Wer6 Posted July 20, 2015 Share Posted July 20, 2015 The shrill shriek of the oxygen alarm awakes you from your dying slumber. You appear to be buckled to an acceleration seat, and the room((which appears to be the bridge, or a control center)) you are currently in is exposed to the depths of space, there is debris and items floating about. There appears to be a bullet wound within your suit, and your rib cage feels like it fractured in places. Blood appears to have boiled off at the entry wound, and sealed the suit with residue. The seal is weak. You can't remember anything that happened.. Or much of anything at all. Medical status(Unaided by technology) I'm alive. My head hurts. I'm dizzy. ¤ Chest: PAIN | FRACTURE | BLEEDING ¤ Groin: OK ¤ Head: OK ¤ Left arm: OK ¤ Right arm: OK ¤ Left hand: OK ¤ Right hand: OK ¤ Left leg: OK ¤ Right leg: OK ¤ Left foot: OK ¤ Right foot: OK Suit diagnostic Breaches/points of note: Lower torso: Breach. Helmet: Cracked. Nitrogen tank: 0KPA Carbon Filter:0 hours left; SPENT P-OXY tank: 400KPA left(1-3 hours) SUITMODE:P-OXY BLEED Warning: Oxygen toxicity possible due to suit mode! Suit Battery: 45% Biomoniter not responding!! Radio communications not respondung! Tracking beacon not responding! Suitlog: (3:24:24)EVENT:Suit breach! Origin: Chest piece (3:24:25)EVENT: Rapid pressure loss! (3:25:05)EVENT:Helmet crack! (3:25:05)EVENT: Biomoniter unresponsive! (3:25:06)EVENT:Tracking systems unresponsive! (3:25:06)EVENT:Radio communication systems unresponsive! (3:27:25)EVENT:Pressure loss stopped Origin: Chest piece (3:57:34)EVENT: Carbon filter spent! Switching to N2-FLUSH (3:57:34)EVENT: Nitrogen tank KPA 0! Switching suit mode to O2-BLEED! (4:23:24)EVENT: P-OXY tank pressure low! CURRENT TIME: 4:23:45 Equipment on hand Laser side arm x1 Battery x1 Toolkit: Breach repair x1 You can feel items withen your suit, but you cannot reach, nor see them. Environment Gravity: 0Gs Atmospherics: OKPA There is debris, and around the room is what appears to be burns, from lasers, and bullet marks from ballistics. The room has a major breach, a large portion of it is ripped off, and exposed to space. Emergency lights are flashing, and the consoles in the room are dead. There is a dead body, wearing a blue jumpsuit, floating. It is facing away from you. You can see the moon you are orbiting, and the planet the moon orbits. The planet looks habitable most of its surface covered with water, while the moon looks barren. OOC STUFF! I did an RP over IRC, a few years ago, and it had to end because I was too busy. So I ended it making everyone think the guy they controlled died. He did, to them, but not to me. I did this because I found my chrome file on it, and I redid it. I am not linking it, because your guy has amnesia. FIND EVERYTHING IN GAME. This will be a RTD/Suggestion. You guys post what to do, he tries and do it. Quote Link to comment
Gollee Posted July 20, 2015 Share Posted July 20, 2015 Try and find a medical kit in the debris, slowly, so as not to breach the weak seal. Quote Link to comment
Wer6 Posted July 20, 2015 Author Share Posted July 20, 2015 Perhaps it would be wiser to ah, get inside first, or use the breach kit you have? After a little bit of looking around, there is a medical kit, bolted onto a wall.It seems to have bursted open though, and there are no supplies within it. You are still buckled to the acceleration seat. Quote Link to comment
Wer6 Posted July 21, 2015 Author Share Posted July 21, 2015 You pull the breach kit from the pocket it lies in from your suit, and ready it. Unbuckling yourself carefully from the chair, you remove the restrains, exposing the breach. Your ears pop, and the wound sears in pain. Quickly as if trained by extinct, you activate the breach kit, and it sprays resin onto the breach. As the suit repressurizes, you note that there is 370KPA left. You are now floating amonst the debris. Breach sealed. Now what? Quote Link to comment
