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About TheSleepyCatmom

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    Chief Engineer
  • Birthday 04/03/1975

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  1. BYOND Key: DasFox Total Ban Length: Perma Banning staff member's Key: Garnascus Reason of Ban: This fiasco. Reason for Appeal: It's a pretty not-so-ordeal situation. I did something stupid when I was quite upset, much to my current chagrin, and I'm not about to try justifying that. I went out of my way to do something stupid, I got a stupid prize for it. Not much else to say there. I took time away from SS13, came back, and now hopefully want to right that. Side note, sorry to Garn for being a bit sassy in that ahelp (I think?). Wasn't cool of me.
  2. I haven't always gotten along with Schev. Cue, flashbacks to things I don't want to bring into a staff application, as they haven't happened again. While I guess I haven't had the best track record in terms of my time here, I can put a general like towards how Schev's responded, and been in the past so-often that I spoke with them, even during my server inactivity. While we still butt heads over problems and ideas, I can happily say I'd appreciate the way Schev would do things for IPCs, the same way I appreciated how Kyres took it and made it even better. So hopefully you get it, nerd, 'cause I like the ideas talked about here. I have questions I guess, but nothing overly relevant to the large scheme of lore so I'll probably PM them to you eventually. Good luck, man. 'ppreciate you.
  3. The CE never once questioned my request. If he did I'd have spoken to him about it and got alternatives. This never, once, happened. Noone questioned why I wanted it done, noone did anything. Generally speaking when you say something is fixed and you see things about it that aren't fixed or are irregular, you're going to believe it's not fixed. You yourself stated that you'd submit to a reset and what not. If that was done at all I'd have just rolled with the round. I wasn't told it was, it was never brought up again when I asked half an hour later (BYOND possibly ate it, I didn't see the message at all on my end and just presumed it went through, as it does sometimes because I have issues with dream seeker.) I could have gone about carding you in a way that would have left someone able to be killed by hyperlethal turrets in the core extremely easily as a captain who is more concerned about their crew as an asset than the order from above, and in their opinion the best way they can serve NanoTrasen is to keep said crew safe. I am not suddenly lawed to follow Central's announcement's because I have an implant, it's just usually strange if I don't. I've also never ordered to my memory an AI's power cut before this, so I'm not sure where the 'this behavior in this manner has been seen before' is about, unless you're referencing the things I did well over a year ago now, which haven't been repeated at all and this isn't quite close to those either. I don't fight AIs, I don't ever go into the AI core, and in fact I only knew about those walls in the back recently because of Rosetango. Lest I wouldn't have even suggested they go in from back there. It's not like we're all exempt from making bad decisions. But I don't see how me wanting to disable your weapons that you could use when I had no guarantee besides your word that you were still functioning properly, and the word of CC over an hour prior which was quickly disproved by cyborgs acting out and what not, I personally see it was justified to attempt to card you in a way that was safe for everyone involved, even if it disabled you for a few minutes as the CE went in there to get your depowered personality into a card to be repaired. If I was wrong I would have been wrong and punished by Central Command. If I wasn't I'd still probably be punished anyway for doing something to something they deemed 'fine'. The expectation to listen to it is if it's not too far fetched. It was Yonni's attempt at explaining the situation. It explained it, sure, but it didn't make sense ICly. You cannot miraculously repair hardware like you can by just reuploading software. If it hadn't brought up hardware at all I'd have just went about my day, but it did, which seemed fishy to Phoebe. Regardless, I'm just trying to say that Central's word may be law, but an implant doesn't demand you follow that law to the letter. It suggests it may be a good thing to do, but suggestions aren't always on the forefront of someone's mind who's not in that best place at that time. I would like to state I was never once ordered by Central Command to ignore the quirks, oddities, or other things going on. I was also told blatantly by the cyborg that was not linked to you, that was helping security, that was running around saying it was delawed, that you were exactly like the prior AI and were just being sneaky. Confirming Phoebe's paranoia. I trusted that cyborg more than I trusted the AI, because that Cyborg was the one that was helping us /disable/ the first AI, and the others weren't. Be that bad synth play or not, idk, I really just don't understand the argument. That's about all I really have to add to that.
