Jamini Posted May 1, 2015 Share Posted May 1, 2015 While I think Atmos techs should have sufficient electrical knowledge to install air alarms, they shouldn't be able to hack doors without at least an Engineer telling them the specific wire. No idea what to say. Other than "metagaming" (??? not sure). Her character knew surgery, chemistry, cryo, everything (I am not sure if that is a bad thing) Okay, I'm going to get my initial point out nice and early so everyone can see it. Statements like this need to stop. I am sick. Utterly sick. Of various people bringing up complaints or ideas proposing strict restrictions on the skills of other players/characters. Far, far too often I see people complaining over the most basic forms of departmental cross-training. It is frustrating to deal with those allegations, and is taken to hilariously unbelievable levels in OOC, LOOC, and on the Forums. For reference: http://en.wikipedia.org/wiki/Cross-training_(business) Cross-training in business operations involves training employees to engage in quality control measures. Employees are trained in tangent job functions to increase oversight in ways that are impossible through management interactions with workers alone. http://www.startmedicine.com/app/coursework.asp All medical schools pretty much require the following pre-med coursework: General Chemistry with lab: 2 semesters Organic Chemistry with lab: 2 semesters General Physics with lab: 2 semesters General Biology with lab: 2 semesters English: 2 semesters Calculus: 1 semester So, to make your medical school life a little easier while in medical school, it is also beneficial, if you still have some room in your undergraduate elective schedule, to take some of the following courses. They will help you be better prepared for medical school. But realize that they are not required. Highly recommended: Biochemistry Anatomy Physiology Genetics Also recommended: Histology Microbiology Immunology Statistics Embryology Neuroscience Pathophysiology Pharmacology Calculus Now, take a moment. Look over those requirements and recommended classes. Notice how the required courses edge into tangential practices? Roles that require a MS, phD, or more, often include information and training and education outside of one narrow field. This is a reoccurring theme within any form of higher education. Now, I am not saying everyone should be a super-engineer, super-doctor, or super-scientist. Clearly having weaknesses or inabilities within a character is a good thing, and it encourages interaction and growth. Nor am I saying that we should have people consistently stepping outside of their role to take over the jobs of other characters. I am, however, saying that we should not stigmatize characters with a well-rounded skill set within their department. Let's take a look at one of my characters as an example. Omnir Al-Nasser specifically, my paramedic. First thing to notice: His skill set is average for his age (23). As a first responder, his medicine skill is officially trained. Allowing him to use most medical equipment. As he is going to school specifically to become a surgeon he is also trained in Anatomy and capable of doing surgery (though he ICly should ask for permission or wait for an emergency.) Due to schooling and previous in-house training, he has a smattering of chemistry. He knows enough to make a handful of medical drugs (specifically Bicardine, Dermaline, Dexalin plus (from dexalin. He can't make dexalin), Speacillin, Tramadol, Antitoxin, and Inaprovaline). As a general rule he avoids handling plasma, and he has no idea how to make dangerous chemicals (unless he is an antagonist) or more advanced pharmaceuticals, grenades, and mood stabilizers. Of Virology, he knows enough to recognize most virus symptoms and not much more. He has no training in genetics. He has additional training outside of the medical field, amounting to roughly a third of the value of his overall skill level. Personally I feel as a rule of thumb, station staff should be expected to have one area of their field where they are highly trained (Professional or Trained level), a second area where they are capable (Trained), one or two tertiary areas where they have limited or basic training, and at least one area where they have a pronounced weakness. While there should be exceptions (The occasional savant might specialize heavily in one area at the expense of others, or a very well-rounded character could be well-versed in the bulk of operations for an entire department) I do feel that such cross-training should be the norm. Okay, so what is your point? My point is simple. We, as a community, need to recognize that we are playing characters who are supposedly highly trained individuals. We need to recognize that cross-training within a department is not rare and that as a rule most characters should be able too, at minimum, fill in for absent members of their departments. Likewise we need to recognize that people who do play specialists should be allowed to handle their specialty. In short, we need to bitch about skills and roles less overall and focus more on playing the game. Thank you. Quote Link to comment
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