GlitterGuts Posted July 13, 2019 Share Posted July 13, 2019 Probably the coolest looking and least used module right next to clerical, nobody chooses it unless its a meme or they dont know any better. I get that theyre supposed to be able to help with a bit of everything but not be very good at it. But theyre just complete garbo that I dont see why NT would even waste their time making this module a thing. Heres my proposition for a new standard borg loadout. These I think would help make it a decent "assistant" type module that isnt just awful or too good in any particular field. Pen Wrapping Paper Destination Scanner Bar of Soap Crowbar Wrench Health scanner Flash "Standard" gripper (for pocket sized items) Food Tray Cyborg auto injector (so a doctor can help load them up 5u of medicine or inap. Needs to be filled manually and does not work like the hypo spray. Not enough imo to step on the feet of a true medical borg) Corporate Regulations Book Comb (I think they can be used on people that arent you but idr. Void if not) Cyborg Mirror (basically a hand mirror that can be used on other people) Towel Inflatables Dispenser GPS Energy sword (when emagged, same as now) Link to comment
Chada1 Posted July 14, 2019 Share Posted July 14, 2019 I've been onboard with this for years, but instead of opting for the Standard module to be changed by itself, I'd instead like to see it become the 'Default' module you use before choosing a module, so that holding off on selecting a module is actually something a 'borg might do when the Station is understaffed. Link to comment
GlitterGuts Posted July 16, 2019 Author Share Posted July 16, 2019 On 14/07/2019 at 06:50, Chada1 said: I've been onboard with this for years, but instead of opting for the Standard module to be changed by itself, I'd instead like to see it become the 'Default' module you use before choosing a module, so that holding off on selecting a module is actually something a 'borg might do when the Station is understaffed. wow, yes. That way better of a solution. I personally check the manifest to see where im needed most at round start but I know a few players that cart around as no-modules for little while before specializing. +1 Link to comment
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