Fire and Glory Posted April 3, 2017 Posted April 3, 2017 So, some custom items, mostly just clothes in general, can bear obvious features that you can't actually depict on the sprite, and the only way to see these features is to either get it shown to you by the wearer or to examine the item when it's not being worn. This can be an issue because people are unlikely to take off what they're wearing to show people the obvious features on it. One of a good many such clothes as an example: Item description:a leather jacket, appears to have a shield on back with the words 'Contra omnes stabimus', as well as a unit name 'Sandworms of Thadeus', stitched along a banner at the bottom of the shield' A banner with latin and a squad name would be pretty obvious to anyone looking at the back of the guy wearing the jacket, but right now that's not really possible to depict. I propose making a function similar to this. The form it'd be in would read something similar to this: [Greytideson examines cat wearing snowflakey stuff] This is snowflake kitty cat! He's wearing a snowflake kitty uniform. Take a closer look. Due to the can of worms it could potentially open with some clothes possibly having concealed details on them, implementing the function for all clothes probably isn't ideal. However, making it an option for custom items and letting people know it's an option would be pretty great, perhaps an option on the custom item application format. Do you want people to be able to examine this item while you're wearing/holding it:Yes
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