Xelnagahunter Posted July 21, 2015 Share Posted July 21, 2015 Lets look around for the nearest airlock and try to gently kick off that way. Quote Link to comment
Wer6 Posted July 21, 2015 Author Share Posted July 21, 2015 Looking towards the airlock, it appears to be sealed, judging from the flashing red indicator light on it. You are going to have to go though the breach, onto an EVA airlock.... Hopefully the battery is still working. Quote Link to comment
Xelnagahunter Posted July 21, 2015 Share Posted July 21, 2015 Start carefully heading for the breach, clinging to bulkheads and other stationary objects to prevent an accidental ejection into the vast darkness of space. Quote Link to comment
Wer6 Posted July 21, 2015 Author Share Posted July 21, 2015 Using the nearby stationary objects, you navigate towards the breach, before you notice that the hull is twisted and shattered, several sharp, fine points are jut forward from the hole. You are going to have to be real careful to not breach the suit, your hullbreach kit is spent. After the ordeal, you are now on the outer hull of the ship, you can either head to the airlock, or get a better look of the ship, and try to determine what has happened. Be wary.. your life support needs to be replenished soon. Quote Link to comment
Wer6 Posted July 23, 2015 Author Share Posted July 23, 2015 I really wanna do this . C'mon people, start posting. Quote Link to comment
canon35 Posted July 23, 2015 Share Posted July 23, 2015 Get a better look at the ship, see if there's any areas I can check for stuffs to salvage. Quote Link to comment
Xelnagahunter Posted July 23, 2015 Share Posted July 23, 2015 ((I'm trying not to be the only one doing this. I'm paying severe attention to the thread and I am interested to see how this plays out.)) Quote Link to comment
Wer6 Posted July 23, 2015 Author Share Posted July 23, 2015 Maneuvering around the ship, you find dents and marks suggesting high velocity impacts, mainly towards the bow. Perhaps it was attacked? Reguardless, you know that there is still an atmosphere within the ship. Heading to the airlock, you enter the chamber, and wait for the compression to begin, after signaling the panel to cycle the airlock. Now may be a good time to size up that wound. OOC NOTES! In the first post, I gave all those neat little notices? If you ask, I will a few, or all them again. Just tell me. Quote Link to comment
Xelnagahunter Posted July 24, 2015 Share Posted July 24, 2015 Once pressure and oxygen levels stabalize it becomes prudent to carefully remove parts of the suit near the wound in an attempt to get a better look. Unless my mind screams at me about some unreasonable action due to pain. Quote Link to comment
Wer6 Posted July 24, 2015 Author Share Posted July 24, 2015 After the airlock cycles, you are now within the suit. You unseal your suit, exposing your nostrils to the local air. It smells sterile, with a hint of blood in the air.. Its hard to stand, but you see a terminal, that is displaying a map of the ship, and what is currently bolted and accessible. There is currently, an atmosphere. The medical bay is a short distance from where you are, and would be easy. Walking into the hallway... You see bodies. Their hands are bound to their back, and they were shot in the back of the head. 13 of them, all wearing the same jumpsuits. ... Medical status(Unaided by technology) I'm alive. My head hurts. I'm dizzy. ¤ Chest: PAIN | FRACTURE | BLEEDING ¤ Groin: OK ¤ Head: OK ¤ Left arm: OK ¤ Right arm: OK ¤ Left hand: OK ¤ Right hand: OK ¤ Left leg: OK ¤ Right leg: OK ¤ Left foot: OK ¤ Right foot: OK Suit diagnostic Breaches/points of note: . Helmet: Cracked. SUITMODE:UNSEALED Nitrogen tank: 0KPA Carbon Filter:0 hours left; SPENT P-OXY tank: 400KPA left Suit Battery: 45% Biomoniter