SierraKomodo Posted February 5, 2016 Posted February 5, 2016 The ability to empty any liquid container (Beaker, bottles, syringes, cups, etc) by clicking on a sink with the container in your active hand would be useful. It's a bit annoying to have to dump something on the floor to empty it, and definitely doesn't fit in with a roleplay environment where something like that would probably get you fined or worse depending on the context.
Damarik Posted February 5, 2016 Posted February 5, 2016 Agreed. It could be handled much in the way that syringes are, with a fill/empty selector on the icon.
Lady_of_Ravens Posted February 6, 2016 Posted February 6, 2016 Or just have it fill the container with water it's not full, and empty it if it's full. That's sorta like washing out a glass and doesn't require any new interface stuff. Just, you know, don't wash out glasses of potassium...
Damarik Posted February 6, 2016 Posted February 6, 2016 Just, you know, don't wash out glasses of potassium... Oh sure. Take all the fun out of it why don't ya?
Skull132 Posted February 6, 2016 Posted February 6, 2016 Agreed. It could be handled much in the way that syringes are, with a fill/empty selector on the icon. Alot easier to just code it to where, if the container is filled and you click a sink, you'll get a quick prompt of, "Hey, do you awnt to empty the beaker, or add water to it?"
Damarik Posted February 7, 2016 Posted February 7, 2016 Agreed. It could be handled much in the way that syringes are, with a fill/empty selector on the icon. Alot easier to just code it to where, if the container is filled and you click a sink, you'll get a quick prompt of, "Hey, do you awnt to empty the beaker, or add water to it?" Whatever is easier for you guys. This actually sounds better than my idea.
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