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Xevanthraxis

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  1. Whilst a short app you've put across the idea for your character well enough in my eyes and I've also interected with you on the server itself, so I have full faith you'd be able to do well with a Vaurca app. +1
  2. Hello! A few questions and such from me. 1) You mention that your Vaurca's tacticallity is good enough to the point where they are able to hold their own: in this case, say there is an assailent holding a simple blade and they mean to cause harm. How would Aki react? 2) Aki is also said to tinker with their own issued gear, armour, weapons etc. Yet you mention that their commanders are not quite fond of theirs trait. Surely this trait would suit a worker within the science department? Rather then - I assume - a place in security? 3) You mention how the hive politics are one of the reasons you wish to play them, besides this are there any other reasons as to why? And lastly: Surely bug go buzz?
  3. Hii! You seem to get the overal gist on Vaurca compared to other species besides Dionae, with the two being the two most alien races. Few questions from myself! 1) What would Xinth's view on specific aliens be, such as humans, tajaran, skrell etc? 2) How old would you say Xinth is? 3) And what ideas do you have for which department you may play them in before they achieve their avowal?
  4. All in all a good app, and from what you've written - to me - you appear to understand the overall nature of Vaurcae. A few questions from me: 1) From what you've written here I assume that Kack will be an assistant, if so what department will you place them in if they are able to gain their avowal? - 2) say Kack is seated in the bar and one of the other patrons starts to get a little violent, turning their attention to the Vaurca in question. How would Kack respond to this?
  5. Heyo! 1) With writing, my weaknesses can be spelling from time to time as well as my overall grammar. It is one of the reasons why I proof read, to get the spellings checked. And then letting others proofread my work to get opinions on the grammar, as people have said in the past that whilst it can make sense it reads weird. As for working in a team I tend to be nervous around new people I don't know yet. But overtime that can change. 2) At first my main idea was to expand upon the Queenless as they only have a paragraph or two on the main Vaurca page. Going into larger queenless groups that have become large enough to warrant attention and made a name for themselves. I also had the idea of maybe also coming up with a way for C’thur to also have queenless, alongside Zo’ra and K’lax. Alongside this would be technology on a more broad scale. Such as various forms of ships, weapons, augments as well as more varied warfroms save for the two or so already known.
  6. No worries! 1) I like the overall Idea for the Queenless, what I wish to expand upon is some specific queenless groups that are more well known, as well as named individuals. Such as the leading Ta for Queenless cells, and what they do. 2) The idea of a living tank comes to mind, with a huge biological cannon on it's back. Like the Tyranid Exocrine, or something along the lines of an Artillery warform that just fires balistics over long distances. Again my main ideas stem from most of the Tyranid bioforms from warhammer. But yes with warforms the imagination tends to go a bit wild. 3) I'd happily work with other species during arcs etc. Whilst id say Vaurca are one of my favourites, I like all the species and subsequent lore around them. And always look forward to how the lore can cross over. 4) I'd be willing to run Events, possibly on the small scale at first maybe as I have not done anything like this before. I have a few ideas however.
