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Less Stupid Fireaxes


Kaed

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Posted

https://github.com/Aurorastation/Aurora.3/pull/5668

 

Due to unchecked feature creep, the fireaxe had become a horrible object to use as a weapon. Not only does it deal damage to people around the target, but it also tends to randomly embed in one of them that was not your actual target. "It's funny to watch" is not enough justification for me to leave it like that, so I've changed it.

Changes
-Fireaxes have had their cleave feature removed entirely. Frankly, it should never have been added. They're tools first, weapons second, and not designed to be swung around like a barbarian's greataxe.
-Fireaxes have had embedding turned off. It's really obnoxious and no one has fun with it, especially since embedding code is largely garbage and there's no logical reason someone should be able to run off with a 10+ pound axe lodged in their neck. There are better balancing forces.
-Fireaxes are heavy, slow weapons. No longer can you spam them, as there is a 2 second delay between attacks. They are still strong, and can still kill people, but you can't run after people anymore, hacking at them like you're holding a rubber hatchet bigger than your arm.

Posted

I'll re-add the cleaving later.  I suppose it wasn't as big a concern to me as the embedding and spamming, which I fixed.

Posted

Maybe alter it so it only cleaves on harm intent, where you're actively trying to harm something or somebody?

It'd make more sense that way, as you'd still overhand chop it two handed, if you're breaking something apart.

Posted (edited)
5 minutes ago, Menown said:

Maybe alter it so it only cleaves on harm intent, where you're actively trying to harm something or somebody?

It'd make more sense that way, as you'd still overhand chop it two handed, if you're breaking something apart.

The cleave only occurs when you target a mob.  This created all sorts of nonsensical things like attacking a borg two handed (which is an invalid target for weapon embedding) causes the axe to cleave and embed constantly in people nearby the borg instead.  Hence, removing embedding and replacing it with weapon attack delay.

Edited by Kaed
Posted

The embedding is a bit much, I have had it happen to me, I was fighting a Diyaab and someone came to help with a fireaxe, he struck the Diyaab once killing it and since he was beside me, I imagined his swing just went right through, because the Axe disappeared and a few seconds later re-reading the logs, I realised it was actually embedded in my heart. So yeah. One hit did that, maybe it just rng. But maybe make it less likely at the least or remove it for a while. 

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