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Haveatya

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Everything posted by Haveatya

  1. I was standing there, when you pulled the welder i disarmed you and threw it then began to tell you to leave IC, instead of responding IC you yell at me in LOOC. I also didn't go in the room of my accord. I was pushed, however it is irrelevant because that is IC. I have no complaints about you doing what you did as Aquila, though I found it unnecessary and childish, i assume that was roleplaying like you said. I am not complaining about Aquila. I am talking about you being unprofessional in OOC. You literally said "some people forgot how to roleplay" in response to someone out of character. I standby my actions IC and you do too, I don't fault you for that. But for being upset about it OOC and being aggressive OOC is unnecessary. While I can handle it just fine, it is a game afterall, that sort of behavior from a head of staff is not conducive to a role where you should expect new players to function, yelling at them in LOOC is not how you handle a situation you don't want to be in. To /expect/ security staff to standby and watch untrained and hostile personnel yelling at a known dangerous criminal is ludicrous. Then to act attacked and be aggressive in LOOC is unwarranted.
  2. I don't plan to utilize any of the head positions, barring HoS. But if I were to use HoS it would not be for a long while as none of my characters are interested in the position. I like roleplay where there is a certain level of heavy to it, stressful situations are what keeps players coming back to SS13. Running from the aliens through maintenance or trying to subdue the malfunctioning AI is what makes SS13 so unique. A head character should be able to teach his subordinates while a head player should be able to explain new things in a clear ooc way through looc if IC it makes more sense for the character they are talking to to know how to do something. These characters are all professionals and trained in their fields, so some things not known to the player should be known to the character. Your heads of staff are who your new players will immediately look to for guidance in game. I would think they should be a knowledgeable person of course, but an off putting personality could harm the roleplay and interest of new players. They, I feel, are expected to be able to cut metagaming down in a sense. With the power they hold, they should be able to encourage proper roleplay despite knowing ooc what is occuring. Antagonists often will try to go after heads as they get more benefits than attacking a staff member. With that in mind, the ability to maintain no IC in OOC is an important concept for them to follow as they may be frustrated but need to keep a level head. Marcus enjoys getting things done and feeling accomplished. He gets a sense of validation from completing tasks that he never got from his family life. Alongside that, he appreciates the simplicity and straight forwardness of paperwork and procedure that dominates the IAA's work day. I chose security because it is similar to what my father did. He worked as a police officer for a number of years before being moved to IA for his strong work ethic. So I am sort of burrowing his career for my character's story. Marcus will have a difficult time ignoring procedure or adjusting to unique situations. It is likely something that will come up if he gets involved in an antag RP situation with a vampire, or something along the supernatural line. He is normally guided by SOP but when it won't apply he will be stuck nervous and unsure of what actions to take and will likely look to guidance. This is vastly different from Tyco and will take getting used to, I may honestly not enjoy it now that you bring it up, but it fits the character I've created more than any other option. I agree, the humanity of situations versus the neverending regulations and technological advancement has always been something I've been interested in.
  3. Reporting Personnel: Tyco Revre Rank of Reporting Personnel: Security Officer Level 2 - 5s/5m Game ID: buKVZf Personnel Involved: (Name, Rank: Offender/Witness/Other (Ckey)) - ERROR-57 - Jane Pyre - RAPHAEL Time of Incident: --- Real time: 2000-2200 EST 12/8/16 Location of Incident: xxxLocation Nature of Incident: [x]Workplace Hazard []Accident/Injury []Destruction of Property [x]Neglect of Duty []Harassment [x]Assault [x]Misconduct []Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: Aquila, CE, was attempting to negotiate with a terrorist while risking the well being of herself and the station. The terrorist had created an IED with a welding tool and lighter and was threatening to detonate it should anyone approach them. Aquila drew her welding tool and said something along the line of "Do you really want to try me" before I disarmed her and told her to leave. A head of staff should not be putting themselves in harms way and should only stay in their own department's influence. The head engineer had no reason to be involved in this situation. She proceeded to threaten my life should I ever touch her again and then later assaulted me via pugilism following her displeasure at the result of the situation. Did you report it to a Head of Department or IAA? If so, who?: Yes, but they were involved and disregarded my assessment. Actions taken: I had her formally charged with assault for her actions but could not report to anyone else on the station, I was too busy to attempt to report to IAA at the time due to many other incidents. Additional notes: -
  4. BYOND Key: Haveatya Game ID: buKVZf Player Byond Key: Nandabun Staff involved: discussed with Nursiekitty and Serveris6 Reason for complaint: Insulting me passively and directly outside of the game over my character's IC actions. They passively insulted me telling me I forgot how to play, and directly complained to me in OOC about my character doing his job because they wanted to play hero in a terrorist situation despite their role as an engineer and head of staff. If he wanted to throw a fit in IC that is fine, but to bad mouth over OOC I feel is inappropriate for any player, especially a head of staff who should represent the community's best. Did you attempt to adminhelp the issue at the time? If so, what was the known action taken by administration/moderation? I was approached by an admin, but nothing was resolved by the conversation or really even directly addressed an issue. Approximate Date/Time: 12/8/16 @ approximately 2000-2200
