling, and Xiv was proud to contribute to the pool alongside Its siblings. With Its history in the tunnels, Its capability with EVA, and construction prowess, Xiv was a perfect fit for the mining and research vessel NSS Aurora. What do you like about this character? Xiv is different compared to most of the characters I have in personality. He’s overly curious, pokes at things, tries to understand how it all works. He takes new things in with awe and wonder, something I don’t get to practice quite as much on station. How would you rate your role-playing ability? I’m alright, I’d say maybe.. 7/10. There’s always room for improvement. Notes: Feedback is welcomed. Incredibly welcomed. I struggled with the story a bit and am readily willing to change things around if need be.
  5. I agree with a lot of points that DeadLantern.. Well pointed out. The backstory is lacking, it seems very 2-dimensional to me and very little is explained. There is no real driving force to the character in my opinion other than "she loved this man and this man alone". Really that's all the entire thing seems to be about from my perspective. It seems to me the story focused much too heavily on the 'Wife Competitions' that Unathi carry out and little else. Your explanation for why she killed the husband instead of sneaking away still makes little sense to me. Her cursing the lover makes no sense to me either, seeing as he did try to seek out her hand. It appears that she's a female who doesn't enjoy typical Unathi ways (and there's nothing wrong with that), but as DeadLantern pointed out it is confusing that she would continue on with them in that manner only to then resort to such a drastic action. She didn't rebel against it at any point, or act out against it in any way, except for the end. The husband shouldn't, and most likely wouldn't, have been cruel to her. In fact she would have been treated fairly well for fear of causing a war or conflict with her clan. I really really want to touch on the Guwan thing. I don't think any Unathi would ever willing name themselves Guwan. Ever. It is the most shameful name to have. Why would she name herself Guwan when she could just take up a name of her choosing? Literally anything else. Naming herself as such actually limits her possibilities outside the planet as well. It's the name of a criminal and as far as I am aware it means she can't take up certain jobs aboard the Aurora. This part is what bothers me the absolute most about this application. It comes off as you wanting to make a strong-willed female, who happens to also be a Guwan, to stir things up with non-Guwan males on station. It is probably not even your intention, it's just how it comes off to me. I've only ever roleplayed with your characters a handful of times so I can't really comment on that. But from a lore prospective I don't think it can pass just yet. There are a lot of amazing things in the lore that could be utilised better and I think her character needs to be fleshed out a little more. As it stands she almost sounds like a sociopath, as murder is not generally the first idea that comes to mind in an uncomfortable situation.
  6. Reporting Personnel: Tauki Mahrhirin Rank of Reporting Personnel: Shaft Miner Game ID: bVR-dfBF Personnel Involved: - Tauki Mahririn, Shaft Miner (Victim) - Razil Rhujanovic, Shaft Miner (Victim) - Julienne Turner, Bartender (Witness) - Kristen Leach, Head of Personnel (other) - Devard Stanfry, Engineer (Offender) - Hana Sato, Atmos Tech (Offender) Time of Incident: /15/08/ 2460 (13:45) Real time: 4:02pst 08/15/2018 Location of Incident: Bar Nature of Incident: []Workplace Hazard []Accident/Injury []Destruction of Property []Neglect of Duty [x]Harassment []Assault [x]Misconduct []Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Tauki Mahririn and Razil Rhujanovic were in the bar as were the offenders, Hana Sato and Devard Stanfry. Tauki was getting drinks when Hana Sato began making blatantly racist remarks to her. Tauki moved to sit on the other side of the bar and the two offenders followed, sitting beside her. There they began making comments about touching her, petting her fur, and calling both her and Razil kittens, cats, and other slurs. They continued to harass the pair, making comments relating Tajara to trash, animals, and other lowly beings. At the end of the shift, Hano Sato made a comment to "her Tajara friends" offering to introduce her pet cat to them so long as "they don't give it fleas". Both Hana and Devard followed Tauki and Razil to the bar on the Odin and continued to harass them, claiming it was alright for them to be racist towards Tajara based on things that happen on Adhomai. Did you report it to a Head of Department or IAA? If so, who?: Kristen Leach, Head of personnel. Actions taken: None. Multiple attempts were made to contact the Head of Personnel with no response. Additional Notes: Even onto the Odin they followed Tauki and Razil, harrassing them and showing off their armband. They open admit to being racist and use the band and party as an excuse.
