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[ACCEPTED] Zer0Winds' Skrell Application


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BYOND Key: Zer0Winds
Character Names:
    Alice Stratos
    Index
    AMADEUS
    Phuan Van Dao
    Akhtar Rrhamrare
    Vazhirthaamro Kitani
    GERHARD
    Workers of the Abyssal Depths
    Atria Kahraradir
   
Species you are applying to play: Skrell
What color do you plan on making your first alien character: Banana
Have you read our lore section's page on this species?: Yep.

Please provide well articulated answers to the following questions in a paragraph format. One paragraph minimum per question.

Why do you wish to play this specific race:
    Honestly, been somewhat interested in a while, but could never come up with a name or good background story. But, I was sitting around really

thinking about it a lot, and well, here I am now. They interest me, since well, they are this scientific race, and astrology plays into their faith, almost like a

direct contrast. Seeing as how I like various sciences, mainly astronomy, astrology is another thing I'm at least a bit with. It kinda resonates with me, except

they are far, far, far, smarter than I actually am. I also like to play Liaison, and being a Jargon Federation Consular seems like it could be quite interesting. Finally, this is the last whitelist before I collect them all, until AI.

Identify what makes role-playing this species different than role-playing a Human:
    They are pretty similar in structure to humans, save for those funny looking headtails. Otherwise, they are very different. They don't typically

show emotion via facial features, like most humans. Rather than frowning, or grinning, etc, they tend to use their headtails to express emotion instead.

Skrell live for a long time, and may work in a specific field for years, and years, to master that field. Age does also affect what a Skrell thinks of others.

Young Skrell that are in prestigious positions are looked upon highly, and older Skrell that are in low, or menial positions are looked down upon. Finally,

there is one, very major difference with the Skrell. That would be the Srom, and their psionic powers. Skrell can speak telepathically, and read minds... But

if a Skrell was to do so a non-consenting individual of another race, they can be criminally charged. Skrell are split between Listeners and Recievers, ones

who listen in on the Wake, and ones who are directly influenced by the Wake. Listeners are often looked upon with suspicion, as many radical elements are

Listeners.

Character Name: Qrose Nyala'Toqli-Fet
Please provide a short backstory for this character
    Qrose is an archaeologist from Qerrbalak. They are particularly social, and are constantly debating the meaning behind various artifacts they find. While some Skrell may enjoy talking with Qrose about it, this may come off as annoying to others of a different race, that may not share their passion for the subject. While Qrose specializes in archaeology, they do have knowledge of anomalous studies. A receiver, they are quite loyal to the Jargon Federation.

    Qrose's name addition 'Toqli-Fet is from the planets' status as the "Eyes of Qerrbalak". Qrose identifies with the planets, as they are the eyes into the past through archaeology. As Toqli-Fet was once thought to watch over the Skrell for thousands of years, Qrose now acts as it's eyes on the ground, to return this.

    To Qrose, there was a limit to what they could learn in Jargon space in their field. For this reason they prepared themselves to work outside of the Jargon Federation, to continue their work in human space; namely Tau Ceti. They worked in the various facilities around the system conducting xenoarchaeological studies, employed by NanoTrasen. They have been to most areas in Tau Ceti at least once, during their work.

    Their Quya, of which their second name, Nyala, is from, is not the largest; only consisting of around six, including Qrose. However, it is very long-standing, with rarely anyone joining or leaving. Qrose never truly left the union, when moving away from Jargon space, and often would return for some time, around the Starlight Gathering.

What do you like about this character?
    Well, their colour. I like yellow. Anyway, in actual seriousness, they are honestly simple. A traditional xenoarch that works in Tau Ceti. But, as someone told me about my captain, generic isn't exactly all that bad. I don't know... I just like them, I guess. I can't say much else about it than that.
How would you rate your role-playing ability?
    7/10 but sometimes 6.5/10 if I'm tired.

Notes: Typical "ask me questions and I'll try to answer them" quote here.

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Thanks for applying!

Quote

1) You mentioned Qrose's Quya. How do they feel about their departure from the Jargon Federation? Did they support it?

2) Did they have any profound relationships throughout their life? Lu'Poxii, or dare I say Qu'Poxii? Maybe a treasured coworker? (https://wiki.aurorastation.org/index.php?title=Skrell_Relationships

3) Does Qrose follow a state-mandated religion? Do they follow a minor religion that has been declared illegal? How does their faith affect their religion? 

4) You mentioned they worked for a small bit within the Jargon Federation. Did they work for a specific institution? Did they work independantly? (https://wiki.aurorastation.org/index.php?title=Skrell_Factions)

Goodluck!

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That was quick.

1) They are all quite close, and Qrose got along well with them. They did support their departure but at the same time were a bit skeptical about life outside the Federation.

2) Beyond their Quya, Qrose has yet to find what they would consider their Qu'Poxii. They are however very close with said Quya, and cough exploitable info will definitely mention how they would be quite protective of the union.

3) They follow the Qeblak faith.

4) Not going to lie this one was hard to answer: I think the one that was closest to where an archaeologist would have worked was Qer'Zolvq, with intentions to move away from just mining work into actual full archaeology; another factor in their departure from the Jargon Federation.

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