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Eternias

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About Eternias

  • Birthday December 2

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Cargo Technician

Cargo Technician (4/37)

  1. I logged on as soon as I received notice, even though i'm not the most active of members on aurora, Both you as a staff member and as a community member, hell, even some of your characters have inspired me to try to do better in game and in real life. From what little i can grasp over such a limited medium, it's shone more brightly than plenty of people i've met in real life. Sad to see you go, glad to still have you around. I hope whatever struggles you have now, and in the future, are swiftly delt with, with you in the lead. Thanks for everything, Abo.
  2. Hey there. I was directly involved as one of the two Security personnel who were on-scene to respond when the AI and AERO reported the cargo technician pocketing contraband and, this is the important part, Creating it. Crux's character lied about having dangerous items on them when we tried to search her after getting a warrant, which i discovered when i found the Uranium Concealed Knife she created, hidden in her bag. I was then talked to by i believe it was Albyerk (I'm sorry for the terrible spelling, i stumbled across the thread and am trying to provide clarity), about searching cargo and how they're allowed contraband in the warehouse, which i was fine with, but i was both: Following orders from an officer who was with me, and; responding to the real threat of not just 'moving contraband to central' but, creating the contraband itself from raw materials, which i see as a much bigger threat to the station. A cargo technician actually manufacturing weapons out of radioactive materials? She also did proceed to openly say she'd not aid any department with supplies from cargo. Aside from that, Crux did continue to do things like reveal her breasts, make inappropriate noises and such, but that can be justified IRP with relative ease. That's all i'm aware of on Crux's side. On AERO's side, he did behave in a manner not fit of synthetics, to which he's seemed to have already admitted. Why I was Ahelpped on, but not AERO, i'm unsure, as the AI and AERO were the one to originally find and report the crimes that took place, but regardless. I do believe AERO diddn't respond in a manner fit of a Synthetic, though he's seemed to change his ways with a new model of AERO in more recent rounds. I also believe Crux was definitely in the wrong, especially since she did manufacture contraband herself, and she openly stated she'd not aid other departments by doing her job. That's really the two main points for both of them, though i don't know why it had to be brought up here.
  3. Well, firstly thanks for the reply. Secondly, I don't think i'd describe her as a 'tough' character. I imagine her more as cold unless she knows you, or you're her superior, in which case she'd be very attentive to you. As I've described, a conversation with her would be business like even when you're just asking "How's your day?" in the hall. She's going into Sec for a reason though, it's all she knows. Medicine, Science, engineering are all foreign to her, the closest she's gotten to any is maintaining her weapons in the frigid Adhomai snow. I don't even think she considers herself a Civilian, even though now she technically is. Hope that made sense, as i'm writing this in a tired and semi-sick state
  4. Hey there Maur, I re-read your background and there's been alot of improvement. Im not certain if you've demonstrated all you need to with the lore, because im not familiar with Vaurca lore, but you certainly give the impression that you do. I've only roleplayed with you a little, but from what i've seen you aren't bad. Overall, i'd like to see what you could do with the race, and i think you've shown that you can at least grasp the concepts that make Vaurca the (Validhunting powerg-) interesting race they are. +1.
  5. I look at the application and i see something very bare-bones. I guess that's not necessarily a bad thing but i think it fails to show me much of... anything, in this case. I think other than the lack of content and explanation the rest of it is alright. Overall, i think the backstory needs quite a bit more fleshing out, and you should try to show more of the lore knowledge whilst you do. If you do that, i'll switch my current -1 to a +1, but in the meantime, all i can do is cheer you on! You can do it!
  6. Hey there, i've RP'd with this character a few times and all i can say is Pleasant. We've chatted in the bar, exchanging talk about the past. We've talked in one of my character's spaces of work about various things, although ironically i think that character helped Wald a little more than she helped him Overall i really just want to say she's a Character, and that whilst i find her personally pleasant, she has and will display a range of traits at certain points that show who she is. She freaks out when she thinks people could be doing a better job helping others, because she cares. Just some thoughts. +1
  7. Hey again Mofo, thanks for the input! I honestly didn't change much of the actual... 'content' of the application, just more re-organized it and told it in a more clear way. That said, if you really want to see my roleplaying capability first hand, i play a lot in the dark hours of the day, 8pm-2am EST. Regarding the 'goofy little memecat' statement, I fully intend on making certain the first things players think when they meet her is; 'Soldier'. The only time i want to bring out that 'inner child' is when she knows you, she trusts you, and nobody else is around or it slips out of her. She takes orders, she not only follows them but she carries them out as efficiently as she can. As a final note in response, i can promise at the very least, that i have a passion for bringing this character, and all of my characters to life. I will do my best to really bring out the attributes i have listed here, whilst slipping in little extras to bring depth to her. I know just words dont mean much, but i want to state it for the record as roleplaying means a lot to me in general, and i want to make my desire clear. Thanks for the response so far.
  8. This is just a notification that the application was edited so some things may be different than a prior reader remembers.
