Jump to content

greenjoe

Members
  • Posts

    410
  • Joined

  • Last visited

Linked Accounts

  • Byond CKey
    greenjoe

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

greenjoe's Achievements

Research Director

Research Director (27/37)

  1. Maybe a combination of making all batteries last 1.5x long, and character PDAs starting between 70 and 100% charge?
  2. I do wonder how the combat and medical changes planned for NBT2 will affect stuff like point-blank shots
  3. I imagine rich/posh characters would be harder since we're on some random ship that isn't as fancy as the Horizon, the flagship of the SCC is? What kinda avenues might there be?
  4. In regards to the money section, I'm wondering what you mean by it affecting the starting situations of the characters. Other stuff like the cleanliness of the ship, supplies and food make sense, but I'm wondering about that one.
  5. While the ship flying system and stuff in SS14 is cool, SS14 in general isn't really suitable for HRP. In addition to coders here likely not knowing about how SS14 coding works.
  6. Narasi: She agrees with deploying the net now, and moving to CES 146, that may work best at this point. Let the Malebranche be hit by the combination of the net and the rigged Coalition ship.
  7. Recently, Imgur has blocked access to users in the UK. This of course proves problematic for flavor text images (and records and stuff too) uploaded there, as players in the UK won't be able to see it. While a VPN can bypass this block, that isn't viable when playing on the server due to VPNs leading to false bans. While I do not imagine a formal suggestion will get accepted, I'm putting forth a request to those who do have flavor text uploaded on Imgur to upload it to another location. I have done some testing and it appears the forums can work as a location for this, including the gallery section.
  8. Narasi: She believes they should take the warp gate to CES 142 in the hopes of finding supplies there.
  9. Narasi: She would also consider the idea of trading some of our bluespace jump fuel for supplies from the ISS Lu'Nioh before we depart.
  10. Narasi: This one votes to move to CES 144 via the warp gate. She heard it mentioned on the radio, something about progress being made there. It would be worth checking out.
  11. More slots would be interesting to see, I agree. The implementation of it is tricky however. There may also sometimes be the situation of there not being enough for that many people to do. This came up when talking about the idea of a 4th hanger tech slot, there might not be enough for 4 hanger techs to do?
  12. Narasi: While she thinks there could something useful at Xar'qui 52, the risk of pirates being there is also a factor. They are already fleeing from one group of pirates so causing issues with another does not seem the best idea. She would think CES 144 may be better, and seeing if they can find supplies there. (Though I oocly vote for Xar'qui 52)
  13. A noticeboard on the bridge could be good (regular one, doesn't need the command locked one there) could go on this wall by the copier (the authentication device is in the XO's office so wouldn't be in the way)
  14. Narasi: While she does not think it is a great idea, if security forces think a raid on the Beta Marax I station can be pulled off, she supposes that could be done, then a bluespace jump past Xar'qui 52 to CES 144. That, or a jump right to CES 142 to investigate the signal there. Though, if the way to warp lane 1 is in Berkley 71, they would need to go to Berkley 72 and jump to it, or risk going via Xar'qui 52. (OOCly, I'd wanna see Marax I, then see if the pirates at xurqui 52 are a thing, but cannot justify that ICly)
×
×
  • Create New...