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Changing Security Uniforms


Jarl_Elbow

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Posted

Right-o! This is a quick and simple suggestion for security that I've been playing around with in my head for a few hours that I think could add a bit more professionalism to the department from both a lore point of view and and IG standpoint. The suggestion itself isn't a big or game-changing as my last one, and all the required items are already on the server technically.

 

sec_uniforms_2.PNG


As you can see above, the security officer job has three uniforms that are available to them from both the security lockers, and the loadout menu. However, having this many outfits makes very little sense to me. In game, most jobs only have one or two uniforms available to them with the exception of head jobs. I don't really see the point in having three uniforms that look so different from eachother. Looking at it from a lore point of view, I highly doubt that a professional company like NT would not use a standard uniform for their security department. Sure, this may sound nitpicky, but having a standard uniform would look much nicer and more professional, would make much more sense, and it would make it much easier to identify security officers.


My solution to this is to eliminate all but two of the uniforms. I personally believe that the Navy standard uniform looks to similar to the cadet uniform, and could make it difficult to tell them apart. As for the corporate uniform, people either seem to really love it, or really hate it. I'd personally be fine with just having the standard blue uniform be the 'Everyday' outfit for the security officer on his or her patrol.


The second uniform that I'd like to see is the Formal uniform, which to my knowledge is currently unused on the server, despite us having it. This outfit could be in each of the security lockers, and will be meant for use only in certain situations that would call for it such as an officer being called to guard the bridge during a meeting, or for standing guard during a court case. The HoS could be in charge of that, but I'd very much like to see that being used.


Of course, these are just a few ideas I have for making this whole thing work, and I'd like to hear what you guys think of making these changes. It'd make very little difference to the gameplay itself, but would simply make security seem more professional, and would add in an outfit that currently has no use.


Edit: There has been a lot of discussion about uniforms in the entire security department lately, so feel free to discuss that as well here.

Posted

I think that people should spawn in the corporate uniform, because it's the only ones that look sharp, and not like mismatched garbage in color thematic.


The other uniforms can go in the bin, really. If we're going for standardized uniforms as a concept, the wide array of shirt colors in standard is offputting. And the naval uniforms just look gross and pasty.


You might say, 'but the different shirt colors let you tell them apart easily!' Except that there are other, more clearly visible cues, such as the hat the warden wears, or the trenchcoat and hat the HoS wears. Even officers have a hat, though for whatever reason, it's considered an optional part of the uniform. Not to mention that it's very common for people to spawn with a custom overwear item that covers their shirt, rendering the whole purpose of the 'easily distinguished shirt color' thing kind of moot.

Posted

I could easily see the Corperate uniform becoming the standard outfit as well, as it looks pretty slick and is instantly distinguishable from every other uniform worn by crew on the ship.


The only reason I brought up the Navy Formal Uniform was because it looks very nice, but is currently unused by anyone. So it would make sense to have it be available for officers in 'formal' situations.

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