  7. key/BYOND Username: Xevanthraxis Position Being Applied For: Vaurca deputy Lore developer Have you read the Lore Team Rules and Regulations wiki page? I have read through the rules and regulations on the wiki, yes. Past Experiences/Knowledge: I have occasionally done pieces of my own writing from time to time, which has mostly been world building for various tabletop RPGs, such as D&D, warhammer as well as homebrew things. This however will be my first time writing lore for a community however, as before it was mostly just a side project, or for a group of friends. Examples of Past Work: I have written quite a few things, from homebrew in set universes such as D&D, Warhammer as explained above, but I have also written a few things of my own to pass the time. One of the bigger ones I have written would be: https://docs.google.com/document/d/15QuEtyziOBJztjlgbwuRDsDeLJ--03bFswnyapQcqZQ/edit?usp=sharing Apologies however, as this is something I’ve done as a side project,so it's not the neatest. I have a few others so feel free to pm me for those, and if that link doesn't work. Additional Comments: Whilst not something I would change outright, the Queenless are something I would like to expand upon and give a little bit more depth then what they currently have. Either through adding more information on what they do and don’t do, as well as how other Vaurca may perceive the queenless in more detail, as well as various operations the queenless do in order to scrape out a living wherever they currently are, and maybe expand on the queenless of other hives other than K’lax and Zo’ra. (Although not sure how that would work for Liidra given their nature.) Another would be warforms, as well as normal workers and soldiers. Which would mostly be additions, such as various other forms these castes take for more specialized tasks that would be known, such as heavy lifting, more specialized combat for Za, as well as other forms of Warform other then the one seen on server. ---- The ideas I have had over the last few months or so mostly revovled around the most recent story arch King of the world and the phoron shortage. And how each Hive - including the Lii'dra - are dealing with this. Done with the odd news article here and there based around the Vaurca. Which leads to the various ideas I have on how I would change the Lii'dra. Giving them more lore on par with the other hives such as how they operate. But do it in a way that's from the perspective from others, then from the perspective of the Lii'dra.
  8. +1 from me I have roleplayed with Cinny a good portion of my time playing Aurora and I can vouch for their roleplaying abilities. As for any questions: what about the more recent events within Tau Ceti that may have had an effect on Adannaya?
  9. At first possibly a Lab Assistant, aiming towards work as a Mechatronic engineer, maybe a roboticist but I feel that this wouldn't suit the character per say. I want them to be fresh and new to the overall education of such things, with them doing the base education somewhere else, and doing the practical side of things as an apprentice aboard the Aurora.
  10. 1 - What religion does Nashka follows? She would be a believer of the S’rand’marr faith. 2 - How does she see the New Kingdom of Adhomai and the other two factions? Growing up with the PRA and the NKA she can see that both sides have good points. And she has not seen anything of the DPRA outside of propaganda by both sides. However her opinion of the New Kingdom of Adhomai has grown significantly whilst living within a NKA owned region, as well as her mother also agreeing with the ideology of the NKA. 3 - What are her plans on Tau Ceti? What is she planning for the future? She was not too sure when she first arrived along with her mother, and at first simply only looked for the odd job that suited her current skills and know how, with her mother also doing the same. Over the time spent in Tau Ceti before coming aboard the Aurora, her fascination with mechanical engineering soon led her from the usual Adhomian vehicles, to that of Robotics and mechatronics, finding the difference in technology fascinating. And due to her time within the NKA arm, sees the potential on a military standpoint. 4 - I am a bit confused by the cautious part and then she fact she later joined the NKA army, can you elaborate more on why this happened? At first her mother was concerned about the New Kingdom of Adhomai when it first appeared in 2450. However with only enough money to support the youngest child, her mother reluctantly stayed for the time being. And over the course of this, Nashka was taught to be cautious of those that support the NKA. However due to being 11 years of age when this occurred, she was still easily influenced by others around her and over time soon came to the ideologies of the New Kingdom of Adhomai. Whilst her mother is still skeptical, however wishes her daughter to be happy. Believe that is everything?