  5. BYOND key: Haveatya Character names: Connor Fletcher, rotating cyborgs named after knights of the round table How long have you been playing on Aurora?: Likely in excess of a year, on and off. Why do you wish to be on the whitelist?: I want expand my roles on the station and fill an unpopular and often unoccupied role. Why did you come to Aurora?: I enjoy Space Station 13 because of role play, "drama", and problem solving. Aurora provides all these and I don't need to be afraid of a random assistant coming to bash my head in with a toolbox every session. Have you read the BS12 wiki on the head roles you plan on playing?: Yes Please provide well articulated answers to the following questions in a paragraph each. Give a definition of what you think roleplay is, and should be about: Roleplay is being able to step out of your personal beliefs and mannerisms and create a new identity in a fantasy world. Roleplay is all about being the hero you aren't or being the book worm that you despise. Roleplay is where you can let your imagination flow and escape reality. In the end, Aurora station is a roleplay station and a game; in the end roleplay should be fun and if something gets in the way of that it needs to reevaluated. What do you think the OOC purpose of a Head of Staff is, ingame?: Heads of Staff should be players that can guide and advise other players both in game, on mechanics, and out of game on rules of the station among other things. A Head of Staff is someone who is fully capable at fulfilling any role in their department. The player needs to know how to perform any tasks that come up and be able to teach others how to do it in a proper IC and roleplaying fashion. Just like anything else, the base is the most important part of any structure and the player's personality and knowledge base is what can be used to mold an exciting and interesting roleplay. What do you think the OOC responsibilities of Whitelisted players are to other players, and how would you strive to uphold them?: Similar to the OOC purpose of Heads of Staff, whitelisted players should be the proven and proficient players when it comes to their respective roles or specialties. Whitelisted players represent the best of the the community and should be responsible and kind to new players. People inevitably cycle out of the server and when a new player joins, the whitelisted veterans are the players that should be there to answer their questions and help them get acquainted. Please pick one of your characters for this section, and provide well articulated responses to the following questions. Character name: Marcus Graves Character age: 32 Please provide a short biography of this character (approx 2 paragraphs): Marcus Graves was born in Biesel to a lower class family. He was one of four children and grew up looking out for his brother and sisters while his dad worked two jobs and his mom was bed ridden with disease. Marcus was naturally capable at school, and graduated with a 3.9 GPA, able to find his way to a business academy. He spent 6 years working as a security guard for the academy while he continued his education. He spent this time helping raise his siblings as well, the passing of his mother hit the family hard even though it was expected. His strong work ethic kept him afloat despite his rough personal life but his oldest sister wasn't as strong willed. She began abusing narcotics, Marcus would not see his silbings fall after spending so much time trying to give them a good upbringing. When Marcus showed up to take his sister to rehab, he entered her small apartment to find his sister in the middle of an overdose he called the emergency services. They arrived 15 minutes later than they were expected to and didn't appear to be working as hard as they could be. His sister passed that day and Marcus was bent on getting the medical personnel investigated for misconduct and neglect of duty. This was the beginning of his internal affairs career. Marcus pushed paperwork through the system while properly citing standards of care repetitively. After graduation from his business academy, NT offered Marcus a security officer position and entrance into an internal affairs internship and feeder program. With their widespread connections, NT was able to track down the investigation that Marcus pushed for and appreciated his intense work ethic and attention to detail. With a potential position opening up on NSS Exodus, Marcus has been moved to security detail on the station and is waiting for review on his potential promotion. What do you like about this character?: My current primary character is a bit laissez-faire and i would enjoy playing a more serious and focused character. Marcus has a less dark background than Tyco but has clear reasons for why he is how he is and I have made some intentional choices about how he acts. I would like to play a role that is incredibly role play focused and the Internal Affairs career is a great way to do this. What do you dislike about this character?: I can't really think of anything I'd dislike about Marcus. I would not be trying to play a character I would not like to play. What do you think makes this character fit to be a head of staff?: I believe Marcus would be a good Head of Staff because he is a determined and hard working individual but has a latent compassionate side that provides him with the ability to be objective and mission oriented while still being empathetic during his investigations. Marcus is young and I plan to play him like that, he is new to this role and will be growing into it just like anyone would be when they first get promoted to a new career. Please provide well articulated answers to the following questions. How would you rate your own roleplaying?: 8/10; I find that in general I stick to my character's personality well and rarely break from character even at my character's potential expense. However there are occurrences where I have gotten frustrated and have been guilty of powergaming to attempt to survive or defeat an antagonist. In general, especially in this most recent span of playing, I have tried to combat metagaming against antagonists in OOC and IC ways. I acknowledge that i have made mistakes and any time I am engaged in serious combat or antagonist related incidents I purposely make a point of asking for feedback about my performance. Extra notes: This will be my first application, I look forward to constructive criticism. I have been around here a long time but have mostly been lurking in the forums and OOC community. I hope that this will be a good opportunity for me to grow in the community!
  6. If you like MILSIM, near future sci-fi, and roleplay then you would like this game! Seeking as many players as possible. System entirely developed by me and in testing at the moment. Expect a lot of game opportunities starting early December and running into February. https://app.roll20.net/lfg/listing/46652/dance-of-humanity
  7. Real quick: Played a few rounds with them, they did everything I thought a warden should do. They knew their job, knew their place, and kept well grounded RP. Some of our rounds were pretty crazy and they never disappointed. +1 from me.
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