  7. Name: Sioz Leksaruk Species: Unathi Age: 28 Date of Hire: 17/03/2457 Job Title: Shaft Miner Preferred Contact Info: S.Leksaruk44@NTmail.net
  8. Server Moderator Application Basic Information Byond Account: Toska Character Name(s): Tsezar Kondrati, Sofya Mrrazhiikani, Sioz Leksaruk are the ones I play most AI Name(s): N/A Preferred means of contact: Discord, Skype and steam if needed. Age: 26. Timezone: PST (UTC-08:00) When are you on Aurora?: Just about all the time when I’m not working. Experience How long have you played SS13?: I’ve been playing on and off for about a year now. How long have you played on Aurora: Collectively.. 4 or so months I believe. I’ve lost track at this point. How much do you know about SS13 (Baystation build) game mechanics?: I’d say quite a bit. Still learning new things, I could learn engineering/atmos/telecoms as I’ve not played around with that yet. Anything I don’t know I’m willing to pick up however. Do you have any experience moderating for an SS13 server?: Not for an SS13 server, but I have experience as a mod for other servers. Have you ever been banned, and if so, how long and why?: I have not. Personality Why do you play SS13?: I play SS13 for this server in particular, though I do enjoy just how crazy the game can get and the depth it has. Why do you play on Aurora?: The roleplay. I love the interactions with other characters and believe it or not I enjoy the company of quite a few of the players OOC. What do moderators do?: Moderators are there to help. They guide players that need help, warn those that are breaking rules, and are there for people to come to if they need it. They deal with ahelps and do their best to uphold server rules. What does it mean to be a moderator for our server?: It means setting an example for others. To be a part of the community, uphold server standards, and to help make the game enjoyable for everyone. Why do you want to be a moderator?: I’ve really come to love this server and I think it would be nice to be able to contribute and help keep it running smoothly. What qualities do you possess that would make you a good moderator?: I like to think I’m friendly and approachable, easy to talk to, which helps when communicating directly with players or staff (something that is very important in my opinion). I can remain level-headed and know when to step away from something if I begin to feel that my actions are biased. I’m not afraid to ask for assistance as needed and know that part of being a mod is being firm and following through with what you say. How well do you handle stress, anger, or insults?: I think I handle it well. I don’t let insults get to me, as there’s little reason to. It takes a lot to work me up and even then I know to take a step back, breathe, and relax. Anything Else You Want to Add:
  9. +1 The story is decent and he's a consistently good rp'er. I think he'd do Vaurca proud
  10. This isn't necessarily true, and I think it's more of a misunderstand if I'm honest. The Izweski call them "backwards savages" not because of their caste system, but because of their problem with technological advancements. They want control of the planet and used Skrell/human help to further this goal. That's it really. Yes there could be people who don't agree with the government, as you stated, but that doesn't mean they are going to break tradition to express this. That is what makes Unathi Unathi. Even the Ouereans respect old customs, they're just slightly more liberal and understanding than those on Moghes (which, again, has nothing to do with the Izweski and instead is because of humans and skrell). Heck, the Izweski even attacked human/skrell ships orbiting Ouerea because they wanted those people under their rule as well. The problem is that so far it's been a little far-fetched. That is what most have been pointing out. Not her clan so to speak, but some of the rest of it. As someone pointed out, it's odd she is ok with being a Guwan when it is the worst thing that can happen to an Unathi. It's odd that a female is allowed so much education, money, etc. If she's visiting librarys (Especially one called "The Great Moghean Library" it is probably in Izweski territory. If this is the case, she is subject to Izweski rule right? I know you said you like the lore, but hate how they fall under a single Archetype. I can respect trying to break the mold and do something different, but they are that Archetype for a reason. It's not because the lore is too loose, but because it is so specific that they are forced into similar behaviors across characters. It's what makes them them. Male characters are all generally going to be very honor-bound while females are milder and do not do fighting/listen to the patriarchy, etc etc. That is just how Unathi are.
  11. The Izweski don't have Ouerean ideals. The reason Ouereans think the way they do is because of the human and Skrell that inhabited the planet with them. The Izweski still have the same social caste/gender superiority system that the Traditionalists do. The biggest point of contention between the groups is the rapid modernization of technology, that the Izweski were/are capitalizing on to subjugate the other major clans, because of human/skrell contact. This alone states that there is a cultural rift between the Hegemony and Ouereans. If their beliefs were the same, why would it be difficult for them to reintegrate together? Ouereans are essentially Unathi with human and skrell ideals.