  11. BYOND Key: Xevanthraxis Character Names: Ponoh'Vulun Kaaxi, Soolux Vushon, Ka'Akaix'Nuurg Zo'ra, Botch, Uorithsk Kuza Species you are applying to play: Tajara, M’Sai What color do you plan on making your first alien character: White Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: The main part would be the general extensive military history of the Tajaran race. Whilst I don’t usually have a large interest in actual history, I like the odd sci-fi twist to things within said history. War of the Worlds being one of them. With the Tajaran being within an era similar to the world wars of Earth, when first contact was made, it added to the sci-fi spin with the off world technology the various rebels were equipped with. (D'as'ral Massacre). This along with the various factions that the Tajara have is a good background to have for various character concepts and also holds roleplaying potential whilst in game. Identify what makes role-playing this species different than role-playing a Human: The first main difference would be the caste system, and various distinct subspecies. Those being Hharar, Zhan, M’sai and Njarir. With the ruling class (Njarir) being controlling of the other subspecies. They are also different in terms of society, as they resemble humans in the first half of the 1900s; this compared to humans now in 2462 is a massive jump, with Tajara having to deal with the uplifting. The more obvious differences would be that of their biology, with each of the sub-races having filled their own unique niches on Adhomai. Character Name: Nashka H’Kashunir Please provide a short backstory for this character: Nashka H’Kashunir was born on the year 2439 near the city of Barj’ar within a small town. Both of her parents were M’Sai and too born within the same general area. The father Kha’hahier, and mother Ahnasaa; along with 2 brothers, one being 19 and the other 17. And went through her early years mostly with her mother, barely seeing her father or older brothers as they were stationed across the north of Harr’masir. For her early years she was mostly homeschooled by her mother. Only seeing her father and brothers only a few times per year, and soon gained an interest in mechanics, from vehicles to various contraptions and weapon mechanics. However, in 2450 when Azunja and his loyalists began their rebellion against the People’s Republic; her family split. Her father and brothers moved north to Tunguska, staying with her mother within the now NKA controlled Barj’ar. This brought her confusion in her early life, as at this time her mother was still uncertain of the NKA and thought Nashka to be cautious of those around them now. Leading to her now cautious nature. Over the next few years she began to deviate towards education that would eventually lead her into Mechatronics, with her mother at least still driving her towards a military career. When she enlisted she stayed within the portion of logistics and engineering. However by 2460 both her and her mother moved from Adhomi when both her father and brothers became MIA; with it being unknown what happened to them or where. Save for somewhere within the north of Harr’masir. She now lives within Little Adhomi with her mother. What do you like about this character? I like this character as it gives me the chance to play a roll I have yet to play with (Mechatronic Engineer) but also gives me the chance to involve myself with the RP that revolves around Tajaran politics. How would you rate your role-playing ability? I would rate my ability around 8 out of 10 on most days, having been roleplaying for around 6 years now on various platforms and games.
  12. BYOND Key: Xevanthraxis Character Names: Ponoh'Vulun Kaaxi, Soolux Vushon, Botch, Ka'Akaix'Nuurg Zo'ra, Species you are applying to play: Dionae What color do you plan on making your first alien character: A light green with the odd slightly blue leaf. Have you read our lore section's page on this species?: Yes Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: I wish to play this race simply because it interests me greatly with the overall concept despite the lack of lore compared to other species; even so what lore there is has given me great interest. This comes down to how they behave and how it’s influenced by experiences they’ve gained over their lifespans. A good example of this would be the pests of titan prime. The general idea of the Dionae was the first thing that made me interested, and upon reading more about them The pests, the spirits of the Oasis and the Viscerabelt. Have given me a few ideas. Identify what makes role-playing this species different than role-playing a Human: First things first would be the biological differences, being closer to earth plants. They can also take most forms of matter around them and process it into nutriment for themselves, such as various forms of radiation to also further this gain. There is also the fact that each ‘individual’ as a human would see it, is actually a combination of consciousnesses, with each gestalt being multiple beings, rather than just one. The way Dionae also learn is too different. As each Nymph of a gestalt learns separately. So if a Nymph splits, the Gestalt as a whole could experience mild amnesia until said nymph returns. Their social interactions with others is possible, however they are slow speaking. With some languages being difficult or almost impossible to speak due to the physical limitations of their speed. Character Name: Drinks from the