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Rotharia

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Everything posted by Rotharia

  1. Patrick and Antoinette are always a fun addition to any shift, +1
  2. 1.) I intend to play the character not necessarily as conflict adverse, but they try to suppress conflict through sheer force of will/positivity if something DOES come up. Though it'll likely that thoughts will linger and signs will show, so should someone dig too deep or say something specific that ties back to those memories he'll become dejected. To overcome means that there is an increased level of self worth, even if it's fake at first. While he's making his transition from darkness to light he will very much be faking it until he makes it. 2.) Spending most of his life with other Skrell means that he hasn't formed any strong opinions on races, his only knowledge of them coming from schooling or his own research. Aurora is the deep end of the pool and he figures he'll either sink or swim. The only exception to this is with synthetics, to which he is slightly wary of, coming from the federation where they're non-existent. As a player, I of course want Blorp's opinion of synthetics to cool off and for him to forget his bias even if it is slight. However, this particular character point is something I plan to resolve through station time. If he has bad experiences with synthetics then his bias is justified, if not then it's silly and an unnecessary precaution. I hope those answers were sufficient, let me know if you have any more!
  3. Always enjoy playing with Albert in medical, +1 from me.
  4. BYOND Key: Rotharia Character Names: DERBY, Rose Tomlin, Paxton Martins, Briony Tomlin Species you are applying to play: Skrell What color do you plan on making your first alien character: A derivative of ocean blue, it depends on how it looks in game. Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: Personally I believe Skrell to be under represented on Apollo and as they were my first alien race I ever played, I have a particular connection with them. I think their unique eagerness and joy for science or medical can make a normally serious or dry department fun and inviting. I wish to bring the fun back to extended rounds without sacrificing role play. Identify what makes role-playing this species different than role-playing a Human: Displaying emotions through language and other means is a tricky task. You have to have a good grasp of how things can be perceived. It's a fine balance between using solely noise such as a synthetic, and using solely movements such as a mute. The way this can be accomplished is fairly open ended but in particular Blorp's approach will be to use explicit language to denote their feelings (such as "This troubles Blorp...") and ALSO use low and high pitch warbles that the crew will be able to learn mean certain things through context clues and continuous play. It It's a unique and interesting challenge that I'm certainly up for. Character Name: Blorp Worshol Please provide a short backstory for this character Born in a Sol research facility to a medical doctor and a visiting representative for Bishop Cybernetics Blorp was raised mostly in the care of his mother, with his father's work taking him far and wide in attempts to establish interests for Bishop. Unsure of how to raise her child best, Blorp's mother turned to what she knew best and began homeschooling her son from a young age. While originally she had no intention of teaching him about medicine, Blorp's proximity to her own research had sparked his interest and before long biology was a part of his curriculum. His mother's team banded together and he was raised by a tribe of doctors and scientists alike. When his mother's work took them away from Sol and into Tau Ceti, Blorp's fascination with the sciences rose to new heights. After earning himself an internship within his mother's company Blorp set his sights on the real prize, a seat in the prestigious Biesel Institute of Medical Sciences. Many late nights were spent studying and re-studying material sure to be on the entrance exams, and his work at the facility had earned him a few good recommendations, but it ultimately proved to be not enough. Blorp was turned down by Biesel and he instead was accepted by Solis Cognito University. An honor to be sure, but it was still second place for Blorp. This blow particularly caused tensions between himself and his mother, ultimately leading to them becoming estranged not long after his acceptance. Blorp was broken but schooling and research was all he knew, so he poured himself into his books and studied his youth away. By the time he had graduated he had healed, but was socially stunted. During his residencies Blorp's comments were split equally between outstanding work ethic, and dark moody behavior. Fortunately, this period would not last, but it would come to define how Blorp interacted with others. He tore himself away from his seclusion and looked for a position that he could really test himself, both socially and mentally. Aurora Station would be that chance for him. What do you like about this character? Blorp's vulnerability socially makes him likely to fall down, but his eagerness to get back up is the fun part. It's very much like watching a toddler learn to walk, the trial and error is funny and I think entertaining to most people. How would you rate your role-playing ability? 7/10 Notes:
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