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Suggestion: Add a materials crate in R&D


Reyjakai

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Posted

Ideally, this crate would function like the ExoSuit Fabricator, being able to hold a set amount of every kind of minable item, but without the necessity of having to build one. It would be nice to have one in R&D, as their Protolathe has a set amount.


Also, it would be nice to make it upgradeable as well, just like the other machines.

Posted

How about, like, a materials vending machine type device? Or rather, three vending machines. One for mats, one for tech, and one for disks. That'd be a space-efficient way to keep R&D from becoming a mess.

Posted

TG's mining has something similar. Miners load the materials into it, they get points they can use to buy things, and scientists can withdraw the materials as needed.

Guest Menown
Posted

Maybe an increase to the capacity for the RnD Console would be better/easier?

Posted
Maybe an increase to the capacity for the RnD Console would be better/easier?

 

No, it'd bypass the upgrades you can give it (matter bins). This machine is doable, and I may tackle it or have someone tackle it later down the line.


Question, though, where'd you place it in the RnD lab?

Posted
Maybe an increase to the capacity for the RnD Console would be better/easier?

 

No, it'd bypass the upgrades you can give it (matter bins). This machine is doable, and I may tackle it or have someone tackle it later down the line.


Question, though, where'd you place it in the RnD lab?

 

Just take out a section of table, probably over on the right side since that's close to the machines that need mats.

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