  9. Yes, all the ages posted are human-years, which means she's a bit older to Tajara, at least effectively. I actually asked in a separate thread (before i made the app) to see if NT required other races to be specifically 18 standard years, or 18 'effective' years, based on the races' different aging, the response i got said that it was 18 years no exceptions (which is fine) and so I've put all listed ages in human years to make everything easy to grasp. I am aware of the 1.3x aging rate of Tajara. Again for the second thing, I've responded to this sort of thing a few times, and i'm pretty firmly set here. Originally, (Like all people who could work for NT and therefor every taj character made) she was a citizen of the PRA (Both legally and in territory) until the second revolution. Her city was captured, and as of the current date, still is, and she has ran from this back to the PRA for stability and to get away from a horrible life. She may enjoy fighting in a more casual sense, but armed conflict that she never wanted to participate with in the first place? No thanks. I'd also like to take this opportunity to stress the fact that this is not a broken character. Esfir has passed all of the mandatory psychological testing, and is mentally sound. The revolution is a topic which is sore for her, as you might guess, but she's definitely a strong character who in game i'm oping to show as quiet and loyal most of the time, with notes of being strong-willed and eager to prove herself in this new environment. On a last note, if someone could inform me if i'm allowed to make changes to the OP to add characters i've made since the post, and other small edits to better reflect the character i'm trying to convey, i'd greatly appreciate it. I've held off so far as to not break any rules or confuse anyone, Thanks.
  10. Maintenance Drone (937) states: Carpfucker 300 online +1
  11. I'm aware the PRA controls most of Adhomai. Most, but not all, and the ALA is a big threat, and if you look at the city i mentioned my character is from, that city is currently controlled by the ALA, which i said specifically so i could then defect to the PRA. Also, i dont see why being a child-combatant makes you leery, its not actually specified in the lore but considering the guerrilla warfare undoubtedly taking place, and the unfunded nature of the ALA, its fairly reasonable. (also the lore tidbits elude to them kind of doing whatever they want.) Could you specify your 'several other aspects'? I'd love to respond to them to clear up any further possible misconceptions, or just learn more on how to improve. Thanks for the reply, Serveris.
  12. To Synnono: Thanks for the vote of support concerning the tad bit of being slightly more advanced in a field than most children! (Just teasing the others on this) Regarding the homosexuality, and the 'afterthought' feeling, that was by design. i wanted to include the trait in the whitelist app, but i diddnt want to really -bring it up-. As i've said, it eats her up, she believes she is a deviant, and with the PRA loyalist thing you mentioned... Yeah she'd probably report other Tajaran to the KGBKitties for deviancy. Or at least express her disgust and warn them beforehand. On the station, nobody would know. She's hidden it from everyone, and tbh i was wondering if i should even include it in here (but again, i figured i should considering the lore behind how it's deviancy to Tajara.). I've been wondering if i'm going to have to re-do the application because of the semi-negative response i've gotten so far, and if i do, then i'll probably omit some things, and rework some others. Probably include a bit more 'story' in the backstory as well. Thanks again to everyone who's given a reply, they've all been helpful.
  13. Hey, i havent been playing anyone for a while, i recently have played a few rounds as a human roboticist/scientist Theodore Schnider. Also, as a response to your agreement that 'surviving perfectly in the wilderness at a young age is snowflakey', i'd like to point attention again to how i've said she diddnt survive 'perfectly', she was in rough shape, and it wasnt for any amount of extended time. Two days with multiple ways of keeping warm. If anyone else would care to give input, perhaps on other parts of the backstory, i'd definitely appreciate it, and if any mods/admins feel they should decline the app, i'd appreciate some good input afterwards so i can revise and make a better attempt later. Thanks for the input so far, everyone.
  14. Hey there, it seems my reply was eaten or something. To answer your questions: Is she homosexual? Yes, though she'd never admit it and the idea of being a deviant eats her up on the inside. I tried not to add everything about her feelings, thoughts, etc in the application because it diddnt necessarily ask for that. (Which is why i then noted other things about her afterwards.) Is she missing an arm, or does she have a prosthesis? She did go one-armed for a while, but after signing on with NT she got a prosthesis which she'll pay off whilst working for NT. Did you play Aurora in the past and disappear, coming back now? Yes, my prior characters were roboticists and my second character, an IPC, was created by the first. How old is she? I plan to start playing her at age 18, as a Security Cadet (Both for the character's sake and my own, to learn security a bit more before becoming an officer. I've read a lot about it, but its always smart to get a feel before playing the full version. Which is why i've been shadowing Tajara players on the server ) Surviving perfectly in the wilderness at a young age seems snowflake-y. I'd agree, but i was attempting to make it sound both 'not that bad' and 'she wasnt -fine-' at the same time. Killing the strider was more luck than skill, which i think is the most 'unreasonable' part of the situation, but possible. However the actual survival aspect isnt that extraordinary, two days isnt enough to starve or dehydrate to the point of death, and with traditional heavy clothing, being naturally insulated with fur, extra warmth from the carcass, and the ability to make fire with a rifle would probably be more than enough to keep a child at least alive, not necessarily in good shape. She was found, in bad shape, by the village. Not to mention that from what I've gathered from the wiki, M'sai (Which she is) are naturally skilled in survival and hunting. [which could help if true, if not my prior points still should cover it.]
