LoneTophat Posted August 25, 2014 Share Posted August 25, 2014 Anyone have any awesome, serious ideas to do as Captain, something that includes the entire station and can really make a shift productive and enjoyable for all? Preferably something during extended, but anything works I suppose. Quote Link to comment
0 Blue Posted August 25, 2014 Share Posted August 25, 2014 Um...ensuring that your station is nice and orderly? Your job is kinda to make the station productive and such...and it is a WORK station... Quote Link to comment
0 Skull132 Posted August 25, 2014 Share Posted August 25, 2014 Blue, I think he meant something like firedrills and so on. Quote Link to comment
0 Blue Posted August 25, 2014 Share Posted August 25, 2014 Oh, in that case, I've seen other heads hold things like EVA training/practice, laser tag, maybe have a station get-to-know-eachother type deal, or even a false alarm emergency, just to see what everyone would do (Tell them central told you to) Quote Link to comment
0 LoneTophat Posted August 25, 2014 Author Share Posted August 25, 2014 Actually, no. I mean't like reclaiming the derelict sort of projects. Big ones. Quote Link to comment
0 Guest Posted August 25, 2014 Share Posted August 25, 2014 On one server as Captain, I ordered my CE and the Engineering Department to construct a self-sufficient off station bunker for the Heads of Staff incase anything bad happened, they built all new solars for it, force fields, bedrooms, etc. It was bad ass. Quote Link to comment
0 Gamegod12 Posted August 25, 2014 Share Posted August 25, 2014 I honestly wouldn't mind a random objective every now and again, that's coded so that it depends on the crew currently posted: For example, if science is stocked, an objective should be to produce a certain amount of mecha or something. While yes, any of this can be done in-game at the result of initiative, most players tend to need a guiding force, or something like that. Quote Link to comment
0 Guest Posted August 26, 2014 Share Posted August 26, 2014 Do something that would benefit the company. With this being a research station, you could possibly set research related tasks? (This does not restrict the idea to only the science department.) Look into structural advancements. Improvements which could be recorded and relayed back to Central Command. Practice out tactics which involve all departments besides security. After all, a good team is one that works together. One thing I would love to see in practice, is Heads of Staff (including the captain) having meetings with their staff. Look through their records. Get to know your staff. That's one thing I enjoy doing as it helps me interact with new players and helps them to feel more comfortable within this community. (Psst, it's also something that should be standard practice. Bosses/managers have meetings with their staff to understand what goes on and to gain information.) Quote Link to comment
0 Lk600 Posted August 28, 2014 Share Posted August 28, 2014 Turn the Bridge into like... a 'proper' Bridge. Star Trek that sheeet! Quote Link to comment
0 LoneTophat Posted August 29, 2014 Author Share Posted August 29, 2014 We did a code red drill that went well. We recovered 80% of the crew members in two minutes :v Only like 4 people 'died'! Yay! Quote Link to comment
0 Jboy2000000 Posted August 29, 2014 Share Posted August 29, 2014 How did four people die in a drill? Quote Link to comment
0 LoneTophat Posted August 29, 2014 Author Share Posted August 29, 2014 'Died'. As in they didn't die, but were counted as casualties due to their failing to evac the station in time. :B Quote Link to comment
Question
LoneTophat
Anyone have any awesome, serious ideas to do as Captain, something that includes the entire station and can really make a shift productive and enjoyable for all? Preferably something during extended, but anything works I suppose.
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