  12. While I understand the idea of "rebellious child/teenager" I feel that the way Unathi are brought up from a young age (especially in traditionalist families) puts a limit on just how rebellious one would behave. Angsty outbursts would but little more than just.. angsty outbursts. Females especially are shoe-horned into a specific role in society (on Moghes anyway) and while they can want more or disagree with their family or beliefs it's unlikely they wouldn't just keep their head down and follow along regardless. I'm still not understanding how she has a fund to begin with. Females don't work on Moghes, and unless she is stealing it in general I'm not really certain where the credits are coming from. I wasn't questioning how much she was making, I was questioning how she was making credits period. I see where you're coming from now, but why would she be allowed to further educate herself outside of these lessons? Others would see her in this Great Library and it would raise problems with more than just her family. Remember, Females are discouraged or downright forbidden to seek higher education in such a way. Most institutes like this were run by clans or guilds to my understanding and it was only recently that schools and such even started opening up to allow others outside the clan/guild to attend. This furthers the question on how she was given the opportunity to go out and educate herself if her father is as controlling as he's made out to be. Why would he let her wander off alone? Wouldn't she be made to stay and learn how to behave as a proper female if she's shown consistent signs of not doing so? Unathi place a heavy emphasis on their social structure and it feels like this is being omitted in some way throughout the entire thing. I can see that you've done research, I wasn't exactly saying you hadn't, but it still feels like you aren't getting what makes Unathi Unathi. This application is better than the first, I don't want it to seem like I'm just here trying to shit on the application (quite the contrary, I'm trying to give constructive criticism), but there is something about the character that just.. doesn't come off as Unathi to me.
  13. Popping in to confirm that it is a collaborative effort, and that we did get a lore dev's ok to do this. We took two characters who were related and shared similar situations and attempted to show two different views to the events unfolding around them. +1 because he's a better roleplayer than he gives himself credit for. He stays in character, doesn't let IC bleed into OOC or vice versa, and shows a good understanding for lore when interacting with others.
  14. I've never gotten to directly rp with either characters, but I see Diamond with Flaw around fairly frequently and have had no issues with their RP. However I think my biggest issue with the whitelist is the idea of a Guwan, who (to my understanding) are now pretty much fairly bad criminals, being hired as Security for a big company. Logically it doesn't make much sense to me for them to hire someone with a criminal background into a position where they have access to munitions and such. I'm also not certain how a Moghean raised Unathi has Ouerean ideals and while I don't think it's impossible I feel like perhaps it is a little more unlikely to the extent she seems to exhibit. I'd also like to point out (though perhaps I'm getting a little nitpicky) that Moghean females don't work, and instead are more like housewives. In this situation I'm not really certain where she is getting the funds to save up and leave. On Moghes they are almost like materials that others own, little more than tools. Her being able to go and educate herself would be next to impossible, as females are basically denied this. Reading and writing is mostly a males job, so I'm not entirely certain why her Traditionalist family is breaking Unathi tradition to teach her these things. Overall I feel that there is a very basic understanding of the species, and I can appreciate unique characters, but there comes a point where one can think too far out of the box and it comes off as breaking lore to fit them into a role they probably really don't belong in.