  4. Hi. Borgs were being apparently accepted by my security staff, I didn't agree with that. The terminal when I checked it I /thought/ said they were linked to the AI. Though to be fair I skimmed it and didn't check every single one, though I know Nannybot wasn't linked. To my knowledge, no, Roadman never reset the AI. At all. Hence why my entire plan even was thought up. I didn't expect Roadman to do it and the only reason I had him do so in the end was because it had gone on that long and I didn't trust the AI ICly, and didn't trust it not to just turn on it's turrets and murder someone who went to try. Those turrets got an upgrade and are extremely lethal now. Which leads into the point immediately after. I wanted the power cut so the turrets would fall offline. With the turrets offline I was guaranteed to be able to safely card the AI. I didn't want to play around with the lives of any of my crew in a potential scenario that could lead to their deaths. Phoebe just isn't a character to do that, and she never really has been. If she doesn't trust something, she's not going to risk someone's life to test if it's able to be trusted or not. I'd still like to say AIs can be repaired and reactivated at an AI maintenance console from a power loss. So this really wasn't in any way me killing it either. Which is why I made the decision to do it. If it wasn't possible to do that, I'd simply have done it the hard way with security following the CE into the front to guarantee his safety as he did a reset and carded it. All there really was to it.
  5. There is a very large difference between knowing something from an OOC perspective, and continuing to play my character from an IC perspective. I knew the first AI was a malf due to the context clues Yonnimer dropped. Particularly about their role. However, I did not know Shadow was one until the end of the round. My OOC assumption was that the borgs just weren't linked and it was just an excuse on their part because borgs don't link automatically, until the end where a Camera literally clicked next to me back online in my office, or upgraded, or what have you. As another note, I did prior tell Arrow about the ban. In fact I believe I walked him through a basic part of events from my perspective. Again, the round up until that point gave me reason to act the way I did. This is not comparable to me attacking security. This is comparable to me attacking a borg when another borg attempted to kill me when both were lawed to the same AI. The AI would be the factor that caused the situation if both units were linked to them, no? Let me be clear; players act as they do because their characters respond to stress in certain ways. If you are an organic person, it's very likely you'll behave erratically if enough stress is put on you. If you are a synthetic player, you won't. If you are a stationbound player, you will follow your laws because you are forced to. If that stationbound is not following their laws and is, in fact, harming the crew and dragging them around while injured. It becomes a problem. When that borg is supposedly linked to the central Intelligence whom I was already paranoid against, I will take action at the root of the problem and not just disable the cyborgs if the problem does not lie with them. If antagonists are about driving a story, Shadow didn't do any of it during this round in the first place, and instead allowed his cyborgs to make the paranoid, nearly-murdered Captain even more suspicious of him over the course of said round. Hence why after I point, I just stopped speaking to his AI, because all I felt I would get from an IC perspective was lies. I didn't go against any rule of escalation; if I had raided the AI core, yes. I would have. I didn't, I had it's power snipped to collect it. This is the equivalent of detaining the intelligence, how I went about it would be more of an IC issue as it is with security. If they toss tear gas at a person who's running, sure that might be a little overkill. Me having their power cut might be a little over the top, but again, rational decision isn't something someone who's paranoid is going to make the best. And no, my character is not normally paranoid. I was nearly killed five minutes into my work shift by another AI. Hence why the announcement itself was almost ignored. I say almost because I did acknowledge it, give an order I'm allowed to give and that shadow accepted someone to do, and moved about the round until I notice the borgs they stated were linked to be acting out. Whether it was IC because of malf, or OOC because of borg players, I don't know. That's the problem with it, so I continued with my IC perspective of them being mislawed. And if they're linked I can't just select them for a reset, I'd need to fix the AI, which I can't do if it's also mislawed and has turrets that it can just toggle on and murder me with. If I weren't nearly killed during the course of the round, I'd have just walked in and did the reset myself that I wanted done early on and have forgotten about the ordeal. I'm not going to do that after I had to be carried to medbay on a rollerbed because an AI nearly burned my hand off with a door and depressurized the room I was in. Instead I ordered my Chief Engineer to do it, whom arrived moments before. Who did not. I don't know why you keep thinking I asked him to immediately card the AI, I did not. You kept bringing it up in the ahelp, when I made it clear that wasn't my intent. In the end, my perspective of events is pretty damn simple; I do my daily setup as Captain, I get nearly murdered in the command bar, I break out and get carted to medbay, we then go to the AI core with security, Central announcement and Yonnimer