Ian The Corgi Posted September 9, 2016 Share Posted September 9, 2016 (edited) Spiders, are not even a threat anymore. just a nuisance. Spiderlings - Your average chaplain can snuff one of these little shits out Spiders - Lock in room, call sec This suggestion hopes to implent: NEW ABILITIES FOR SPOODERS: - Full size spooders can go into the vent system, and will do automatically if there is more people than spooders in sight (including itself). - Spooders can breed without people murder, lay eggs that grow much slower than face eggs - UNCOMMON, prevent spooder spam - People who are turned into spider mums become one of their little kiddo spooders. - Ghosts can join as spooders grown by non-face eggs. - Spiders can actually break windows. - Spiders immune to pressure + air. - Playerspider Hivemind. - Spiders given random numbers, player nurse with highest number gets large text in hivemind, and IS THE LEADER. - If a spider is bitten by a human with radiation poisoning, it becomes manspider - Playerspoodurrr chooses nurse or hunter or warrior, nurse makes nests, hunter is fast, both lay eggs, warrior is ROBUST AF. NEST ABOOLOTTTIIES: - Spooders make more webs. - People are slowed by web, and cannot see through it - Spooders move freely through web, and see all the way through it (player spooders) - Spudddddorrs can 'Web' doors and emergency shutters, jamming them open - Nurses can make nests, if a spider buckles themselves to a nest, they regain health. SPOODER DEBOOFFS - Do not target Dionas. - Web catches fire from emitters, lighters and candles. Edited September 10, 2016 by Guest Link to comment
Chaznoodles Posted September 9, 2016 Share Posted September 9, 2016 Also, make spiders able to break windows. Right now, they just boop against them harmlessly. Link to comment
Ian The Corgi Posted September 9, 2016 Author Share Posted September 9, 2016 Thanks for the suggestion, added. Link to comment
Serveris Posted September 10, 2016 Share Posted September 10, 2016 This sounds pretty interesting. But no debuffs. Just add the new features. Otherwise they're going to be inefficient for dealing with ERP, and I'm going to have to start setting people on fire again. Link to comment
Guest Posted September 10, 2016 Share Posted September 10, 2016 This sounds pretty interesting. But no debuffs. Just add the new features. Otherwise they're going to be inefficient for dealing with ERP, and I'm going to have to start setting people on fire again. Can't believe you haven't used the aimed immovable rods instead smh Link to comment
Ian The Corgi Posted September 10, 2016 Author Share Posted September 10, 2016 ERP Disruption Team, deploy. Link to comment
hivefleetchicken Posted September 10, 2016 Share Posted September 10, 2016 I love spiders. They're by far my favorite simple_mob. I think we should make the hunters (purple eyes) faster than human. As of right now they're super weak and lame, so they should be able to make up for it with speed. Or just buff their damage. I think we should make it so that mice can be bred for spider nurses (green eyes) to produce eggs like moneys and other mobs are. Damage and health wise, they're good. Finally, I think we should make spider warriors (red eyes) a ton stronger. They're supposed to be twice the size of men, gargantuan tarantulas in space. Yet people can punch them to death. We should up the health on these guys ludicrously (since they're so ridiculously slow; its best to just run from them) and increase their damage output as well. I think spider eggs are good and spawn a correct amount of spiders, same with nurses lying nests. Make spiders great again. Link to comment
Nanako Posted September 14, 2016 Share Posted September 14, 2016 I have plans to work on spiders in future, ill take this thread under consideration. No exact promises are made about any specific thing in it though. Link to comment
Ian The Corgi Posted September 14, 2016 Author Share Posted September 14, 2016 Great, thanks. Link to comment
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