Vanagandr Posted June 14, 2015 Posted June 14, 2015 Basically a code tweak adding severed organic limbs to the list of items allowed in prosthetic surgery. Not sure how hands would be handled. Possibly with a need for the occasional antitoxin injection, if the limb came from someone with a different blood type, to prevent rejection.
Skull132 Posted June 14, 2015 Posted June 14, 2015 You mean, this? https://github.com/Baystation12/Baystation12/pull/9370
Vanagandr Posted June 15, 2015 Author Posted June 15, 2015 You mean, this? https://github.com/Baystation12/Baystation12/pull/9370 Perfect. If they have anything for organ transplants that'd be neat too, because I'm pretty sure they're borked at the moment.
Erik Tiber Posted June 15, 2015 Posted June 15, 2015 I would love to expand the utility of corpse mining. I want to mine corpses for limbs as well as organs. Now I get to say corpse mining even more frequently in-character! Corpse mining. Corpse mining. EDIT: Oh, and it'd be useful for re-attaching severed limbs, or for attaching cloned limbs, presumably from a protohuman or whatever.
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