replacement. We leave AI core after Brayce logs in as Roadman and I order him to do a reset and check of the AI Core. An hour or so goes by with nothing from anyone but the borgs, Ninja wants to talk to me when I was hanging around security to sit around the HOS whom I'd had keep the Ion rifle because safety in combat trained people, and as a note this is when I was noticing the borgs being difficult and dragging injured crewmembers. Ninja wants to talk, already in my office with Roadman. He (probably unintentionally) played on Phoebe's Paranoia by just playing a yesman and letting her drone on about how things work with AI. I gave an idea I had, Roadman said alright with no argument at all, went to do it. I went to get him a security guard to take care of the turret in the back of the area so he could disable the SMES and the camera, job done. Security didn't argue it either, they do what they went to do, job done x2, Ahelp. That's the basic gist of my round from my eyes. I'm a person, in the end. But the ban is over and done with. I don't care about the ban anymore. I care about the fact that I had my whitelist stripped over it when I believe you shouldn't have taken the ahelp in the first place. You saying that doesn't change the fact that people who claim to be your friends have stated they can see the animosity in it and disagree with you taking it. That's when I see it as problematic.
  6. I fail to see how any of that contradicts what I told you. Also your poor roleplay as command comment in regards to... what? Where's the evidence of this, barring the complaint that was deemed invalid? Is it your opinion that I was showing poor command roleplay? Because that makes extremely little sense and there's nothing backing it up in that post. Two of those people you went to weren't present during the round. I also never claimed the AI escalated. I claimed the BORGS were doing things after the AI had stated they were LINKED. This, from my perspective, was entirely true. I literally watched a cyborg drag an injured crewmember through security to process them. While injured. That's not keeping the crew safe or really abiding by their laws. I didn't go out of my way to do this. If I did, I'd have done so instantly. I didn't. There was nothing going on besides the Ninja talking to two of my staffers outside of this. An hour and a half went by before I gave this order from when they were replaced. I must say again, replacing an antagonist does not make me suddenly forget that i was nearly killed. I was well within my right as playing a person to be paranoid, and as someone who was paranoid gave an order that they believed would be the best case scenario. Are people simply incapable of saying 'no', as well? I never absolutely demanded Roadman do it, I came up with an idea and said 'Alright here's the plan, let's do this'. I was not demanding and ordering everyone to smash cameras and break down doors to raid the AI core. This was not an attempt to kill or shut down an antagonist. I did not even know until they end that Shadow was a Malf as well, but I roleplayed a character. The entire purpose of the server? I had every opportunity to just kill Shadow's AI when I had all of security kitted and in the AI core as soon as they were brought in, I didn't. My intent was to card them without the turrets online. I stated this, even in the ahelp. Because I was playing someone who was paranoid, whether the decision was entirely rational or not isn't quite on the forefront of that person's mind. And by the definition I got of Validhunting from Arrow, whom I asked for the accepted definition of validhunting the server uses, this isn't validhunting. Oh, side note, also, for log diving purposes; I did ask Roadman to check the AI, in freespeak in a very aggravated way, over the command channel. He also knows freespeak and replied with something along the lines of "right..." immediately after. Something like that. So if you mean his contradiction was him saying "not immediately", that's false.
  7. BYOND Key: DasFox Staff BYOND Key: Drago(??) / Alberyk Game ID: b1X-dDgA (Round) / b1Y-an4X (continued ahelp) Reason for complaint: I'm going to start by saying I was banned. I don't much care about that any longer, it's expired and it's over and done with. The thing I'm primarily contesting is the removal of my head of staff whitelist. I understand why it was removed, but that doesn't mean I agree with it. Especially not for the ban reason that was blatantly stated to me by someone who very clearly has a disdain or animosity towards me. Especially not when it was originally three weeks for 'Validhunting' when I had a reasonable plan that did not go out of my way to murder an AI. Doesn't matter though, I guess, does it? The reason Alberyk is included in the complaint is he lowered the ban, and he's also the Head Administrator and what not. I'm not sure if removing it was his decision or the decision of the team as a whole or however it works. Evidence/logs/etc: I had the log files at one point for my ahelp, but I misplaced the links to them. I'll dig around and see if I can find it in a bit. It's also not just me who feels she shouldn't have taken it in the first place, and I have at least one screenshot of other mirroring said statement, though I'd show them privately to whoever's handling this as I don't want to throw them out to the wind in the spotlight. Additional remarks: My general problem here is the fact it was she who took the ahelp. Being impartial is a huge part of being staff, and I don't feel she was in the slightest, which resulted in me losing half my will to even play the game any longer as most of my characters that I was into playing recently are done and gone now.