  15. Thank you so much, it's really nice to hear! c:
  16. BYOND Key: Toska Character Names: Tiberei Reik, Sahi Uar, Sioz Leksaruk, Chlo Qon’ue, Pip Baer. Species you are applying to play: Tajara. What color do you plan on making your first alien character (Dionaea & IPCs exempt): Bistre (61, 43, 31) or Charcoal grey (54, 69, 79). Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: My initial draw was really the people on the server who have Tajara characters. Seeing them interact as well as reading the way they react to situations has really drawn my attention to them. I finally decided to read through the lore and I was pleasantly surprised. There is a lot that has been going on that can make for an interesting backstory, especially in current events. Perhaps one of my biggest draws are the religions and tight-knit communities that the lower-middle class have. Identify what makes role-playing this species different than role-playing a Human: Unlike most humans, Tajara are very loyal to one another. This is especially true of those who worship S'rand'marr, where betraying your peers is heavily looked down upon. They are more religiously influenced, hold very strong beliefs, and although humans have had racial segregation it is still fairly prevalent in modern Adhomai. Where most humans get along on the station, there would be tensions between the different Tajara ethnicities (especially if a Njarir'Akhran is present). These few differences alone make playing Tajara a fairly different experience to that of a human. Mechanically they do not handle the heat as well, use their claws when fighting, and can see in the dark better than humans can. Their fur helps insulate them better from the cold and as such they are not as heavily affected by it as the other races. Character Name: Tsezar Kondrati Please provide a short backstory for this character, approximately 2 paragraphs Tsezar is the middle child of three, born on December 17th of 2431 in a Zhan-Khazan village. His younger twin, Ra’amiz, was born several hours later while his older sister, Sihir, was born 2 years prior. None of them were old enough to remember the first uprising, let alone the end of it, though their father had told them many tales of the devastation. Their village, located in the mountains just outside Trizar, had seen many casualties which included two older siblings they never got to meet. Their father ,M’har, taught the boys everything he could and both followed in his footsteps as loggers once they were of age. Tsezar, idolizing his father, gladly took up the family profession. In his eyes his father was strong, jovial, and above all infallible, emulating all the qualities of Mata’ke that he himself wished to possess. Tsezar was but a year old when the Hadii clan took the Presidency and in turn the Republic was all that he knew growing up. When word spread of Rhagrrhuzau’s assassination he was just as shocked as the rest. He was 19, only a few years into his ‘adult’ life, and suddenly he and his family were at risk of new, punishing laws and they lived in fear of retribution as friends and neighbors fell to Malik Hadii’s anger. This fear became a reality for them when their father, a victim of circumstance, was falsely accused of a petty theft. The actual culprit managed to escape and in the chaos the shopkeep was quick to pick M’har out as the guilty party. Judgement was cast quicky and he was to be made an example of as he was hung. This infuriated Tsezar as he watched silently from the crowd with clenched fists and tears in his eyes. There was nothing he could do to save his father. With the passing of his father Tsezar became the head of his family. The death weighed heavy on his shoulders and a deep-seated hate for The Party began to grow within him. The Liberation Army did little to inspire his loyalty as occasional raids drove him and his family deeper into Republic territory. Job opportunities were more abundant within the larger cities and it wasn’t long before Tsezar and his brother were sold off to Nanotransen. They were separated, to Tsezar’s dismay, and he drifted from station to station undertaking roles that he’d trained for within the Nal’tor college of Career excellence and eventually ending up on the Arora station within Tau Ceti. What do you like about this character? I think what I enjoy most are the hardships and how they have changed him. He goes from this amiable sort of guy to someone who has closed themselves off from anyone outside of his immediate family, but instead of acting out his anger violently he keeps his head down for his family’s sake. I also like that Tsezar never stops being a “daddy’s boy” and even after his father’s death he strives to be as great he was. How would you rate your role-playing ability? I’d confidently rate myself around 7 to 8 out of 10. There is always room for improvement. Notes: Always looking for feedback! Some things I was uncertain with, so if I’ve misunderstood some part of the lore or was a bit fuzzy on something feel free to let me know!
  17. I haven't played with him terribly much, but when I have I have enjoyed his characters. +1
