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Ublicto

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Virologist

Virologist (14/37)

  1. BYOND Key: Ublicto Discord Username: GalacticEmpireLover Character Name: Elwood Johnson Item Name: Solarian Marines 32nd Regiment Flag Item Function(s): It's a flag of a Solarian military unit. It should have no difference mechanically from a normal flag. Item Description: A flag representing the Solarian Marines 32nd Regiment. The text on the left of the flag is the motto of the unit, "Always ready, always loyal." On the right the year "2461" is written. Why is your character bringing this item to work?: They were in the 32nd Regiment during their last years of military service, and the unit itself means a lot considering that it was made up in large part by 33rd marines which did not join the SRF and fought on the side of the Alliance government. How did your character obtain this item?: They were part of the unit. What value does this item have to your character, and what story does it tell?: It's a representation of a lot of their values and something they take a lot of pride in. Even though they're out of the military and nearing retirement the flag to them represents many of the principles they chose to live by as well as part of their personal history. Sprites: attached to this post, there is only one. Folded there's no reason it shouldn't look like every other flag does. Additional Comments: None 32nd_Regiment_flag.dmi
  2. This is another excellent point. I frequently find that antag teams tend to be a mixed bag and the number of skilled people willing to play antag regularly is limited. I feel like a formalization of existing rules which aren't clear or a change to the rules regarding the way antag players are moderated would be positive here but that's something the staff team must discuss.
  3. I am solidly in support of this change. Nerfing sensors makes it much better to play antags such as ling and will decrease the reliance on certain less fun traitor tools. It opens up a lot for antagging and is a very positive change. First responder before this was one of the most oppressive roles for a ling and having two FRs was worse in many ways than having more sec. However, I do think adding sensors back to non-work uniforms would be a positive change and I dislike tying suit sensors to alert level because this incentivizes raising the alert level whenever any crew anywhere could be in danger. Instead I think the tracking level of suit sensors should be totally removed and the highest level should be vitals which can be available at all times. The other changes I have no criticisms of because to me they are very positive, especially taking sensors off PDAs and tablets.
  4. Reporting Personnel: Maximilian Burns Job Title of Reporting Personnel: Captain Game ID: cq6-dCq8 Commended Personnel: Jamari Sauter - Chef Gregory Digson - Bartender Witnesses: Maximilian Burns, Captain - Attended feast and saw large assortment of beverages and excellent food prepared. Cordia Caladius, Executive Officer - Organized feast and spoke highly of the preparations Sauter and Digson made for it, as well as the end result. Xuq Gir-Loveq, Research Director - Observed the feast and spoke highly of both Sauter and Digson's work. Time of Commendable Act: 00:40 Real Time: 8:00 EST Location of Act: Holodeck Alpha Overview: Chef Sauter in cooperation with Bartender Digson prepared a large feast for the Dominian Feast of Rewnewal. Despite neither of them being Dominian themselves they put above and beyond effort into it and prepared a wide variety of dishes and drinks. They spent two days before the feast preparing and provided an excellent experience for the entire crew. Seeing as how both went above and beyond to raise crew morale and encourage a spirit of cooperation among a culturally diverse crew it is my opinion, and the opinion of the other heads of staff present for the shift including the organizer of the feast Executive Officer Cordia Caladius that both Chef Jamari Sauter and Bartender Gregory Digson deserve a formal commendation and all associated benefits for their efforts. Additional Notes: None
  5. Two consulars is a great ideal. Opening up the command department to more people and making it less 'sectioned off' from the ship is excellent as well.
