incognitojesus Posted February 7, 2016 Share Posted February 7, 2016 Just a quick thought, but we should make it so that ballistics of a high enough caliber can pass through windows. Weapons such as the CR-20, which fires pretty hefty rounds, could penetrate through the windows, but the damage done would be exponentially reduced. This is just a quick suggestion, because well, I am not a big fan of long walls of text, so have at it. Link to comment
Vanagandr Posted February 7, 2016 Share Posted February 7, 2016 It's important to note that (the nearest IRL match to the C20's round) .50 AE (12.7×33mm cartridge, 19g pill @ 470 m/s, 2.2 KJ of energy) is not even remotely comparable to .50 BMG (12.7×99mm cartridge, 42g pill @ 923 m/s, 18 KJ) which is what people have been conditioned to expect a ".50" round to be. .50 AE is, admittedly, as a fairly hot pistol round, one of the ones that might be expected to have a certain degree of scenery-piercing effect, along with the .357. Not sure how coding would work, or if this isn't already included in NewCode. I do know the NewCode NewCops battle rifle and anti-materiel rifle have these sorts of collateral damage causing effects, though with the battle rifle it's not so much "gun down filthy sec from behind a wall" as it is "oh fuck that burst just vented the room". Link to comment
Alberyk Posted February 7, 2016 Share Posted February 7, 2016 Something like that already happens in the new code, but most of the times the windows will be just destroyed. Link to comment
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