Mirage Please provide a short backstory for this character: Drinks from The Mirage would be a gestalt originating from Moghes, born into one of the Oasis clans, specifically Clan Dorviza; being grown like any of the other Nymphs, however was quickly adopted by a young Unathi my the name of Kharzis Dorviza. Kharzis simply wanted a pet and friend, the original Nymph of Drinks from The Mirage would begin to learn quickly as the young unathi was taught by their mother; including the Unathi Warrior’s code. The two would soon become more like friends then owner and pet as more Nymphs began to join and form a small gestalt. By the time the Unathi was able to work, Drinks from The Mirage was comprised of 3 Nymphs. Who helped around however they could, both with the crops and tending to Dionae pods, or helping with livestock and visiting new settlements to help clear the radiation. As the Gestalt of Drinks from The Mirage became larger, it began to help with more manual labour. Helping tend to the heavier side of manual labour. Such as helping with construction, and occasionally helping Kharzis with their various daily ordeals. Soon however, when Kharzis became older, wished to leave Moghes. With Drinks from The Mirage not wanting to leave their side, the original Nymph, along with 3 others decided to come with. The rest wishing to remain and continue to help out the Clan. Kharzis and Drinks from The Mirage ended up within T’au Ceti, and eventually Mendel city. Here, the two gained citizenship. One for each of the 4 Nymphs, going through the usual chipping of each Nymph. Thankfully being a Gestalt of more than three. Over the next few years Mirage took the part of volunteering for various areas of work. Wishing to learn but also wanting to help like they did back on Moghes. This took form in various assistant type roles over various areas, which usually took the form of manual labour. With the only intricate work being that when growing crops or other plants was needed. With Drinks from The Mirage ‘s knowledge on growing plants gained from their time on Moghes. This line of work continued, before the Gestalt started to look for employed work. Which, soon lead them to various hydroponic jobs. Which however meant the Gestalt had to pass a Horticulture test to show their experience and knowledge. Soon however, Mirage soon passed it. They went from job to job, from the odd garden centre, working on crop farms; before finally ending up on the NSS Aurora; with Kharzis eventually finding work in Mendell. What do you like about this character? I like the character itself because it explores the interactions between Unathi and Dionae and their Symbiosis with the Oasis clans within the wasteland of Moghes. This allows for both more opportunities for roleplay as well as allowing myself to improve my own abilities within certain areas. How would you rate your role-playing ability? I would rate it around 7 to 8/10 depending on the character. I have been RPing in various games and formats for around 6 years now so I’m fairly confident in my ability. Note: As always any feedback is welcome!
  13. The RGB would be that of Unbound that belong to Xakt's brood: being 91, 31, 0. As for their attitude towards humans, it would be that of ant race that isn't Vaurcae, and Kaa would be curious to learn about them. Not just their biology and medical treatments, but their diet, what they do from day to day etc. However with District 9 this curiosity would waver slightly, throwing the works into their otherwise chipper personality and showing Kaa that the bad side of other races. As for why they ran into the riot, at first it was simple curiosity managing to overpower the fear from the shouting, the odd gunshot etc. However when arriving on scene and actually seeing others being hurt, both her sympathy for those in pain and the training they received in VR would kick in. I may add that they got injured in somewhat when they did this, as well as a scolding from the authorities once they arrived on scene. Hope this clears up the current questions!
  14. BYOND Key: Xevanthraxis Character Names: Ponoh'Vulun Kaaxi, Soolux Vushon, Aasethiks Kuth'Rex, Mahashik Vehik, Sukak'Xunu Riori, Usezazze Han'san, Butcher Species you are applying to play: Vaurca What color do you plan on making your first alien character: Brown Have you read our lore section's page on this species?: Yez Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question. Why do you wish to play this specific race: There are multiple reasons why I wish to play Vaurca, one of the main reasons is I love the aesthetic of the race and overall how they work. Being an asocial sapient race is fascinating to me, having a general love of insects and bugs. Also the interactions I have had with Vaurca players has only wanted me to apply more. Identify what makes role-playing this species different than role-playing a Human: For starters it’s the clear biology. Whilst humans need mostly oxygen, Vaurca need both oxygen and Phoron to breath, having to eat kois to keep said phoron respiratory system functional. Their way of speech is also another difference, with Vaurca finding it hard to speak Ceti Basic correctly, as well as being able to communicate over the Hivenet. Their carapace is also another difference but whilst a strength can also be a weakness. Whilst strong enough to allow them to enter space without the aid of a void suit, if it is punctured they can bleed to death quicker. As well as taking more toxin