  15. BYOND Key: Eternias Character Names: Theodore Shcnider, Muse, Terra Arashi Species you are applying to play: The Tajara What color do you plan on making your first alien character (Dionaea & IPCs exempt): A light cream, as typical of the M'sai Have you read our lore section's page on this species?: Read, and enjoyed. Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question Why do you wish to play this specific race: Because the race provides interesting opportunities to roleplay people used to a civil war, Because they'rrrre superrrr-cutsies, Because i'm interested in attempting a slightly more cold and militaristic character and i feel the Tajaran culture supports that; Because the PRA lurking in the back of your head at all times seems terrifying, and forces you to constantly doubt if running to them was a better option than staying with the rebels, Because not only are you afraid you'll let down your parents either way but you're a deviant at heart no matter how you try to fight it, and you've managed to hide it from everyone for now but what if it gets out? Nobody would take you in after they found out. You have to remain a rock for both your own sake but also for the sake of the people as a whole... Because the Tajarans offer multiple opportunities for a dualistic and reserved character with their tradition and family focused culture, and their militaristic shadowy government. Identify what makes role-playing this species different than role-playing a Human: Cultural and technological differences mostly, as the conservative values of Tajaran are deeply rooted in their traditions, and they've shown little propensity as a race to change that. The paranoid constant looking over you shoulder for big-brother, or the warm feeling knowing that they're always watching over you is not something i feel you get with a human. Not to mention the Rrrrr's. (More R's than a drunken pirate trying to request more rum.) Character Name: Esfir Rytsar Please provide a short backstory for this character, approximately 2 paragraphs Esfir grew up as the typical Tajaran child, in a village outside the city of Mezurrra. Her family was not poor, but far from the new standard in the large cities that have started taking root in Adhomai. The few unique things she showed propensity for was being rather scrappy for a young lady, a fascination with both the great war, and the idea of being a protector. She enjoyed spending time with the male children, play-fighting with ‘Rrak'narrr’, pretending to be sailors warding off the Hma'trra Zivr lurking in the deep waters. One point, to prove herself to her friends, as children often do; she stole her father’s rifle which he had kept from the great war, ventured out into the wilderness to try to kill a Nav’twir, like the old M’sai hunters. She was only eleven at the time (in human years) and shortly after she managed to shoot and kill the beast, a blizzard struck. She was lost inside of it for two days, only barely keeping major frostbite at bay with fire and extra warm from the corpse she had collected. The village found her after that length, and brought her home to treat her injuries. When she was 12, about a year after the strider incident; her town and the city of Mezurrra at large fell into the hands of the new rebels, the Adhomai Liberation Army. Nearly her entire village was drafted into their ranks, given rudimentary training and sent off to fight in the name of 'liberation'. She fought for four years, in a few skirmishes, taking only minor injuries until in one of these battles, a childhood friend was in danger. She attempted to save him, at the cost of her arm, but failed. Soon after that battle, her parents were accused of feeding information to the PRA all this time, which was actually the case. They were summarily executed. The shock of all the prior events caused Esfir to gather what intel she could over the course of the next week, before taking a rifle and coat, and dashing into the blizzards to defect to the PRA. That was two years ago. Since then, she has rejoined the PRA as an official citizen, whom has aided efforts by supplying valuable intel on rebel plans and habits. To reward her for her efforts and seeing potential in a young soldier who ran back to aid her original government, they educated Esfir and began teaching her how to work in law enforcement. As part of her training, they’ve sent her to work for Nanotrasen to work in a more professional environment aboard the Exodus. She’s an extremely focused individual, driven to complete any task set in her way. Discipline and restraint are important concepts to her, as she’s adopted the militaristic attitude of the ALA from her time with them. She may at first seem standoffish and reserved, but even with the trauma she’s experienced in the past, underneath the routines and passion for her work, she still manages to cling to the rowdy little girl who loved to play pretend. What do you like about this character? I've wanted to play a more driven character, who has a distinct purpose at least in her mind for quite a while. I think a character who struggles with her own beliefs and those of her people contrasting with baser feelings and the overall attitudes of the humans she'll work with, and perhaps even the more 'human' Tajara would give room for a lot of dynamic roleplay. Also, i think Esfir may have a simple set of characteristics, but i've tried to balance those out with a multitude of smaller quirks and hidden struggles that could give more flavour to an otherwise standard M'sai sec char. How would you rate your role-playing ability? I'd rate it above average. I've roleplayed for most of my life on a variety of mediums, all across the gaming spectrum (Tabletops, text-based gaming, roleplaying communities in games like warcraft and starcraft, etc.) As well as quite a bit on SS13. Its more than just a hobby of mine, but i wouldnt say i am extraordinary or overly better than anyone else. Just slightly better than everyone else Notes: As clarification, i have not showed all of her character traits in the backstory, as i'd enjoy having little quirks for people to discover during RP. Ontop of this, i have re-written the backstory to be more cohesive and generally make more sense. Please note, all listed ages are in human years, so for a more accurate representation of her 'mental age' per say, apply a 1.3x multiplier.
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