  18. BYOND Key: Toska Character Names: Pip Baer (Roboticist), Toska Bellegarde (Gardener), Caitlin Pearsall (Chemist), Chlo Qon'ue (Xenobiologist). Species you are applying to play: Unathi. What color do you plan on making your first alien character (Dionaea & IPCs exempt): A shade of tan or red. Have you read our lore section's page on this species?: Yes. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: After reading their lore in more depth I've really come to enjoy their stubbornness and values. The idea of creating a character that is influenced by their upbringing so strongly is a neat concept and having them respond to situations based on their code of honor sounds like it'd make for very interesting situations. I've also been a fan of reptiles in general, especially being able to play reptilian species in games, and I was delighted to see that they have mannerisms based on (or at least similar to) real life reptiles. Identify what makes role-playing this species different than role-playing a Human: One of the more immediately noticeable differences is that Unathi have different body language, such as tail-thumping and air sampling, and interact with others differently. Humans are much more prone to handshakes or even hugs, something Unathi are uncomfortable with (before verbal introductions at least) or outright avoid (in the case of hugging). Unathi address others in a different fashion than most Humans, who will call others by their first name shortly after meeting. Unathi consider this offensive and instead wait for consent (usually after becoming close with whomever). Unathi have a deep rooted code of honor that Humans generally don't, which greatly influences their actions. Where a human would be ok with, say, acting underhandedly in some way, an Unathi's honor would influence them into behaving quite differently for fear of bringing shame to their clan's name. Character Name: Sioz Leksaruk Please provide a short backstory for this character, approximately 2 paragraphs Sioz was young when the Contact war began, having only experienced his second hatchday a month prior. His father, Seho, initially worked in one of the local factories in Res'karum, but with the introduction of Human and Skrell companies to Moghes he quickly took to working manual labor with them instead. It was something their clan's elders looked at with disdain. Like many other Unathi, the elders were quickly growing restless due to the "intrusion" of these newcomers. This was something that went over Sioz’s head. Though he was being taught the Unathi code of honour and traditions, he never could grasp what so many of his kinsman had against the visitors. Sioz was in the middle of playing with the other younglings when the Traditionalist Coalition invaded the eastern cities. Many of his clan members joined the Coalition when they finally reached Res'karum and his father was expected to do the same. He was afraid and confused, unaware of the reason for the shouting and violence breaking out throughout their city. His father, fearing the worst for his family, did what he could through the company he worked for to secure a seat for him and his mother aboard one of the many evac ships leaving Moghes. It would be the last time they would see each other as the shuttle doors closed and he and his mother, Uru, took off for Ouerea. Most of Sioz’s early memories are that of living in the refugee slums of Yiz. He spent much time in daycares, and then schools when he grew of age, while his mother worked to keep them housed and fed. Luckily for them Ouerea, then lead by the Humans and Skrell, held more opportunities for all Unathi, women included. Sioz was discontent with his life growing up, having lived in poverty despite his mother's best efforts. At 11 he finally began to truly grasp the implications and casualties of the war and it instilled in him a deep hatred for the Coalition. They had taken his father and now they had mortally wounded his home planet. His anger turned into resolve, however, as he decided to give in to his ever-growing wanderlust and leave it all behind. He couldn’t afford extensive schooling and instead pursued a basic college education in New Skalamar, working odd jobs to pay for the courses and what housing he could afford. By the age of 21 he began to search for a job within NanoTransen itself in hopes of going off-planet. He wasn’t particularly picky about the positions he was applying to and in March of 2457 he was picked up as part of their mining team, only a few months before the Izweski Naval attacks on a NanoTransen ship and the subsequent withdrawal of the company from Uueoa-Esa. What do you like about this character? Sioz is a rather brooding character, though that’s not to say he isn’t friendly, and it’s a concept I enjoy quite a bit. Growing up on Ouerea has left him a little more laid back than typical Moghes Unathi when it comes to social faux pas and I think this patient understanding would make him an interesting character to play out. I also like that instead of letting his anger fester and manifest in negative ways he’s turned it into motivation to get away from the things that upset him so. Like most Unathi he is a stubborn sod, knowing what he wants and chasing after it. How would you rate your role-playing ability? I think I’m a pretty decent roleplayer, perhaps 7-8/10, though there is always room for improvement. Notes: Always looking for feedback, especially if it means I get a better understanding of the lore! I did what I could cross checking what happened when and keeping facts straight. If I’ve got anything wrong, or wasn’t clear enough on it, feel free to let me know!