  6. 1. When compared to a lot of the other applicants I think I would offer a different level of depth to human lore. While many of their ideas are good and deserve implementation, I feel as if my suggestions for expansions in the lore and story arcs would make the Aurora universe feel more lived-in and give new meaning to many of the identities and ideas characters on the Horizon have. Having the Horizon participate in a lore arc as a minor element or even only observing the effects of the arc through a series of events and mini-events that have low to moderate stakes would encourage character development influenced by ongoing lore while also creating a solid middle ground between the Horizon being the center of the universe and just another space ship. A lot of the broader world-changing lore changes I support would also make the values and cultures of the characters on the Horizon more diverse. Another applicant has raised the fact that a lot of the lore is "Americentric" because 21st century American culture is treated as the default and they are absolutely correct. Aurora is heavily influenced by the cyberpunk genre which in turn reflects the concerns of Americans from the 1980s both in terms of foreign economic dominance and machines taking over from humans (a concern today as well). The changes I have said I would make in my application would do the most to change that I think. Among all applicants, I think the changes and new lore I would make would do the most to make Aurora's universe more unique and engaging for players. 2. Consulars are an excellent way to bring in geopolitics and for a while now I have thought we should have at least two slots for them. Besides that, I have said that I want to increase the cultural differences across the Aurora universe. I generally dislike how the baseline for culture in Aurora is 21st century American culture and am interested in taking different directions in different ways. While Biesel might be more "21st century" than the others, I think most of humanity should feel as different from us in our version of 500 years in the future as our ancestors were 500 years ago from now. In particular I think the implications of a lot of cultural practices are not explored. How would Eridani society sustain itself when societies that put career success above everything else right now suffer from demographic crisis? How would the genetic engineering of elite Dominians affect the population? Would it deprive them of whatever social mobility could exist for them in a society like Dominia? Maybe gene-boosted primaries have to be sectioned off from society because they're so resented by everyone else that excessive public exposure risks mob violence against them? How would the hyper-militarism of Gadpathur affect what jobs and communities its exiles organize. Maybe there are Gadpathurian exile mercenary companies because the only job skill many exiles might have is being a soldier. 3. I think my Elyra-Dominia arc could be as dangerous for the Horizon as the event organizers would like to make it. There could be away missions with little combat that focus mostly on engineering and medical, or there could be high intensity away missions where some faction mistakes the Horizon for their enemy or otherwise tries to force it or its away team away from something important. If we want to avoid combat or confrontation between factions however it might be best to focus on a diplomatic arc. It would be interesting for the Horizon to carry a Solarian delegation to a diplomatic meeting in the Republic of Biesel or carry a Bieselite delegation into Solarian space. I'm sure many would like to visit Earth as part of a peaceful event. The Horizon could also participate in a cooperative mission with the Coalition, Elyrans, Dominians, or any other power to find something of mutual interest to both the SCC and that power. Regardless of what is done I would like to see the Horizon be part of a larger story rather than the subject of the entire story or a bystander. Players should feel as if their characters live in the setting rather than that they are the setting. Having the Horizon not be the most important thing in the universe and contributing to a larger concern can do more for player engagement than maximizing the stakes or violence like the ICV Wolf event (which i enjoyed) did.
  7. Thank you RTNP, I'll never steal a captain slot from you again!
  8. BYOND Key: Ublicto Total Ban Length: Permanent Banning staff member's Key: ReadThisNamePlz Reason of Ban: Reason for Appeal: not me
  9. Part of this I feel is because there was no HoS and no CMO so I was essentially coordinating three different teams of people and had little bandwidth left over for anything else. It was extremely difficult to pay attention to everything at once. The expedition was also going against turrets and mines so I decided to send a lot of sec down rather than research because I imagined they'd be fighting more than anything else. I would have given a lot of those short and decisive orders if I could have and in retrospect I probably should have made someone interm HoS and CMO so I didn't have to deal with all this. Live and learn. I apologize if some of my mistakes made the round worse for you, but all things considered I think it was an alright round and I did an alright job. Much of your critique has merit, some of it I do not agree with. Thank you for it regardless, I appreciate it.
  10. I think Dagoth makes a really good point here, RnD is very outdated compared to a lot of other systems and there isn't enough to do in most of the science department. However, it would be good to add ship-side stuff for science to do like assemble probes that can be used to study planets, make custom artillery shells with specific substances in them (for fighting enemies that only take a certain type of damage maybe), and there could be additional tools for antag interactions like studying captured changelings and curing (or inducing) vampirism.
