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IPC "beverages"


Jennalele

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Posted

I want to implement the idea of IPCs being able to 'drink' things like oil or fuel. Sorta like a Transformers-style Energon bar. But, of course, letting IPCs drink things would lead to a lot more. So here's my suggestion:


- Drinking things like oil, fuel, etc, work fine. Consider it a top-up, and a way to excuse IPCs chilling at the bar to talk to their friends without sitting around looking awkward and taking up space.

- Drinking something like water will make the IPC start steaming. Too much may cause internal damage as the water boils.

- Drinking Alcohol has a chance to explode (?maybe?) or otherwise cause scaled damage to their internals depending on how much they drank.

- Drinking something sugary like a juice, syrup, etc, or something that wouldn't boil off very well, will slow the IPC down as the residue sticks to their internal bits, clogs things up, etc.


A /possibility/ of adding new drinks for IPCs more in line with energon, maybe? That have very brief effects, such as making them feel a tiny bit faster or something. And maybe, just /maybe/, some stronger stuff that comes with a price once it wears off, such as overloading speed actuators or limb servos and making them slower than they were to start off until they get to a roboticist.


I dunno. I'm just throwing shit at the wall and seeing what sticks, but I'd love to see IPCs able to sit down and get some oil at the bar so they can 'drink' something with their friends.


Consider it. For muh RPs.

Posted

This is an interesting concept, seeing quite a few things can be made from chemisty. like industrial strength coolant (That has zero use afaik), and giving space lube a function that isnt slip memes.


Perhaps this additon could provide temporary buffs that allows for longer operational times without needing to recharge? Or make you able to run longer?


Plenty of opportunity here in my opinion. Definately worth digging into.

Posted

Yeah! I see a lot of potential here. Some minor ones that don't have drawbacks, then some potent mixes that can, say, overload your actuators and let you zip around, at the cost of damaging them from the strain, or a coolant mix that lets you go through space for a brief period without taking any heat damage, at the cost of, i don't know, corroding your insides after a time.


Just. There's lots that can be done here, mechanically, and RP-wise, both.

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