  8. That's all fine, I suppose. Still think there's a miscommunication on it, because all it is is a badge. :shrug: Regardless, visually is part of a story, in all regards. If it wasn't the game would be text-based. Standing out is half the ideal, otherwise for what purpose do humans look differently and use different armors and uniforms per corporation and area? Moving on, though, Katerina had a managerial (yet not executive) position at a facility in Sol, located on Sol III, to oversee production at said facility and make sure the automated machinery kept running as it was meant to, hence her degree in mechanical engineering and robotics, and the reasoning for the position she's in now. Obviously, the uniforms of these people would be different to easily visually differentiate between who is who. Katerina is a rather petty person at the core and had said uniform tailored to fit better herself perfectly. All of the above would primarily be clear from how it was now, especially due to the descriptions and what-not. Of course it raises the question of 'why do they still have X item', and my reasoning that was OK'd by Zundy was that everything would be fine so long as it was given a little deprecated seal, and would be kept by whoever had said item if they paid for it. For example the uniform, and the card (which is irrelevant now I suppose), would be more akin to Service uniforms (and IDs) that Armed Forces & Uniformed Services have. Which I think is fitting due to the militaristic nature of Necropolis as a whole with their arms production and security forces. It's a backup to the assistance of 'I used to do X', people can argue otherwise easily. Anyone can say they worked as something for someone, having things that, obviously would visually stand out with your name on it, for example an ID card or a uniform with your name and position, backs that up. It makes an interesting and easily brought-up conversation starter. It's difficult and just awkward to walk up to someone and go "Hey, nice necklace, where'd you get it from?", whereas it's a lot easier if someone's wearing a neat coat, right? And to be honest I think it's a little encouragement to poke at other Contractors to know why exactly they wanted to work for NT with their company's blessing. Or, in Katerina's case, be transferred off due to the facility you were working at being sold and made a subsidiary due to it's relatively small size. The hope is that it assists in telling the story rather than being a story all on it's own. Personally I don't really see issue with things like this, if I did I guess I wouldn't have made the app though. It adds minor context, but doesn't give the full tale so people would have to ask and give interaction and, by proxy, generate roleplay. It might not be a long story, but it still is one. There's definitely reasoning in the character itself for all of it. Though I'd like to comment I haven't been around much recently, due to both me being unable to at times, to me being busy with other things in my life. So if that has any impact on it, I'd rather state it blatantly than have you go digging around and spend effort on getting that information. Even if it likely isn't that hard. If that doesn't quite please your request, my apologies, not in the best place to remember everything about the story itself, but I don't think the small details matter all too much at the current.
  9. No. I already stated I had plans to make differing uniforms for the other corporations and Necropolis. This is something special. It's not meant to give me power over other people, or whichever, or prioritize me as a 'VIP', as I'm on the same scale as everyone else. It's just something to go, 'Oh I used to be something neat and now I'm not due to circumstance.' I will, however, PM you my plans for uniforms if you like, Jackboot, to see your take on them later this week. But I don't plan to make them look like this at all, no. Primarily due to the fact this uniform is strictly tailored for the female body and I don't want to go about my time making another for male of the same type if I plan on adding a uniform for Necropolis anyway.
  10. I still fail to see how. This is almost no different than asking this be on a lanyard as a dogtag, which is in essence what it is without a chain. It's just something with basic information on it and an old position informer with a deprecated seal. If the reasoning were more than "This can cause confusion" with a title that's vastly different than any other job on-station, I wouldn't be arguing it. However the title is, at it's legitimate naming, vastly different than every other job on station. How it can cause confusion is beyond me, truly.