  11. I enjoyed working with Sandra and they seem very competent as XO. They're sure to be a solid member of any command team. +1
  12. I really like the "Johnny Five" aspect of your character and have no doubt you could play it well. Drood, despite his eccentricities and my initial reservations about him is a fun character to interact with. I have no doubt IHU-812 can make a good character with a story to tell. However, you might want to add more to this application. Look at some of the applications for IPC that were accepted and see what they did well - it's what I did when I was applying. +1
  13. BYOND key: Ublicto Discord Username: GalacticEmpireLover Character names: Elwood Johnson and Athena are my most played characters. How long have you been playing on Aurora? Close to four months Have you received any administrative actions? And how serious were they? I have received some notes and an antag ban. One note is for not understanding the role of Warden well enough, another is for too aggressive antag play which I also received the antag ban for. None of these interactions were caused by me acting in bad faith, and I have demonstrated a willingness to avoid past errors. Please provide well articulated answers to the following questions in a paragraph each. What do you think the OOC purpose of a Head of Staff is, ingame? A head organizes their department to respond to the round and is a primary driver of the story. They direct their department's response to anything that could happen and also ensure that the proper materials are available to help their department do its job. In the case of new players, command staff should ensure that they have the resources to become used to their assignment and aren't pushed out by a lack of familiarity with the mechanics. A head of staff does not need to IC know how every part of their department works, but they should be familiar with their role and be able to organize other players. The primary skill of a head of staff is communication and organization. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them? They must facilitate role play in a constructive way and do what benefits the people playing the round best. That means ensuring departments have clear objectives and in situations where there is a threat to the ship or its crew respond in reasonable ways that are conducive to telling a story. With regard to antagonists, command players should generally give them leeway and allow them to pursue creative gimmicks within IC reason. During extended rounds departments receiving objectives or otherwise being given goals that allow role play that is not just having twenty people in the bar all the time might also be good and make the round more fun, and allow more canon experiences for characters. Explain how the recent events in the Spur changed your character and how they came to be employed on the SCCV Horizon. Maximilian Burns is a career explorer and merchant who is 37 years of age. His mother Andrea passed away early in his life, and his father Herbert who was the owner of the small trading firm "Burns Trading Company" would raise him on his home moon of Callisto, although Maximilian would attend higher education on Earth. The influence of his father would permeate Maximilian's life and grow his interest in the adventure and profit of interstellar trade, which his Father would cultivate even more so by ensuring his son would be employed in his business and eventually command one of the family's five trading ships. With megacorporate competition forcing the Burns company's profit margins down and the stagnant Alliance economy further limiting their avenues for growth the company would resort to riskier and riskier enterprises to make ends meet. When Herbert Burns died and the company passed to Maximilian it had virtually no liquid resources and was barely able to pay interest on its debts. Maximilian would do everything he could to save it, and quickly find that he would have to resort to riskier and riskier expeditions to Interstellar war era ruins, alien wrecks, and high value transport to keep the Burns Trading Company alive. He would even have to cross ethical and legal boundaries at times. Regardless of his efforts it was inevitable that he would fail. The collapse of organized authority in much of the Middle and Outer rings of the Sol Alliance would doom the Burns Trading Company's future prospects. With the writing on the wall, Maximilian broke up the Burns Shipping Company in 2562 and auctioned off its assets to pay back debts and save what he could of the small family fortune. He would find a way to do that through employment with the SCC. Being an experienced businessman and trader in difficult situations already he would find employment first as an operations manager aboard a space station before becoming the executive officer of the survey ship SCCV Advance that would be attacked on a mission to a deserted star system by Southern Solarian Military District raiders in 2564. The death of the SCCV Advance's Captain forced him to take command of the ship which he successfully guided to safety and prevented the capture of. This secured a chance for his promotion, which he took at the earliest possible time. He would be assigned to the SCCV Horizon, a much more advanced ship with a similar mission profile to his last posting. What roles do you plan on playing after the application is accepted? Captain Have you familiarized yourself with the wiki pages for the command roles? Yes Characters you intend to use for command or have created for command. Include the job they will be taking: Maximilian Burns - Captain Do you understand your whitelist is not permanent, and may be stripped following continuous administrative action? Yes, I expect to me stripped of the whitelist if I mess up in a major way or make a pattern of bad decision making. Have you linked your BYOND account to the Forums? Yes Extra notes:
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