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Greimorians+, a xenomorphs replacement.


Kintsugi

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Posted (edited)

Now, I know this is asking for a lot - but I cannot help but miss xenomorphs. Sure, they were abysmal on Aurora-- largely because it was the flawed Baystation version, which disastrously turned them into carbon mobs. The fact of the matter is that the niche is good. "Biological outbreak that uses the crew to sustain itself" is a fascinating concept, and has a lot of potential from a roleplay point of view.

In essence, what I propose is the simplest way to do this- though I would gladly welcome more advanced ones. The Greimorian queen would get a rework: it wouldn't be a simple boss mob anymore, but a queen similar to the xenomorph queen of old - it can lay eggs, plant webs, heal, etc. When a queen is active, ghost spawners would open up for players to control a number of Greimorians. In essence, the objective would be for the Greimorian hive to grow, and capture crewmembers to use as hosts for eggs.

Like I said, relatively simple concept - but I feel it'd add a lot to the game. I welcome more advanced ways to do this - but for now, I think this is an easy way to get some lost themes back onto the server.

Edited by DanseMacabre
Posted

I feel like Zombies and Borers already have some mild crossover in regard to 'Biological outbreak that uses the crew to sustain itself'. I'm not against the idea - bar that the name reminds of Gamorreans - but it feels like this niche somewhat already exists but just isn't played much.

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