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No more SolGov stuff please


Kaed

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Posted

There has been a plague of people who use solgov and ATLAS as motivation for their antag gimmicks. It happens so often and it's starting to run it into the ground.


Examples of this include:

-fire all teh xenos

-time for a draft everyone is a soldier now

-solgov is invaded/visiting again!!1! These mercs are definitely solgov and not faking it.


Can we just like, start rejecting these gimmick ideas if they come up again. Just like put a blanket ban on them for a bit.


Now, I recognize we had a big event about them. A lot of players remember it. It was a thing.


Over six months ago.


Don't we have two new human Loredevs now? Surely there's more potentially going on in human space than 'SolGov are assholes'


Just some spitball ideas for new lore concepts you can bring into play:

-there is an unknown parasitic alien species that recently been discovered to have been infesting one of the human systems. Everyone is freaking out, who can you trust, how deep does the infiltration go? We need to quarantine it and make sure that it doesn't escape into other human systems! (Note: not necessarily cortical borers)

-One of the human systems has started practicing transhumanism. (Oh no look out Jackboot~) This is a distant, alarming thing that is happening in affects the political views on synthetics and thier relation to humans in general, not necessarily something involving people doing it on station.

-A major human Colony or system has been practicing gene modification on themselves. They no longer consider themselves to be human, but rather something better. This has caused a lot of friction and they have seceded. What measure is a true human, and how do you know if your fellow coworker really is one? (Mmmm, stellaris~)


Naturally, you don't have to follow any of these ideas, new Loredevs. But please do something new and fresh.

Posted (edited)

Actually elaborating on some of the other human (or maybe nonhuman?!?!) factions would probably go a long way to helping alleviate how reliant we are on Sol as a source of gimmicks. Maybe all the tacticool ex-space muhreen clones wouldn't all have to focus on a faction that Nanotrasen isn't even friendly with if other militaries (or civilian organizations) got remotely as much attention as Sol.


EDIT: As an alternative to just outright stopping the repetitive Sol gimmicks, possibly we could focus more on providing a unique response to them if the "Tau Ceti Government" fax option was utilized? Of course itd be a terrible idea to forgo Central Command outright, but if it gets to the point where assistance is needed rather than merely sending an ERT it could actually be treated as if a foreign government was invading us and assistance could be received from our own. As incredibly sick of these gimmicks as I am, I'm not quite fond of the OOC hand of god reaching down and outright smiting issues like this rather than finding an IC solution, so perhaps the overuse of the gimmick could ICly be discouraged through them getting stomped out by the Tau Ceti government getting appropriately pissed off by Sol incursion. Although the option to fax is already there, there is no IC protocol (as far as I'm aware) that ever necessitates its use and I've never heard of a legit reason to contact the government over Central Command.


tldr "corporate" (i.e. Syndicate) raiders and pirate groups could be responded to with Fleet Security Forces, and "government" (the infinite Sol Marine gimmicks) could get manhandled by Tau Ceti, at least until people chill out with them and find something else to do

Edited by Guest
Posted

Syndicate strike team thematics are at least more entertaining and enjoyable to watch because they're very much in line with what you expect as the round type's bad guy. It fits with SS13 tradition and sometimes I feel it's a shame we permit such freedom with faction choice instead of making it more random and opting the players into a faction that their leader chooses for the entire group. Everyone only ever seems to want to do Generic Sol Strike Team #3451 with angry mahreen stereotypes undermining the round's roleplay quality.

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