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Give Stationbound mining modules a Bluespace Beacon.


Zyrus

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Posted

With the new bluespace beacon being a general godsend for mining, I'd like to request that this be added to the mining module. Stationbound already get an inbuilt satchel, this would be easy to put in.

Posted

I plan to go through and re-tool most of the 'borgo modules sometime in the near future and I'd likely go ahead and add this when I did, so ?™️

Posted

I would like to point out quality of life things for Borgs would be:

Medical/Rescue: Replace Syringe with Hypospray, it looks odd and sets me off when I use it.
Mining: A bluespace mining bag, if it is going to walk in space for a while, may as well give them the best way to store things.
Engineering/Construction/Mining/Rescue: Give them a magnetic tract (Magboots) to allow them to walk without falling but with a movement penalty, to help them stop falling.

Not sure what else I would think on but these would help tremendously. 

Posted (edited)
On 12/04/2020 at 09:19, Soultheif96 said:

I would like to point out quality of life things for Borgs would be:

Medical/Rescue: Replace Syringe with Hypospray, it looks odd and sets me off when I use it.
Mining: A bluespace mining bag, if it is going to walk in space for a while, may as well give them the best way to store things.
Engineering/Construction/Mining/Rescue: Give them a magnetic tract (Magboots) to allow them to walk without falling but with a movement penalty, to help them stop falling.

Not sure what else I would think on but these would help tremendously. 

I plan to implement afew things in the future that brings just about all of this into effect, I won't remove the medical/rescue syringe since they already have a hypospray and the I'm p. sure you're actually supposed to store medicine you can't dispense at will (in your borgo hypospray) in that syringe, like dex+ (For rescue) as an example. Bluespace bag I'll look into.


As for the magnetic tract thingo, I'm currently working on a PR to implement Chassis types (Light, Heavy, Flying) and split up appropriate sprites across them, and the magboot idea is going to be the key feature of the Heavy type.

I have no clue when this PR will be done tho.

Edited by Chada1
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