Reyjakai Posted December 30, 2014 Posted December 30, 2014 Ideally, this crate would function like the ExoSuit Fabricator, being able to hold a set amount of every kind of minable item, but without the necessity of having to build one. It would be nice to have one in R&D, as their Protolathe has a set amount. Also, it would be nice to make it upgradeable as well, just like the other machines.
Lady_of_Ravens Posted December 30, 2014 Posted December 30, 2014 How about, like, a materials vending machine type device? Or rather, three vending machines. One for mats, one for tech, and one for disks. That'd be a space-efficient way to keep R&D from becoming a mess.
LetzShake Posted December 30, 2014 Posted December 30, 2014 TG's mining has something similar. Miners load the materials into it, they get points they can use to buy things, and scientists can withdraw the materials as needed.
Guest Menown Posted January 3, 2015 Posted January 3, 2015 Maybe an increase to the capacity for the RnD Console would be better/easier?
CoolfoolFTW Posted January 3, 2015 Posted January 3, 2015 You can upgrade the protolathe to hold more materials.
Skull132 Posted January 8, 2015 Posted January 8, 2015 Maybe an increase to the capacity for the RnD Console would be better/easier? No, it'd bypass the upgrades you can give it (matter bins). This machine is doable, and I may tackle it or have someone tackle it later down the line. Question, though, where'd you place it in the RnD lab?
Lady_of_Ravens Posted January 8, 2015 Posted January 8, 2015 Maybe an increase to the capacity for the RnD Console would be better/easier? No, it'd bypass the upgrades you can give it (matter bins). This machine is doable, and I may tackle it or have someone tackle it later down the line. Question, though, where'd you place it in the RnD lab? Just take out a section of table, probably over on the right side since that's close to the machines that need mats.
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