damage. Their social nature also tilts them towards group gain rather than individual gain. Character Name: Ka'Akaix'Kaa Zo'ra Please provide a short backstory for this character: Kaa was born on Luthien under a Ta, who in turn was under Xact within the birthing chamber along with many of their siblings, and were born unbound. During the first 6 months of their life where they were allowed to mature, it was clear that they were both curious about their environment but also about most things in general. Always wanting to wander off somewhere else in the hive to explore; along with this, there was also the morbid curiosity of the dead. Making them excellent for reclamation. Thus, after the first 6 months, they spent around 1 year within VR, when in reality it was only a month; learning various techniques and practicing over various terrain features with the objective being reclamation. During this time, it was also found that Kaa was very sympathetic with those close to death. Even sometimes trying to help them survive where it would have been better to let them die and reclaim their implants. And on a few occasions they succeeded. After this month (1 year in VR) Kaa was set to work along with the rest of the Xact brood; however being Unbound they mostly observed until one of their many cousins or siblings required help, or - if they did not make it in time - their implants reclaimed. This continued for around 2 years. In these two years, Kaa had never really thought to look up, instead fixated on exploring the planet they were born on. However, one night when reclaiming the implants of an unfortunate worker, they decided to do just that. Look up. The night sky was clear, allowing them to see the stars that surrounded Luthien as they glistend against the abyss. It was then they decided to expand their exploration beyond the surface of Luthien. And over the next 3 years, worked on trying to leave the planet; eventually succeeding. Convincing the Ta who birthed them to take a contract off world and aboard a specific station under the company known as Nanotrasen. The Ta asked Kaa what they wished to do, to which they simply said: “Exzzzplore.” The Ta then made the decision based on Kaa’s current skill set, to have them train as a paramedic/EMT due to their Sympathetic nature, and before they left were trained such skills within VR over 3 years, around double that within VR, with them perciving 8 years of passing. Learning about the biology of other races, the base medical training, how to stabilise the other races. This allowed for Kaa to feed their curiosity, learning about new species as they learned how to help them and...well. Reclaim them if needs be. And once the training was done, with all the explanations and such taught through the VR. Kaa was set and ready to travel to Biesel. Kaa delayed this for as long as possible. Having purposefully wandered off to simply explore each and every new environment as much as possible, even going as far as entering areas civilians and such are not allowed in. Causing them to have a few legal issues before they even arrived at their current work. However, despite this they never cared; not bothered by the prospect of spending a night or two within a cell for various minor trespassing charges. However it was clear that they did not mean harm by their transgressions. By the time they arrived on Biesel it was another 2 months or so before they even set foot on Aurora. Spending these 2 months exploring the vast city of Mendell, going to each of the districts and along the way making friends within district 9. However it was in District 6 where problems arose within the crime prominent district; during the time of the armistice upon Adhomai, those unhappy with the turnout started to make their opinions public as a small riot broke out not too far from where Kaa was exploring. During this small Riot, Kaa put aside her fear of such loud noises they had yet heard; both to see what the noises were out of curiosity. But the moment they saw any injured, their training kicked into gear. Running into the fray, their slim and nimble carapace allowed for them to easily get to the injured and managed to drag them to safety before authorities arrived. Managing to save 3 individuals who were injured by the Rioters, before said riot was eventually qwelled. Soon however, they would start their intended contract; aboard the NSS Aurora. What do you like about this character? I like this character as their role would be paramedic, a role I very much enjoy playing. However I have yet to find a character I enjoy playing as a paramedic. So I hope that Kaa will be the one. Another thing would be their curiosity, generally curious about things and possibly too curious for their own good, having already a trespassing charge due to their wanton to explore. However they would have a strange complex about them, being both sympathetic to those in need, yet rather dismissive of the dead. Seeing a dead body as simply something that must be reclaimed rather than the fact that dead body used to be someone. How would you rate your role-playing ability? I would rate my ability around 8 out of 10 on most days, having been roleplaying for around 6 years now on various platforms and games.
  15. +1 from me based on your roleplaying ability when you get into a character, if you can play a Skrell on equal levels of playing your current characters, I have full faith you can pull it off
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