  19. Hello! Thank you for taking the time to read through the application and giving me some feedback, I really appreciate it! You brought up points that I hadn't even considered and I'm looking forward to maybe bouncing some idea's around to improve/clear up some details. You described her father better than I probably could have, and I'm glad he didn't come off as too vague or bland. As for his death.. Truthfully, though now I'm a bit embarrassed about it, I had been going with the idea that he had been killed. I wasn't entirely sold on it myself, however, and opted for a more vague ending for him. I knew that he died, but couldn't really settle on a "how" and him being killed for his belief just seemed to fit at the time. I was thinking that perhaps instead he could be a victim of circumstance. An idea that got brought up while talking to my boyfriend about it was that perhaps an engineering mishap is what caused his death. Would it be plausible that, while fixing something aboard a human ship, something caused a hull breach and in an attempt to save the rest of the crew the AI bolted the room he was in? The name change thing, in retrospect, would be a very drastic response. I hadn't considered that simply moving to another area and keeping their heads down would be enough to get their life back on track. For whatever reason I had it in my head that word would've spread, but that doesn't mean it would've spread that far. I could drop that reason for a name change and simplify it to her changing it to something she feels would be easier for humans (and the other species) to pronounce. I believe it makes more sense, especially if I change her fathers death and tone down how the other Skrell reacted to his ideas. I should've mentioned his name, Uebo, as it probably would have explained the last name addition a bit better.. Though would it make more sense to use the entire first name and not just the first half? The university bit was, admittedly, something I struggled quite a bit with. The mentioning of "snowflakes" makes me somewhat nervous.. I prefer relatively average characters and hopefully her attending The Grand University isn't taking her into the realm of being a "mary sue" character. I knew Gliutip'lyaz was something she'd be lucky to make it into and originally I had toyed with the idea of making up some lesser university for her to attend. I wasn't sure if I'd be allowed to do that however and decided that, especially with the drive she's got as a character, she'd shoot for the best she could possibly manage. I would love to be able to keep it as part of her backstory though. Is there a certain age range for applicants? Were her class choices viable? I'd love to hear more about it (especially the stories you were planning) so I can better understand Gliutip'lyaz and perhaps flesh that bit of her story out a bit better and improve it. Everything you've brought up is incredibly helpful and I'm so glad you've mentioned all that you have. So, again, Thank you! I'm away from home at the moment (using my phone to reply) but as soon as I get back I'll try to post in OOC and hopefully get some others to give their opinions!
  20. BYOND Key: Toska Character Names: Pip Baer (Roboticist), Toska Bellegarde (Chemist), Riley Griffiths (Nurse), Caitlin Pearsall (Xenobiologist). Species you are applying to play: Skrell What color do you plan on making your first alien character (Dionaea & IPCs exempt): Periwinkle Have you read our lore section's page on this species?: Yes I have. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: Originally I had wanted to create an Unathi or Tajara, having seen some being role-played on the server, but realized they weren't for me when I began reading their lore pages. I started looking into each of the other species and the Skrell ended up catching my eye. The way they view other species in comparison to themselves, the fact that they have the most effective military despite being a peaceful race, and even their religious beliefs (I'm partial to Queblak personally) won me over fairly quickly. I've fallen in love with the more research-related jobs on the NSS Aurora (3 of my characters being based in different areas of science) and as such the Skrell almost resonates with me on a personal level. Identify what makes role-playing this species different than role-playing a Human: I think one of the biggest differences is the way they view and interact with other species. That's not to say they wouldn't/couldn't be as friendly as humans may be with the others aboard the ship, but they would definitely speak to/view them in a much different manner. A good example of this is how they view Unathi and Tajaran as children who haven't matured to the same level as Humans or Skrell. In addition to that, unlike humans, the Skrell would be wary (if not slightly anxious and suspicious) of the AI and synthetics aboard the ship. This may mean that although they would cooperate with the AI and synth's, they would keep interaction between them to a minimum. I think another key difference would be that human characters tend to be a bit more specialized in what they know, whereas Skrell often have a bit of a wider range of knowledge and can potentially fill an extra role or two upon the ship if need be. Character Name: Chlo Qon'ue (Formerly Ieci Uvux) Please provide a short backstory for this character, approximately 2 paragraphs Chlo was born in 2406 on Aloise under the name Ieci Uvux. Unlike her parents, who had been lucky enough to survive the Glorsh rebellion, she had it relatively good. The Jargon Federation had been revitalized and the pieces of Skrell society had already been picked up and improved before she even began taking her first steps. As a child she was often found roaming the research facility and surrounding bio-dome, wondering what it was like to live on Qerrbalak with true swamps and real sunlight. When she wasn't wandering about and daydreaming of other worlds, she was busy studying. Much of her early education came from her mother and, on the occasions he wasn't away due to work, her father. Both pursued fairly standard fields, her mother specializing in Biology while her father dabbled in robotics and engineering. Ieci and her family were firm followers of Queblak despite growing up beneath the surface of Jargon V and being unable to view the stars with their own eyes. It did little to hinder them however, and Ieci