  11. That's a little wrong, as it's not even an ID currently due to them already being PR'd, Drago. It's not worn as an ID, it's an accessory with the worn sprite already PR'd into the github, nor was it an ID by design. Just a badge that had a functionality of one. It specifically was not able to be worn, or hold access as I asked, to in fact, prevent such a thing from happening. But, sure, I guess, refusing it off premise is just a great way to do that. We have military IDs and badges in the custom items already, as Stryker stated. I don't see how it's any different than the current ID slips already PR'd, which are going to be allowed through the loadout.
  12. It's a uniform clearly Necropolis; the requirement is to wear a uniform of the corporation you're in. This is what that is. I asked Gollee actually, so that's hardly a major problem. Regardless, who said anything about 'following suite', this doesn't disallow people from doing anything, especially now when I'm making things for it to allow others to do it without such a thing. You're arguing because you think being different from that is bad, I suppose? Why should I wait four months to apply for something after I've had the time to make uniforms for everyone else. In fact, why should I be the person to do this, as you're the one who added it? You also seemed to skim over the purpose of the rest of the sentence in your point three, VT. The sentence where I stated I planned to make separate uniforms in a different style for general work. I don't quite understand why you did that. Also, the lack of feminine fashion is because one species, Humanity, has differing male/female sprites. And that's just regular humanity, no other species has m/f sprites that work the same way. Which means nothing can be tailored to be 'feminine' and be used for species outside of Human for the other corporations. Unfortunate, right? Whether you worked on it or not shouldn't matter when I ask about what to do with a human corporation, headquartered in sol, in a massive country of Sol, to the human loredevs. If anything I should ask them instead of you, even if you worked on it, due to them overseeing the entire thing due to their position. If I had to ask the original author of anything about something, I'd have to sprint around asking Jackboot 'Who wrote X' every ten minutes when I had a question, but instead I just go to that species head or deputy to ask, as it saves me time, irritation, and patience. Thank you for your comments, but it seems to me like you're trying to offhandedly demand I finish something and conform to it's use rather than being unique in my chosen section. Which, I may be understanding wrong when I read what you mean, but you're poking at the minor points instead of... anything else? In fact going to skim over the fact that I even said I had already began making things, and am in the process of making more. Which is something I don't agree with. Forgive me if I don't see your actual point there.
  13. Primarily due to the fact that I'm not going to sit and spend six hours of my time that I spend doing other things spriting things that can't be used for a majority of jobs due to uniform regulation. Beyond the fact of 'bloat' for adding another twelve uniforms for male/female uniforms and jackets, the time spent spriting them then shading them (some of which in colors I cannot even see well, ergo Idris), it's just easier for me to have this and do the others as I go instead of forcing myself to do such a thing. Beyond this, something I made particularly for me as I work on that isn't really a bad thing. There's tons of stuff that could be said, in custom items, that could and should be loadout items instead of custom items, but aren't. I've already taken the liberty of making ID cards for every contractor job, which includes regular and security variants for those that have security jobs too. These things focus on gold accents and feminine, whereas I'd make the regular uniforms silver accents and both masculine and feminine versions. Which at the current time, I don't have the time to do. I haven't even had the time to log into the server lately. It's visually different than what I had in mind for the others, it's customized, and I don't really see the problem with having something like this. And neither did Zundy or Pegasus when I brought it up to them. If they thought it should instead be a loadout item, I'm sure they would have said something then too.
  14. Well, no, the ID-slip is more of a 'prior' thing, just like all of the uniform pieces are. It's not a current-job object, but more like a service uniform and military ID card. They're extremely cheap to manufacture (and the uniform they'd have to purchase themself), and it'd have a 'No Longer Valid' stamp on it. Hence why there's just a necropolis seal at the top left of it, instead of the standard "NI" or security chevrons. It's why they look different, yknow. Beyond that, though, I'm happy to change that. I was just believing them to be a very soviet and hella basic structure in how they name everything, and brought that up to Zundy too. "XX, CXX, EXX", but we'll find out when he elaborates on the structure of that I suppose. I'll edit the post to change that to fit.
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