NerdyVampire Posted November 30, 2023 Posted November 30, 2023 (edited) I have been thinking about this for a while, and though there might be a good reason, I just can't see it. Why do we have this rule, that prevents traitors from coordinating their gimmicks based on their work-roles and characters? Why can we plan an entire gimmick in aooc, but when it comes to actually executing it we cannot pretend we had a plan at all and knew each other beforehand? There seems to be some logical connection that might have made sense when the Syndicate was a thing and traitors were all expected to work for them, but it just doesn't seem to be the case anymore to me. No one seems to gain from this rule - non-antag players need to wait longer for the gimmick to start, antag players either wont bother to identify each other because code-phrases are cumbersome to use or they need time to do it which is better spent otherwise. Antags might even mistakenly target each other without intending to. I am not suggesting we allow traitors to discuss IC developments in AOOC, not at all. But a basic understanding of each other (if they want to know each other) I see no drawback from. It's the exact same thing traitors tell each other first if they purchase the all-access headset chip - but why shouldn't they know this beforehand, if it fits the gimmick to work together? Edited November 30, 2023 by NerdyVampire Missed a few words 6 Quote
Carver Posted November 30, 2023 Posted November 30, 2023 I always assumed this only covered ick-ock of in-round events. If you really can't use it for gimmick coordination under the current rules, then full support, let's make gimmicks more interesting. 1 Quote
Mazerins Posted November 30, 2023 Posted November 30, 2023 (edited) resident antag main here. You could always just coordinate a place to meet together in AOOC, and go from there IC, I think that much was allowed, at least in my experience of playing antag it was. Edited November 30, 2023 by Mazerins Quote
NerdyVampire Posted November 30, 2023 Author Posted November 30, 2023 Perhaps a mod or admin can clarify what the current policy is, it is entirely possible I am mistaken. I'm basing this post only on a few Antag rounds where I attempted to coordinate and was told it wasn't allowed like that. Quote
NerdyVampire Posted March 8, 2024 Author Posted March 8, 2024 Bumping this up Also this makes even better sense, sice we have removed the concept of a shared agency controlling the traitors (the Syndicate), so it is more reasonable that the traitors have formed their own groups before suddenly meeting with contraband on the Horizon. 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.