graciously followed the advice given by her horoscopes whenever her mother was able to read them out for her. It was one of the few things the helped her pass the time growing up as there weren't many other young Skrell in the same facility with which she could socialize and play with due to the genophage and the costly process needed to reverse it. By age 12 Ieci had become a typical Skrell bookworm. She took an extreme interest in her mothers work and discovered a love for biology. That's not to say she didn't enjoy the little side projects her father would leave her with when he was home, but her true passion was with the study of life. This was made even more apparent with the introduction of humans and Tajaran's. With them came the beginnings of the Extranet and Ieci often found herself glued to a monitor, studying their history, customs, and even anatomy. She was enthralled, and soon her interest shifted to Xenobiology and the study of "alien" culture. It often interfered with her actual schoolwork and it usually resulted in as heated a debate between her and her mother as Skrell could manage between each other. She wasn't unhappy growing up, but she always wanted more. To see more and experience more. She took every opportunity she could to tag along with her father into Human-space aboard a variety of their ships. Her father took great pride in working alongside the humans, helping to improve their systems as best he could and in turn learn ways to improve life for Skrell-kind. The biggest pitfall in his career, however, began with human-made AI. Initially he was wary of them as many Skrell were, though not as outraged at the information being leaked. He stopped bringing Ieci with him however, for fear of her safety, and eventually his trips home became fewer and further between. Whispers started floating around, but being only 15 and engrossed in her studies made Ieci blind to what was happening to her family. It wasn't until some of the other Skrell started becoming openly hostile to her and her mother did she really begin to understand. Unbeknownst to her, her father had been accused of being a secret supporter of Glorsh-Omega. His cautious optimism about gradually introducing human AI, with laws Skrell AI had lacked, back into their society was met with backlash. His career was dragged through the mud and it's widely believed that he died of "unknown causes" while in human-space. All her mother could do to salvage their life was uproot and leave Aloise. They took up new names, Zezip and Chlo Qon'ue in memory of her father, and moved to Gli'morr deep within the seas of Jargon IV. It took Chlo some time to properly mourn the loss of her father and her old life, but instead of allowing it to bring her down she instead focused on leaving Federation-space behind. She already had a name that would be easier for the Humans and Tajarans to pronounce, now all she needed was the proper education to get aboard one of the many company ships that were hiring. Returning to Aloise was out of the question for Chlo and in turn so was attending the University of Medicine located there. Not that medical sciences were anything she was truly interested in. She set her sights higher instead and decided that, though it would be significantly harder, the Gliutip’lyaz University was her best shot at getting the most out of her education. At the age of 20 she put in her application and barely passed the entrance exams. For the next 23 years she poured all her energy into the various courses available to her. It was during this time that the Unathi were discovered, and subsequently much of her research and papers were on their sociobiology. By now she was beginning to feel a great disconnect with her own kind, still heartbroken at how easily the ones she grew up with turned on her family and ostracized them. She felt closer to the subjects of her study than she did with the Skrell around her and in 2449 she was relieved to graduate and finally be free of them. She promptly began sending out applications to various companies and it wasn't long before she was able to pick up internships aboard different ships outside Federation-space. It wouldn't be until 5 years later that Chlo would apply for an official position with NanoTransen with hopes of making it aboard their up-and-coming station, the NSS Aurora. What do you like about this character? I think what I like most about her is her perseverance. Despite what happened to her father, and subsequently her and her mother, she soldiered on and used it to fuel her desire to better herself instead of allowing it to bring her down and potentially ruin any future she had planned for herself. She's still kind at heart, which is another thing I enjoy, despite the betrayal she felt at a young age. The idea that, although she'd be friendly with any Skrell she meets, she feels a better connection with the things she studies than her own kind is an interesting one to me and something I look forward to getting to integrate into her overall personality. I do enjoy her childhood the most however. Her love for life is something I can relate to, and her optimistic daydreaming between study sessions I think balances the over analytical nature of Skrell and keeps her from coming off as completely robotic. How would you rate your role-playing ability? I've been roleplaying on and off for a while now, on a variety of platforms, and I think I can confidently rate myself at about 7-8/10. I do my best to follow lore and common sense when reacting to things in game or going about my characters day. There is always room for improvement, but I feel I'm a capable enough individual. Notes: I'm open for any suggestions and feedback! It'd be appreciated actually. c: I'm used to building my characters up over time as opposed to creating an entire backstory before hand, though I thoroughly enjoyed sitting down and actually thinking her out. There were some things I wasn't entirely certain on and I'm hoping I didn't fly too far off the handle with what happened to her father. Her age is another thing I've been debating heavily, though the lore page doesn't really state at what rate they mature, what's considered an "adult" and how old they have to be in order to attend the universities listed. Hopefully using humans as a basis wasn't too far off. Like I said though any and all feedback is welcomed!
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