not responding!! Radio communications not respondung! Tracking beacon not responding! Equipment on hand Laser side arm x1 Battery x1 Toolkit: Breach repair(spent) x1 You can feel items within your suit, but you cannot reach, nor see them. Environment Gravity: .7Gs Atmospherics: 101KPA You are in the central hall. Bodies are lined up, and were executed. You can access most of the ship through this hall, including Medbay, galley, Bridge(Sealed-Pressure loss) Reactor(Sealed-Radiation hazard) Crew quarters, Drone bay(sealed-Manual override). The wound on your lower chest hurts... Quote Link to comment
canon35 Posted July 24, 2015 Share Posted July 24, 2015 Check the crew quarters, see if you can't find anything of use. Quote Link to comment
Wer6 Posted July 24, 2015 Author Share Posted July 24, 2015 ((maybe a good idea to have the chest wound checked out?)) Quote Link to comment
canon35 Posted July 24, 2015 Share Posted July 24, 2015 ((Didn't see med-bay on the list of locations, kek.)) Changing my mind, I head on to the medbay. Quote Link to comment
Wer6 Posted July 25, 2015 Author Share Posted July 25, 2015 Heading into the medbay, you notice a distinct smell of chlorine. Perhaps it was cleaned recently. There is a sugery pod, a medicine cabnet, a diagnostic machine, and a Bio-generator. There is a closet, that is closed. You aren't really sure on how to use the machines... Quote Link to comment
canon35 Posted July 25, 2015 Share Posted July 25, 2015 Check the cabient for medical supplies. Quote Link to comment
Wer6 Posted July 25, 2015 Author Share Posted July 25, 2015 Stolling forward toward the cabinet, you check inside it 6 vials of "Morphine" 3 vials of "Currelium A" 3 vials of "Currelium B" 4 Trauma kits 2 pill bottles of "Asperin" A handheld health scanner A note. Can you all please stop using the Currelium for minor injuries? Its expensive, I don't care if your wounds need to be "Healed right now" Take a pain killer, and keep it bandaged you shits. -Dr. Quincy Quote Link to comment
canon35 Posted July 25, 2015 Share Posted July 25, 2015 Take the scanner. While I'm at it, might as well use a vial of morphine, and a trauma kit to try and fix my chest. Quote Link to comment
Wer6 Posted July 26, 2015 Author Share Posted July 26, 2015 You begin the slow process of doffing your suit, and then hanging it on the wall somewhere.. The wound hurts alot, but you bear through it. You have revealed items underneath your suit Insignia A credit pad A wrist pad .... Your jumpsuit also matches the ones on the bodies outside. Taking a syringe and a vial of morphine, you inject half of the vial inside you, and you soon feel its affects. You take the hand scanner, and deposit it into your pocket. Looking at the wound, it appears to be bleeding a fair mount, and you apply some stitches, not feeling much do to the morphine. It will hold, but you will have to make sure it does not get infected. From what you can tell though, you still feel a fracture in your chest, and you feel dizzy, and you are pale. Quote Link to comment
canon35 Posted July 27, 2015 Share Posted July 27, 2015 Examine the three items, the insignia, credit pad, and wrist pad, for any details or functions. Quote Link to comment
Wer6 Posted July 27, 2015 Author Share Posted July 27, 2015 The insignia has the name, "Chris Reverra", with "Chief engineer aboard Ramsus" The credit pad has, "13,250" on a holo screen, and a singular button that when pressed activate the holo interface for transferring and receiving credits. Nifty! The Wrist pad appears to be a PC on the wrist, but from its current programming, used for checking the status of on board ship components and systems. Quote Link to comment
canon35 Posted July 27, 2015 Share Posted July 27, 2015 Check the status of the ship systems. Quote Link to comment
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