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Xelnagahunter

CCIA
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About Xelnagahunter

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    Captain
  • Birthday 27/02/1987

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    xelnagahunter

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  1. Use the hacking guides in regards to cameras. If you don't cut the alarm wire you don't create an alarm. You can find the alarm wire by pulsing wires, just hope the AI isn't watching when you pulse the focus wire or you've just given yourself away. Regarding loud thefts, be ready and quick and have reasonable escape options lined up. Making use of the false walls and the like can help you have a clean getaway. Causing a distraction moments before you go loud, such as a bomb on the other end of the station, could help. Be careful not to cause too much trouble when you do, if sec can't get to the location to investigate they will just beef up in other areas and watch cameras more. I'm a newbie antag, but I've gotten away with quite a bit, such as stealing from the vault and even carding the AI to leave with it. Play smart, but remember that at some point you should be making the round fun for the server, interacting with people other than security is a good method I'm trying to figure out. Find characters with exploitable information and use it. If they made the effort to type it up, more often than not they will RP with it. Bribe and coerce the crew to help you get away with your goals.
  2. TO: Gwendolyn Miller, Mechatronic Engineer, NSS Aurora FROM: AMS, CCIAAMS, NTCC Odin SUBJECT: RE: Incident Report -------------------- BODY: This is an automated message to inform you that your incident report has been received and placed in a queue for the CCIA Division to review. If necessary, you will be contacted by a CCIA Agent when an investigation begins. DTG: 17-14:38-TAU CETI STANDARD-08-2461 SIGN: CCIAAMS
  3. Reporting Personnel: Nazar Kudryashov Job Title of Reporting Personnel: Cargo Technician Game ID: b2L-ddni Personnel Involved: -Riley Smith,Engineering Apprentice -Summer Snow, Security Officer Time of Incident: Real Time: 8/12/2019 About 6:50 PM EST Location of Incident: Surface security checkpoint. Nature of Incident: [ ] - Workplace Hazard [ ] - Accident/Injury [ ] - Destruction of Property [ ] - Neglect of Duty [ X ] - Harassment [ ] - Assault [ X ] - Misconduct [ ] - Other _____ (Place an x in the box that applies. If other, replace line and specify.) Overview of the Incident: At departures he was in line to be searched due to code blue. Suddenly an engineering apprentice pushed past him screaming "humans first" at him. He tried to defend that he was next but officer Snow kept insisting that he step back or be crushed by the blast doors. He feels this is rude and racist on both accounts. Did you report it to a Head of Department or IAA? If so, who?: He was heading to departures, there was no time. Actions taken: Additional Notes:
  4. Not saying that I think being defensive about this is really rule breaking, but to sum up what was said here. "Don't be a dick." PLay the game and enjoy it. We use a LOT of suspension of disbelief in this game, why should the fact that not everyone understands currency value the same way be any different. Some places use a currency system that breaks into smaller units so their system seems more valuable, others don't. We are all here to have fun and you don't lose any possibility of that fun by spending money. Wanna be mad IC fine, but leave the salt there and out of our OOC. Why not let a price gun work properly on these items and let the chef decide what to actually charge based on that?
  5. In the old consoles, the feature I used most that I missed on here was the ability to see a person's role before entering their record. I was also able to sort them alphabetically by role instead of character name. Without these features I find the console to be a bit of a hassle to navigate when I'm looking for a person in a role and don't know their name. I know the crew manifest is a thing, but in a real work environment I'd feel dumb pulling up my phone to find information I should be able to gave on the computer I'm working at.
  6. Hi there. I play the Dionae Approaching the Rain, someone whom has interacted several times with a character I know this person to play in engineering. Their apprentice seems to disregard a lot and get hostile very quickly, which could just be RP choice. However, when trying to help teach something, I have been disregarded in LOOC as well, only to see the player use the chat in other instances. As a Dionae I cannot reasonably tell you how to wear a voidsuit, but as a player I can. Another note is that the character vanishes to eat/drink/pee/nap consistently. It's sometimes immersion breaking to have someone go back and forth every couple of minutes. Regarding the app itself, I'm not gonna beat a dead horse. You are already aware of the main difficulty and you have stated an effort to repair it, which I commend. The backstory, as was mentioned, is lacking in the past. We know she is a native Adhomaian born Tajara and that she studied chemistry. What experiences gave her the drive to chemistry? how did being shy effect her home and school life? Did her parents support her decisions? These are simple starter questions to help you think about the character more. Lastly, this is not D&D. As a fellow player and GM I must admit that separating the ideas of different RP systems can be daunting at first. Here there is no real DM/GM. You get to build your character completely and decide everything for them. The only restriction on this is that it must be believable. It'd be difficult to play a high profile war criminal on our station, though a low-profile one could be done subtly. All said, I wish you luck, perhaps in the future I will have a better idea on givving you support or not, for now I'm neutral.
  7. As a note, the idea of using rootsong and leeting it be more long-distance is nifty. There exists a concept that has them using rootsong over vast distances to communicate and coordinate. The cool part about the rootsong is we could have it so that any being that knows the language can hear it as well. Your AI and station bounds, alond with any pAI with a translator would pick it up. Those who cannot understand it would only "hear" the sounds in sight range as normal, representing a frequency change over long distances or something. I dunno. I'm not really for or against it, just throwing out a few ideas and saying that it's nifty.
  8. I wanted to know what people think of my tree. I think it's a pretty tree.
  9. Remember, in an ageless race, the concept of age is actually irrelevant. The things you know and mental maturity matter more. You can be an older group of Dionae who so happened to be from a conglomerate, so mentally your dionae would not know about other races socially. They would be immature in that sense, but would likely have a strong bond within the nymphs.
  10. The objective is to have a method of not knowing who a character is because their name popped up in text somewhere due to game mechanics, such as general comms. Ive grown a station nymph into a gestalt and had the HoP wordlessly generate me an ID and records, never once asking my name.
  11. Door control for the IAA office to avoid having to shuffle about to let someone out? Also, This little gem in the engineering sublevel. The room where the tesla stuff is stored.
  12. Nein, let me know if I overstepped by posting here. As a hint, this would be regarding the desire for emotional response and the age of the gestalt as a whole. I'm not hinting anymore, I'm helping cause I love this race and want more people to understand it and play it. The younger your gestalt the less likely they are to really understand emotion as they have to logically communicate with one another for each and every action they take. Eventually they learn to empathize with one another, not unlike any normal group of friends or other social groupings. Also, regarding tree ages: Usually the actual age of the nymphs/gestalt doesn't usually matter that I am aware of. Nein should correct me if I'm wrong, but due to their evaluations for citizenship and education, they are typically assigned an "equivalent" age that would appear on the records. The length of your name is what would really indicate your age as a gestalt.
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