Hackie Posted January 13, 2017 Posted January 13, 2017 Juggernauts are slow, bulky tanks and often manage to vent half the station. A lot of the time Juggernauts will smash all the walls between their spawn point and Security/the bridge. This means if a bomb goes off, or ballistics break a window, it causes a fuck tonne of destruction. If we just gave juggernauts a small teleport sending them three tiles in the direction they're facing, on a reasonable cooldown this means Cult rounds can be a lot less messy.
Arrow768 Posted April 15, 2017 Posted April 15, 2017 Dismissed because a teleportation ability for juggernauts would be op
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