Jboy2000000 Posted May 21, 2015 Share Posted May 21, 2015 BYOND Key: Jboy2000000 Character name: Miracle Kifer Item name: Cargo Jacket Why is your character carrying said item to work? She doesn't like how the station's jumpsuit fit her, so she like to roll her jump suits down, but she doesn't like people looking at her prosthetic arm. Item function(s): Worn in o_clothes, like clothes. Item description: A yellow and brown jacket mirroring a cargo uniform. Item appearance: Pretty much as it says in the description, a jacket made up of cargo's brown and yellow. Additional comments: Link to comment
Jboy2000000 Posted September 15, 2015 Author Share Posted September 15, 2015 This one too. Link to comment
Jboy2000000 Posted September 15, 2015 Author Share Posted September 15, 2015 This one too. Link to comment
TishinaStalker Posted October 11, 2015 Share Posted October 11, 2015 How does this jacket contribute to RP? Link to comment
Jboy2000000 Posted October 13, 2015 Author Share Posted October 13, 2015 In the past, Ive had some real good RP with people with Miracle slowly coming out and getting more comfortable with her new arm and stuff. It'd probably prove more useful in an RP sense than some of the other jackets that have been approved and implemented. Link to comment
TishinaStalker Posted October 23, 2015 Share Posted October 23, 2015 Yeah, I'm willing to accept this if it's something that will actually get you results on something you've tried previously. Your application will be accepted and placed in the Accepted Items sub. Keep an eye out for it in case a developer needs to contact you. Link to comment
Killerhurtz Posted November 8, 2015 Share Posted November 8, 2015 Sprite for ease of access Link to comment
SierraKomodo Posted November 13, 2015 Share Posted November 13, 2015 Having a wee bit of difficulty with this one (Mainly in that it's not pulling from the sprites for whatever reason when I clone a jacket that can be buttoned up for this). Might not have it ready for tomorrow's pull request. Link to comment
SierraKomodo Posted December 3, 2015 Share Posted December 3, 2015 Blork blork. // Miracle Kifer's cargo jacket - Jboy2000000 /obj/item/clothing/suit/storage/fluff/miracle_jacket name = "cargo jacket" desc = "A yellow and brown jacket similar in design to a cargo uniform." icon = 'icons/obj/custom_items/miracle_jacket.dmi' icon_state = "miracle_jacket_open" contained_sprite = 1 verb/toggle() set name = "Toggle Jacket Zipper" set category = "Object" set src in usr if(!usr.canmove || usr.stat || usr.restrained()) return 0 switch(icon_state) if("miracle_jacket_open") icon_state = "miracle_jacket_closed" usr << "You zip up \the [src]." if("miracle_jacket_closed") icon_state = "miracle_jacket_open" usr << "You unzip \the [src]." else usr << "SierraKomodo broke a thing. Bug report time!" return usr.update_inv_wear_suit() Link to comment
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